BMW M League anyone interested???

  • Thread starter cjs959
  • 382 comments
  • 16,340 views

How should we restrict/balance car performance

  • General PP limit (same limit for all cars)

    Votes: 29 61.7%
  • Individual PP limit (test various PP levels of various cars and find what works best for every indiv

    Votes: 9 19.1%
  • Combined PP limit w/ a HP/W ratio spec

    Votes: 9 19.1%

  • Total voters
    47
I'm interested for Thursday, although with family commitments I'm probably 50/50 whether I can actually be there. After 9pm Pacific works best for me, but I can show up earlier some nights.
 
OK, it looks like we've got enough interest to fire up a room 👍

Without reading through this whole thread :rolleyes: I think it was settled on 520pp and sport softs. We'll run something similar in this room, but make sure you have a set of sport mediums for your ride as well as I'd like to try those out too. As far as other mods, let's just keep it simple: 520pp & no aero mods. That's it. How you get to that pp level is up to you.

Any preference on time? The earliest I can open a room is 5:00PDT (GMT-7:00).
 
I can't be there until 9pm (10pm PDT). Don't wait for me though. I'm not even sure if I'll get time to play tonight. So go ahead and when I get on I'll look for you. I'll send a friend request to GTP_Egghead this afternoon.
 
That works for me, i'll try to be there tonight

Who is going to host the room to add you?

DiegoC1980
 
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OK, I'm going to open the room tonight as soon as I finish work at 5:00pm PDT (GMT-7:00). Click here if you are unsure of what time that is in your time zone.

It's going to be a public lobby so it is not necessary to add me to your friends list, but if you want to make it easier to find the room you can add GTP_Egghead if you want. I'll post up the room number as soon as it's open 👍
 
Now that it appears there is proper MGMT for this series, I might have to dust off one of the half a dozen M cars I prepped when this thread started.
 
I'll be there for sure. I still think the PP should be lower, based on the first race it looks like the GTR will be the go-to car at 520. :indiff:

I agree, something around 490-500 would have been better.

For tonight, I thought I would just set it at 520 at least as a starting point since that's what most people have built their cars to. We can always tweak it down if everyone in the room is on board 👍

Edit: Room is up! :gtpflag:
1472-6118-4216-8217-9913

I'm pretty sure the room is closed now.

Had a decent turnout with some other clean, fast Canadians joining. HTrio (or his brother :sly:) and racecleanmorons (love that username :lol:) kept us on our toes.

I forgot to save some replays to get some pics out of. At one point we were nose to tail on the Nürburgring in an M5, an M3 and an M Coupe. I guess performance points do work after all :)
 
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I had fun, but I just couldn't get my car set up. Sorry that I left early, but I just got too frustrated with spinning on every corner. I had a M3 GTR all ready with 520pp, so I had to scramble to get a 500pp car. I set up a '04 M3 with 500pp, but no matter what I did to the suspension, I couldn't get it to stop oversteering. Those online physics can be really wierd. Not realistic at all.

Just so I know for future reference what pp are we going to be using from now on. I'd like to get a car setup that I can actually keep on the track.

What do you guys use for texting online. I saw some of you were able to type full sentences. I use the DS3 to type, but it is god awful slow and there's no way I can do full sentences that quick. Do you have a USB keyboard sitting beside you? I need to do something different so I can actually communicate with everybody. On that note, maybe we should all get headsets. I bought one at future shop a month ago for 19.99. I just set it up, but haven't really had a chance to try it out.
 
Wow, its been awhile since I used the Z4M I had set up for this. I dont know why but this car had terrible oversteer. I felt like I was tiptoeing through every corner. It was so bad that I had oversteer on the long turn 12 before spoon! I've never had oversteer there before in my life.

It's really evident some people are just at another level. Even at 512 PP I was three seconds off the pace :(.
 
Wow, its been awhile since I used the Z4M I had set up for this. I dont know why but this car had terrible oversteer. I felt like I was tiptoeing through every corner. It was so bad that I had oversteer on the long turn 12 before spoon! I've never had oversteer there before in my life.

It's really evident some people are just at another level. Even at 512 PP I was three seconds off the pace :(.

I think it's the online physics. I'm relatively new to online racing and cars seem to handle substantially different online. Normally, cars made in the last 20 years will understeer at the limit. They are set up that way to be safer. Online it seems that cars oversteer at the limit. Even with steady throttle application some cars just want to oversteer online. I've read a bit about this and apparently some cars are much more affected than others. I didn't notice it at all in the '07 M3 Coupe I had, but the '04 M3 was really bad. I didn't get a chance to really drive the M3 GT4 I had setup, because it was over the 500pp limit. It looks like some cars will need big suspension tweaks to tame the oversteer online.
 
Those online physics can be really wierd. Not realistic at all.
I think it's the online physics.

There isn't a difference between physics for online versus offline gameplay. What you are experiencing is the tire degradation model at work. If you were to turn tire wear to "off" in the online settings you would find that vehicles handle exactly the same as they do when practicing offline through GT Life.


What do you guys use for texting online.

Bluetooth keyboard works wonders. 👍
 
Yep, online physics is different, especially with tire wear turned on.
That being said, Graham's Toscana course made my cars oversteer like crazy :crazy: I really had to tweak my setup and driving style to keep the car pointed in the right direction :lol:

Switching to sport hards probably didn't make it any easier either :rolleyes:

As far as the 520pp vs 500pp, you can just uncheck some of the removable mods, use the power limiter, or add ballast to get the car down to the pp limit.
The '07 M3 I was using is a bit over 520pp as it is built, I just used the power limiter to hit 520pp, then 500pp so I could stay in the same cars.
 
I'll be there for sure. I still think the PP should be lower, based on the first race it looks like the GTR will be the go-to car at 520. :indiff:

I agree as well. One option is to not include the M5. What about limiting car choices to the premium M3 and Z4? I don't think anyone who can't find a GTR should be put at a disadvantage. (I have one by the way.)
 
I agree as well. One option is to not include the M5. What about limiting car choices to the premium M3 and Z4? I don't think anyone who can't find a GTR should be put at a disadvantage. (I have one by the way.)

The M5 can hit 500pp no problem, just don't touch the power or weight mods and use the power limiter. I ran my bone stock '05 M5 a few times last night and it was competitive, at least at the 'ring and Monza anyways.

It looks like interest in this series (or fun race night...or whatever :lol:) is gaining momentum again. If this is the case, I'd be into starting a new thread since I can't touch the OP in this one and CJS appears to a have a life outside of GT5 and can't dedicate the time :lol:

Would anyone be opposed to opening it up to all BMW road cars so we can include the 135i and Z4 if anyone wanted to?
 
Yep, online physics is different, especially with tire wear turned on.
That being said, Graham's Toscana course made my cars oversteer like crazy :crazy: I really had to tweak my setup and driving style to keep the car pointed in the right direction :lol:

Switching to sport hards probably didn't make it any easier either :rolleyes:

As far as the 520pp vs 500pp, you can just uncheck some of the removable mods, use the power limiter, or add ballast to get the car down to the pp limit.
The '07 M3 I was using is a bit over 520pp as it is built, I just used the power limiter to hit 520pp, then 500pp so I could stay in the same cars.

Why didn't I think of that. Sometime I can make things complicated. I didn't test the GTR that I made online either so maybe it wouldn't handle any better anyway. I'm going to have to take a couple M3's into an online lobby and get the suspension tweaked. Definitely needs some work to be controllable online.
 
The M5 can hit 500pp no problem, just don't touch the power or weight mods and use the power limiter. I ran my bone stock '05 M5 a few times last night and it was competitive, at least at the 'ring and Monza anyways.

It looks like interest in this series (or fun race night...or whatever :lol:) is gaining momentum again. If this is the case, I'd be into starting a new thread since I can't touch the OP in this one and CJS appears to a have a life outside of GT5 and can't dedicate the time :lol:

Would anyone be opposed to opening it up to all BMW road cars so we can include the 135i and Z4 if anyone wanted to?

I like the idea of having all BMW road cars. It's likely the M cars will be the best bet anyway, but no sense limiting options. One night in the future it would be nice to use the M3 GTR Race car. That's a whole different animal though.

So far what's the consensus on what cars work well. I had a stock M3 '07 that was around 490pp. It seemed really sluggish. Lots of power, but kind of heavy. The '04 M3 tuned to 500pp seemed much more nimble in the bends and about equal in the straights. I just couldn't get the oversteer tuned out of it yet. I think I'll work on that soon.

As for oversteer, have you guys found any tricks with the '04 M3. I tried to soften up the rear slightly and decrease camber in the front a little, but it didn't seem to affect the oversteer. Maybe it just needs more. I read that after a couple laps the tires get much grippier. I never went for more than a couple minutes before exiting to make more adjustments. Did you guys find that the cars got more stable after a few minutes?
 
I had fun, but I just couldn't get my car set up. Sorry that I left early, but I just got too frustrated with spinning on every corner. I had a M3 GTR all ready with 520pp, so I had to scramble to get a 500pp car. I set up a '04 M3 with 500pp, but no matter what I did to the suspension, I couldn't get it to stop oversteering. Those online physics can be really wierd. Not realistic at all.
Yep, online physics is different, especially with tire wear turned on.
That being said, Graham's Toscana course made my cars oversteer like crazy :crazy: I really had to tweak my setup and driving style to keep the car pointed in the right direction :lol:
Yeah sorry about that guys, my track will definitely bring out and exaggerate any minuscule amount oversteer a car may have. The crazy banking makes for really wild handling. Which I honestly don't understand... I thought that banked corners would increase downforce and thus allow for more grip; that's the way it works on REAL twisty roads. Then again, I've never driven at race speeds on twisty roads... perhaps it is increasing downforce so much that it's overloading the grip level of the sports tires?

There isn't a difference between physics for online versus offline gameplay. What you are experiencing is the tire degradation model at work. If you were to turn tire wear to "off" in the online settings you would find that vehicles handle exactly the same as they do when practicing offline through GT Life.
That's pretty false thinking man. There's an extensive thread that covers the differences in online handling and quite a few people are still trying to figure out exactly why that is. I believe it's partly the tire wear, partly a different physics model, and partly lag. It's already been proven that the online physics model has been modified in some ways from the in-game version (as is evident by the inability to cause a rollover when playing online). And regardless what anyone might say about how good their connection is or that they were in their own lounge (or public room all by themselves), the fact of the matter is you are now playing through your internet connection and there will always be some amount of lag present, whether negligible or not.


What do you guys use for texting online. I saw some of you were able to type full sentences. I just set it up, but haven't really had a chance to try it out.
Bluetooth keyboard works wonders. 👍
What he said. But yes, most of us have headsets and they ARE the way to go. Egg's died last night and I was the only other one using one, so rather than talk to myself I turned it off.


Would anyone be opposed to opening it up to all BMW road cars so we can include the 135i and Z4 if anyone wanted to?
I don't see why not, there aren't but a couple other BMWs in the game that aren't M anyway.

I'm going to have to take a couple M3's into an online lobby and get the suspension tweaked. Definitely needs some work to be controllable online.
Now you're getting the picture. Any type of tuning done offline is a waste of time IMO; online is the only way I tune. You can get a car perfect offline and it will be horrible online, but if you tune for online your car will still do fine offline.
 
OK, it's done.
I've created a new thread for my spinoff BMW series. I didn't want to just adopt this series, especially since I can't touch the OP.

Jump on over to the new cool thread :lol: and let's get things started! :gtpflag:
 
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