Buying GT6 second hand!

  • Thread starter mister dog
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i dont think $110 is going to do anything to PD, but i can understand where your coming from.

Yes it will, because he is not alone in his thinking, thousands will be thinking the same (duh)

Buying a used copy from the initial user is the same endresult financially for PD; -60 € meaning one copy less sold in comparison to me having bought it new straight from them. Why you think the voltures at Microsoft wanted to kill off the 2nd hand market initially with the Xbone?

So true.
 
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Yes it will, because he is not alone in his thinking, thousands will be thinking the same (duh)

A game that sells millions, and you are talking thousands. That's around 0.10%

Regardless, it's false economy. He already said he wont buy it new, so no sales have been lost by buying second hand.
 
A game that sells millions, and you are talking thousands. That's around 0.10%

Regardless, it's false economy. He already said he wont buy it new, so no sales have been lost by buying second hand.

You just don't get it.. that copy has already been bought, they don't sell anymore by people buying used.. (hello?)
 
You just don't get it.. that copy has already been bought, they don't sell anymore by people buying used.. (hello?)

Oh I get it and have done the maths. I'll try and dumb it down for you.

He will not buy a new game. This equals zero.
He will buy it second hand. This equals one.

Zero plus one equals one. 0 + 1 = 1
 
Oh I get it and have done the maths. I'll try and dumb it down for you.

He will not buy a new game. This equals zero.
He will buy it second hand. This equals one.

Zero plus one equals one. 0 + 1 = 1

PD will not get another sale though - hello?? are you for real? lol

Looks like "dumbing it down" doesn't work for you.

If 10 people buy new, then sell, PD only get 10 sales

That equals 20 people right?

But if those 20 people buy new - PD get 20 Sales...

IS that dumbed up enough for you?
 
PD will not get another sale though - hello?? are you for real? lol

Problem is, he bought a copy. PD got paid for it a month or so ago. The middleman lost a few dollars.

PD didn't lose any money, or sales. Mainly because he already said he would not buy it new.

Are you calling the OP a liar?
 
Problem is, he bought a copy. PD got paid for it a month or so ago. The middleman lost a few dollars.

PD didn't lose any money, or sales. Mainly because he already said he would not buy it new.

Are you calling the OP a liar?

Stop making me laugh.
 
Oh I get it and have done the maths. I'll try and dumb it down for you.

He will not buy a new game. This equals zero.
He will buy it second hand. This equals one.

Zero plus one equals one. 0 + 1 = 1

I sell NEW CARS, and every time a costumer decide not to buy a new car and insted buys a used car, i can prety much say I lose that sale and don´t profit from it, the person having the profit from that customer is the person who sold the used car.
So you logic is wrong, every time someone decides not to buy a new game PD loses money, who´s profitng from that sale is the person selling the used item.
 
I sell NEW CARS, and every time a costumer decide not to buy a new car and insted buys a used car, i can prety much say I lose that sale and don´t profit from it, the person having the profit from that customer is the person who sold the used car.
So you logic is wrong, every time someone decides not to buy a new game PD loses money, who´s profitng from that sale is the person selling the used item.

There's never profit in the used market. A car when it's off the lot loses value automatically, so someone selling it on second hand will not make any profit, they're more likely to lose money than make it, same with the game.

As for the argument that PD are losing out on money, therefore profit, is stupid - they're losing nothing, and gaining nothing.
 
I sell NEW CARS, and every time a costumer decide not to buy a new car and insted buys a used car, i can prety much say I lose that sale and don´t profit from it, the person having the profit from that customer is the person who sold the used car.
So you logic is wrong, every time someone decides not to buy a new game PD loses money, who´s profitng from that sale is the person selling the used item.

Problem is, that guy never even went to your car yard because he doesn't like the way that you run your business.

How can you sell a car to someone who isn't there? How much money have you lost in this scenario?

And will you now change your business model to please some guy on the internet who by all accounts, doesn't like you anymore?
 
Let me attempt to contribute here with an explanation.

Whenever a video-game is bought brand new from a retailer, the profit from that purchase is divided in the following manner:

- X% goes to the retailer
- y% goes to the publisher
- Z% goes to the developer

Whenever a video-game is bought used from a retailer, the full profit of the purchase goes to that retailer (or person who sold the game). Both publishers and developers see nothing of that money, which effectively means, to them, that they didn't get a new sale.

That's why game companies don't always like used games, because every time a game is sold used, it means a person has gained access to their product without them receiving any return.
 
totally agree OP, the core game is just bad...People need to remember this is a game.. The Game part of GT is years behind. they look like they never even attempted to address the core of what needs to be fixed. It's sad people will buy anything, like those peeps that buy the same COD every year. You will buy GT no mattter how bad it gets when better competitors come along (Forza, project cars...)

I am speaking with my wallet. The Core sp look horrendous again, no imagination, horrid AI. i am not buying Gt until they fix the many issues this series has that never get fixed.

More cars and tracks?? What about fixing the damn game?

A certain feature? There's the AI, the sounds, the standard cars, the crappy event system, the paint chips, the absence of desirable new cars, the lack of a livery editor...

Someone has to start these kind of things ;)

Yep.. Having to unlock paint??? Who in their right mind thinks that's a good game mechanic? Why are all the evetns sdo cookie cutter? Where is the variety, imagination? Why is the AI still from 10 years ago? Who does the game need 1200 cars, when 500+ are duplicates and a bunch more ps2 ports?? I'd rather have 3-500 high quality premiums, this is unacceptable and a sad way to pad car count.
 
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Oh I get it and have done the maths. I'll try and dumb it down for you.

He will not buy a new game. This equals zero.
He will buy it second hand. This equals one.

Zero plus one equals one. 0 + 1 = 1

Back to school son. Let me fix that for you.

He normally buys a new copy but this time decides not to. This equals -1 to PD.

He will buy it second hand from another buyer therefore PD does not benefit from his purchase. This equals zero.

-1 + 0 = -1 aka a lost sale.
 
Let me attempt to contribute here with an explanation.

Whenever a video-game is bought brand new from a retailer, the profit from that purchase is divided in the following manner:

- X% goes to the retailer
- y% goes to the publisher
- Z% goes to the developer

Whenever a video-game is bought used from a retailer, the full profit of the purchase goes to that retailer (or person who sold the game). Both publishers and developers see nothing of that money, which effectively means, to them, that they didn't get a new sale.

That's why game companies don't always like used games, because every time a game is sold used, it means a person has gained access to their product without them receiving any return.

You cannot say a sale has been lost, when a person decides not buy a new game. Just because 2 people have owned one copy, doesn't mean there were 2 copies.

Cancelling a pre order, now that would be a lost sale.



totally agree OP, the core game is just bad...People need to remember this is a game.. The Game part of GT is years behind. they look like they never even attempted to address the core of what needs to be fixed. It's sad people will buy anything, like those peeps that buy the same COD every year. You will buy GT no mattter how bad it gets when better competitors come along (Forza, project cars...)

I am speaking with my wallet. The Core sp look horrendous again, no imagination, horrid AI. i am not buying Gt until they fix the many issues this series has that never get fixed.

More cars and tracks?? What about fixing the damn game?

Forza will lose sales because they only have 14 tracks. 12 if you remove the 2 test tracks. This will also effect xbone sales. Many posts in the Forza forum confirm this.

But second hand copies of GT6 is clearly a bigger issue. There is more at stake because GT5 has sold more copies than the entire Forza series. This trend suggests that GT6 will sell more than Forza 5. So there would obviously be more second hand copies, which would lead to less sales.

Going by that logic, selling more games means that you actually end up selling less games, because every time a copy is sold second hand, you lose a sale.

Imagine if every copy of GT6 was eventually sold second hand. Some of them would even go third hand, that's a double negative. All the profit would disappear. Factor in inflation, and PD could have a large debt to pay off.
 
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But second hand copies of GT6 is clearly a bigger issue. There is more at stake because GT5 has sold more copies than the entire Forza series. Trends would suggest GT6 will selll more than Forza 5. So there would obviously be more second hand copies, which would lead to less sales.

Going by that logic, selling more games means that you actually end up selling less games, because every time a copy is sold second hand, you lose a sale.

Imagine if every copy was eventually sold second hand. All the profit would disappear. Factor in inflation, and PD could have a large debt to pay off.

And this is one of the reasons why we have DLC.

Gt6 is going to sell millions less then gt5 or any other gt game.

And here come the Oracles.
 
Back to school son. Let me fix that for you.

He normally buys a new copy but this time decides not to. This equals -1 to PD.

He will buy it second hand from another buyer therefore PD does not benefit from his purchase. This equals zero.

-1 + 0 = -1 aka a lost sale.

GyRZx.gif
 
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There's never profit in the used market. A car when it's off the lot loses value automatically, so someone selling it on second hand will not make any profit, they're more likely to lose money than make it, same with the game.
As for the argument that PD are losing out on money, therefore profit, is stupid - they're losing nothing, and gaining nothing.
The person o bought it new will lose money, no doubts about that, but the person o bought it used to resell it will make a profit.
If one copy of the game is used for two customers, developers, publishers and retailers lose money. If that wasn´t the case, film industry wouldn´t be so worry about piracy.

Problem is, that guy never even went to your car yard because he doesn't like the way that you run your business.
How can you sell a car to someone who isn't there? How much money have you lost in this scenario?
And will you now change your business model to please some guy on the internet who by all accounts, doesn't like you anymore?

Actualy the guy came to my stand ask for the price of a new car, and chose to buy a used car because it was chaeper...
 
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You cannot say a sale has been lost, when a person decides not buy a new game. Just because 2 people have owned one copy, doesn't mean there were 2 copies.

Cancelling a pre order, now that would be a lost sale.


In this part here, you state the reason why Polyphony loses sales. Two people but only one copy, when it could have been: two people, two copies.
 
I'm with you on this Mister Dog !
Like you, I know that I will buy GT6 but I will buy it used probably one month after the official release.

Gt6 is going to sell millions less then gt5 or any other gt game.
Kaz said it himself : "The majority of gran turismo players are casual !". This people always buy the last gran turismo because it's a reflex more than anything else and because the game is the most beautiful car game at this time. Finally they have the game but they don't play it, just occasionally with some friends. IMO, this people will not buy GT6 because there will be new consoles with (finally) new hardware and games really more beautiful... (I don't even talk about the new concurrency...)
 
Pre-order numbers, you don't need to eb an oracle...Also, late in the gen, looks like gt5.5....It wont sell near as wellas other GT's.

You're basing your assumptions on Pre-Orders again, pre-orders are low, yes, but that doesn't mean that GT6 will sell millions less than any other GT game, that's a very hefty claim.
 
Actualy the guy came to my stand ask for the price of a new car, and chose to buy a used car because it was chaeper...

He couldn't afford a new car. That is not a potential sale, and it is not a lost sale.

In this part here, you state the reason why Polyphony loses sales. Two people but only one copy, when it could have been: two people, two copies.

No, he never intended on buying a new copy. Read the OP, he is quite clear on that.

2 guys 1 Sunday Cup
 
I just pre ordered GT6 Anniversary Edition. First time I have ever pre ordered a game, and first time I have purchased a GT game at or near launch. My motivation came from participating in this thread.

Mister dog will have to buy 2 second hand copies to offset this pre order if he really wants to teach PD a lesson.
 
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