- 7,830
- U S A
- Tetsumura
- Nigel Fox
Wolfe2x7When you say the cars in Enthusia shake, jerk, and roll around like they're on springs, you make yourself look silly, because that's what they should do -- in case you didn't know, cars have springs. đź’ˇ
When I say physics, I mean the behavior and motion of a car in different cornering situations, and how it reacts to changes in brake, steering, or throttle input.
When you say physics, apparently, you mean how much the screen tilts when a car turns...?
Dude, when I say the cars in Enthusia shake, jerk, and roll around like they're on springs, I mean like a couple of hefty college kids are bouncing on the fenders. This is the only game I've ever seen where when you accellerate, the nose goes into the air, and when you let off the gas, the nose bows drastically. I've never seen anything like it in any game I've ever played, or on the street in real life. Except when hydraulics are involved. And I drove it with both views, and it was almost disorienting.
I think everything you've said pertains to comparing Gran Turismo to other games you prefer. There's only a few gamers who've complained as loudly as a few of you PC sim guys, and a few hobby racing guys. Just about everyone else on the planet is pretty happy with it. I seriously doubt that you've done much actual wrecking in a real car, because driving issues which occur in real live cars doesn't follow a precise performance envelope. Frankly, when the car leaves the track in GT4, it looks exactly like it does in a real life race. I'm not sure what you're even getting at anymore, except you just don't like it.
Wolfe2x7You may disagree, but I find that Enthusia balanced realism, the limitations of the PS2, and playability with the Dual Shock superbly. That's why it gets my vote as the best PS2 sim.
You should have said at the very start of this crazy taxi ride that you play with a controller. That would have cleared up about a Himalaya's worth of confusion. Controller guy. Okay, neat. I look forward to the video.