Beav and Ameer’s Joyride Crew [CLOSED]

  • Thread starter Ameer67
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Here's a tip for trying to figure out what time lobbies are being made for different time zones.

Look at your current time.
Then look at the time of the post.
Screen Shot 2015-01-10 at 10.38.01 PM.png
or
Screen Shot 2015-01-10 at 10.40.00 PM.png


Now you know what time the lobby may be. ;)
 
Here's a tip for trying to figure out what time lobbies are being made for different time zones.

Look at your current time.
Then look at the time of the post.View attachment 288454 or View attachment 288455

Now you know what time the lobby may be. ;)

No because the time it says there is the time zone you have set on your GTplanet setting not the one of the person who posted it (I think).
 
So why don't you try to help?

This is nothing new for clubs. We go weeks sometimes without lobbies.
I can't help I would if I could bro.

Lol see I was right when I said you're an annoyance to this club and pointless comments like this is why none of the members like you.
Didn't bother me still doesn't haha.
 
Last edited by a moderator:
New game mode.
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Chase Mode

In Chase mode, a group of police officers are required to take down a certain number of racers in an allotted amount of laps. Being an active GTPD member is not required to play as a cop. A 5-10 minute intermission time will be given so officers can create a plan on how to bust the convicts. Officers are allowed to use any tactic or method they like except when handicaps are set for that round. A handicap restricts what methods of takedown are prohibited.

Police Handicaps
Handicaps are applied to chases to spice things up. They can be used together or not be used at all, it’s the host’s choice.
- No roadblocks.
- 1 car only roadblock.
- No brake-checking.
- No PIT maneuver.
- No helicopter.
- No SUVs or trucks.
- Trucks or SUVs only.

Tracks
This is a list of recommended tracks and time allotments. The host is not forced to use these.
Circuit de la Sarthe - 1 Lap
Sierra - 1 Lap
Bathurst - 2 Laps
Matterhorn - 2 Laps
Tokyo - 2 Laps
Rome - 2 Laps
SSR5 - 3 Laps
Cote d'Azur - 3 Laps
Ascari - 3 Laps

Requirements
Cops: White car. You do not need the blue wheels and number.
Racers: Something not white.
Cops-to-racer ratio: 3:1
For every three cops, there is one racer. For example, when there are 6 cops, there should only be two racers. 9 cops, three racers. 12 cops, 4 racers etc.

Objectives
Cops: Catch all racers before they complete the number of laps required.
Racers: Don't get busted before they complete the number of laps required.

Room Settings and Info
Same as other Joyride modes except the amount of laps for that specific track. When the room is in practice mode, that is the time for cops to discuss their plan in a PSN chat. 5-10 minutes later, the host may start the race. Once the race begins, the racers must remain at the start line until the cops are ready. After that, the battle begins.
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If you guys find any errors or would like to ask a question, go ahead and post it.
 
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