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- It/It
- GTP_TheCracker
amar212I'm pretty much sure that Best Motoring crew has more to do with Polyphony then you can even imagine.
"I don't know, i can imagine quite a bit"
(well it is international StarWars day!)
amar212I'm pretty much sure that Best Motoring crew has more to do with Polyphony then you can even imagine.
JohnBM01I think SimBin's award-winning GTR featured three levels of physics. Arcade is the simplest one with four levels of difficulty, Semi-Pro is sort of the Intermediate level of driving, which is just right for most gamers. Professional or Simulation is a mode Live4speed and others can GREATLY appreciate, as it is the toughest, most unforgiving, yet highly realistic driving model. By not racing on Arcade level, you have much more unforgiving characteristics to work with. Things you can get away with in Arcade Mode won't give you a free pass in the other two modes of play. Semi-Pro in GTR would sort of be the best level to make sure that GT gamer enjoys the game without completely unforgiving physics or completely baby-ish physics.
Let's say that GT5's driving model had the exact same physics as GTR's Semi-Pro level. Would Gran Turismo 5 be the best game in terms of driving physics? What if the driving model was derived from GTR's Arcade level? Pro-Simulation level?