So ii is fixed now? I want to try with other psn account
Please let me know
Can not believe people are complaining about how the car is handling!! The feeling is awesome and super realistic, to some point atleast. Sounds like no one have driven a car before. In reality, cars are very heavy, depending on wich car it is. Try steering more and you will see the car handles really well.
But this car is little harder to drive, but so much fun!
After 30min i made a 2:03.3xx laptime, so very easy to drive as soon you figure out how.
How is it "super realistic"? You could only really say that if you've driven a GT3 car before. Although it is probably realistic through the fast corners, I can't see that a real GT3 car setup properly would have horrible understeer through the slow corners and have a rear end that loses and gains grip in the blink of an eye with almost no feeling after not a lot of throttle application. To get a fast time you need to short-shift, plant your foot as far as you dare and fight the oversteer as hard as you can which isn't realistic. You should be able to gradually bring up the revs and slowly feel the back end start to get loose, not have extremely aggressive snaps of oversteer.
I foresee sub 2 minutes in the near future. Watching the top 2 global replays there's a huge difference in style. Immortals and Dub126...something or others last night. Running low 2:01's and looks like there's still more to get out of the car and track.
I foresee sub 2 minutes in the near future. Watching the top 2 global replays there's a huge difference in style. Immortals and Dub126...something or others last night. Running low 2:01's and looks like there's still more to get out of the car and track.
I'm finding it quite frustrating, can't get past the 2:02 barrier. I can be on for a 2:01.4 going into last sector and mess up completely or other way around and nail last sector and get me a 2:02.0Must have pushed reset 300 times tonight. Got to 2:02.8xx and back up to 2nd place. Maybe have a couple more tenths in me if I can string it together but not much more. If this is how the physics are in GT6, rewarding people for sliding around, I won't be doing much online racing.
What makes the understeer a bit hard to understand for me, is that there's something like a dead zone, in which the car seems to plow just straight ahead and you feel the understeer, but when you turn in further the car at some point does turn more, which is unusual.