Can you do a wheelie

Please read the original post next time 👍


For those who still think it's possible and think they have "proof", please post up a short video instead of a picture.


Why?

A picture can be 'chopped easily :D
 
i think that i could do it, however i can't manage to upload a video atm, but what if i took a handful of photos with the car in the same position from different angles... if i can do it, i'll post the pics within the next 24hrs.

Why am i challenging this... because like every game, it has its limits, not limits of what the player can do, but limits of what a programmer can tell it to do. I reckon i could 'stretch' these rules by tricking the game :sly:

Ok, by now you think i am crazy... but if i succeed, i expect you all to bown down to me and call me "King" :lol:

... either way, i'll give it a go, cause im extremly bored :P
 
I really can't see it. The physics engine can't be tricked on this one, it simply won't allow you to wheelie straight from the start because of the way the automatic clutching and startoffs work. You can try all you like, but you cannot lift the front wheels from the start.
In fact, I've yet to see them lift below 250mph.

DE
 
hmm. .i wonder if Veyron could pull a wheelie around 250.. but I think it would get airborne, crash and burn.
 
Hey... time to start calling me King!!!!

YOU CAN WHEELIE A CAR IN GT4!!!!! 👍

And I have proof...











Now try tell me you cant!!! 👎 ... I said i could, and i did... now kiss my damn feet!!! hahaha
 
Hey... time to start calling me King!!!!

YOU CAN WHEELIE A CAR IN GT4!!!!! 👍


Now try tell me you cant!!! 👎 ... I said i could, and i did... now kiss my damn feet!!! hahaha

not calling you a cheater or a lair but they look like there done @ high speed!
 
that was probably done on driving parks test course where you can do full lap..

if you really did it from the start, show us a video, otherwise no-one will believe you.

and that second last pic proves that you're a liar. that car is going way more faster than it should in getting off line.
 
Please don't lie so blatantly as that, it's obvious you've already been around the track and are crossing the start line at high speed. You can tell me you did it in 0-400m test if you like, but that doesn't stop you going backwards to turn around and gain speed, like you did here.

The first picture is easily enough to prove you're at high speed - it takes a fast shutter speed to capture all of the 100m-interval signs along the track, and yet the car is still blurred? Moving at under 30mph? I don't think so, more like 200mph.

The fourth picture is ridiculous, if you were wheelieing from the start there (despite actually being behind the start line in that shot) the car wouldn't have moved at all, and so I must wonder why it's doing such a high speed.

Please do not insult us by trying to pass off something as blatant as that.
This thread is going nowhere, that answer was given in the first two posts...

DE
 
No, i can tell you that it was off the ine, i didn't go backwards, and i didn't cross the line at speed.

You said it can't be done.. however, it can be... i said i could stretch the physics engine in the game, and i did.

These were done with an AR MAX... codes used were Mega Turbo (R3 Activated) and x8 Acceleration.

The arguement was whether it was possible, not whether it was possible without cheating. If anyone here is familiar with the way GT saves replays, you will understand that it is impossible to recreate this run by saving the replay because GT Replays don't save images, it saves coordinates and binary code, that's why a 5 lap race at Trail Mountain can be only 100kb, but one photo from the race can be 300+kb. That being said, to view this replay you would have to load the cheats into your machine and press the Turbo button at the exact same time that i did to preduce the exact same run. Yes, this may sound wacky and a load of crap, but it's for real... if you don't beleive me go find someone who is doing stuff in the Hybrid's section that know's a thing or too about Turbo codes.

However it wasn't as easy as it looks to pull a wheelie off the line, at first i thought i was at a dead loss. But with the right setup, and the right revs off the line, you can produce the torque needed to perform these wheelies.

So in closing, this proves that GT4 wasn't designed to not do wheelies off the start like many of you said, it has just been programmed to make it very near impossible :grumpy:

Btw, just a little tip for anyone wanting to try this out, use the Jay Leno Tank Car, it almost backflips!!!
 
These were done with an AR MAX... codes used were Mega Turbo (R3 Activated) and x8 Acceleration.
In that single statement, you show that the GT4 physics engine did not allow you to wheelie at the start, but rather a skewed hack of it. By applying those cheats, you have modified the games physics engine, and anything you achieve is no longer relevant to GT4's game engine.

An equivalent example whould be modifying the gravity to zero or negative, and then claiming the GT4 engine allows you to fly.
 
Hmmph... whatever... seeing as everybody is a Polyphony Digital engineer and knows everything i wont bother telling you what the addresses in the codes link to in the .elf file for the game. And i wont bother telling you that you're all terribly wrong because you don't understand what engines were altered to create a wheelie off the line, but i can garuantee that it has nothing to do with physics, gravitation force, or space and time.

👎 to all the miserable losers that know everything! :rolleyes:
 
You use Action Replay codes to prove that you can do wheelies in a game, throw a temper tantrum when we don't care, and we're the miserable losers? :lol:
 
You use Action Replay codes to prove that you can do wheelies in a game, throw a temper tantrum when we don't care, and we're the miserable losers? :lol:

Everyone seems to think (and i don't know who told them this crap) that a car cannot wheelie off the line because the physics engine doesn't allow you to. But as soon as they're proven wrong, they get all up tight and go quiet trying to think of a defence...

I proved it, after a rather lengthy search using a program called PS2-DIS on the .elf file (the main file on the GT disc that contains all of the games content in code form) i found that the code 'x8 Acceleration' does only that, it only makes the car accelerate at x8 from the driving wheels of it's normal level, it still has the physics of its original body/mass/aerodynamic form.

The Mega Turbo code accelerates the vitual differential, giving the car more torque under high acceleration. It also gives the gearbox no end... the revs are limited to its standard level, but the gear ratios are endless... if you can glitch out of Test Course, you can achieve 8500kph... however the surface in what glitchers call 'heaven' is too unstable to allow the car to travel any higher than that, and if you travel too far from the course your game will freeze.

Considering those elements, i managed to produce a gear ratio that allowed the maximum torque level to be used upon take-off (this can be done my pressing Start on the setup screen and finding the rpm at which the torque is at its highest).

From there you monitor your rpm at the count-down, with the correct amount of revs, a rather unarguable 'wheelie' will be produced... after carefully checking replay data and trying to reproduce the run in which the pics were taken, i discovered that at the estimated time that those pics were taken, the car was already travelling 120kph, even though it hadn't left the line, that's how massive the acceleration was... on average the car made the quarter mile in 0.9 of a second, therefore explaining why the pictures were so blurry, there was no photoshopping that could fix that.

Whether you care or not, i know that i have proved that the GT physics engine does allow the car to wheelie off the line, but no car in the game has enough power and torque combined to pull it off without hacking/cheating.

That's all i wanted to prove. 👍
 
If anyone here is familiar with the way GT saves replays, you will understand that it is impossible to recreate this run by saving the replay
So how did you get the photos? You would have to save the replay and watch it in the replay theatre in order to get those photos, wouldn't you?

Can you make a movie of the replay and upload it to youtube?
 
Now try tell me you cant!!! 👎 ... I said i could, and i did... now kiss my damn feet!!! hahaha

👎 to all the miserable losers that know everything! :rolleyes:

I think that you will find that a well balanced discussion and actually video proof will get you much, much further that you recent displays of arrogance and insults.

The pictures (much as you may not like this) do not prove anything, a video showing the car leaving the line and the wheelie is th eonly way you will settle this. It doesn't have to be anything fancy, most digital cameras have a video function which could record it straight off the screen and youTube used to host it. After all we are not after broadcast quality here.

I closing I would strongly suggest that you keep the attitude in check, not only is it unlikely to win anyone around to your side, but its certainly now got you under the watch of at least one (and quite possiably more) members of the staff here.

Thanks

Scaff
 
To all that want video proof:

Ok, go do a test drive, save the replay.. now look at the size... what is it, about 25kb? That's because the game saves numbers, locations, codes... not visual data... it records what is programmed in the game, not hacked addresses from a cheat disc. If it recorded 24 frames per second of data, how big do you think a replay would be, considering that a photo saved to memory card is on average 150kb, or lets just say it was only 100kb, that's still 2.4mb per second. How many seconds in your lap? You couldn't even fit a replay of the car waiting for the count down on your card!!!

To view a replay of what i did, you would have to have an ARMAX, load the codes i used, and press the R3 button at the exact time that i did when you view the replay, or nothing will happen.. i know this sounds like the biggest load of "i don't have proof" crap story you've ever heard... but it's 100% the truth. If i can find somebody with a video capture card and a PS2 i will get you a windows compatable video... that's the only way it could be possible.

Perhaps somebody with an ARMAX could just do it themselves?! 👍

Edit:

@ scaff: ok man, sorry - This however was an arguement of whether a car in GT could 'wheelie' off the line, the argument stated that the physics engine in the game does not allow this... but i am aware that this statement is 110% untrue, the game does allow it, only there aren't any cars capable of doing it, and i was trying to prove it, only some members can't accept that they stated an untrue fact. I never changed the physics engine (which is what the argument was about), i changed a car to match the performance of the physics engine.
 
We know how GT4 saves replays. It saves every command you do, ready to be replayed when you view the replay. When you watch a replay, you are watching a rerun of what you did. You must have the replay saved, and it must do the same things in the replay as it did when you originally drove, or else you couldn't have taken the pictures. :confused:

Do you have a digital camera? Do you have a webcam? They are quite capable of recording what your TV is displaying.
 
We know how GT4 saves replays. It saves every command you do, ready to be replayed when you view the replay. When you watch a replay, you are watching a rerun of what you did. You must have the replay saved, and it must do the same things in the replay as it did when you originally drove, or else you couldn't have taken the pictures. :confused:

what about photo run? in driveing park
 
If i can find somebody with a video capture card and a PS2 i will get you a windows compatable video... that's the only way it could be possible.
Sorry but as both Daan and I have pointed out, it is not the only way to do it. Even the most basic of digital cameras (and quite a few phones) have the ability to be used as a basic video camera. Use one and then simply upload it using youTube.



@ scaff: ok man, sorry - This however was an arguement of whether a car in GT could 'wheelie' off the line, the argument stated that the physics engine in the game does not allow this... but i am aware that this statement is 110% untrue, the game does allow it, only there aren't any cars capable of doing it, and i was trying to prove it, only some members can't accept that they stated an untrue fact. I never changed the physics engine (which is what the argument was about), i changed a car to match the performance of the physics engine.

The nature of the discussion is not what I have an issue with at all, I myself have a long history here at GT Planet of discussing topics that provoke a very wide range of opinions.

What I have an issue with is the manner in which the discussion was taking, it is perfectly possiable to discuss any issue, even to the point of argument, without having to resort to arrogance and/or insults. It does nothing to strengthen a point of view, rather it will generally weaken it, its distracting and serves no valid purpose. All that aside, it is also a breach of the AUP (which all members agree to follow on joining GT Planet), and as such will not be tolerated.

Regards

Scaff
 
This however was an arguement of whether a car in GT could 'wheelie' off the line, the argument stated that the physics engine in the game does not allow this... but i am aware that this statement is 110% untrue, the game does allow it, only there aren't any cars capable of doing it, and i was trying to prove it, only some members can't accept that they stated an untrue fact. I never changed the physics engine (which is what the argument was about), i changed a car to match the performance of the physics engine.
I compleely understand what your saying, and yes, the physics engine does allow it, should a car have enough power and grip to do it. However the fact is, none of the cars, no matter how powerful have enough power to do it without doing what you did. You had to include modifiers to get a car to hit the levels needed to produce an off the line wheelie. Regardless of if your simply doubling the cars bhp or acceleration, your still using modifiers that are messing with the games code to achieve thoes results. There is a reason that theres no proper way to get a car to go from 0-100mph in 1 second in the game.
 
@ live4speed: exactly, that's sorta what im trying to say. but although i used modifiers, i didn't modify anything that changes the physics in the game, i only gave the vehicle around x4-5 the performance and torque it originally had... if a car was designed in the game with the performance values i gave it, it would do wheelies off the line.

So the arguement can be looked at 2 ways: 1. You can do wheelies, but there aren't any cars capable. or 2. Because no standard cars are capable, you can't do wheelies.

I personally swing towards the first opinion because i know that i did nothing to the physics, only the performance, the car still had it's same aerodynamic efficiency, still the same mass, etc etc.

@ daan: sorry, i completely missed your post in the first place. How did i do it? I did a standard MAX speed run, saved the replay, then went to replay viewer and with the assistance of my little brother getting ready to hit the SELECT button. He hit the button as soon as the lights turned green, which is why the car is still behind the line, and a good thing too, because any later press would've showed the car halfway down the straight aiming at the sky!

I don't have a webcam good enough to produce that quality pic, nor do i own a digital cam or video cam, and it would be very difficult even if i did with having a 80mhz TV, the scan lines are too quick to capature through.
 
@ daan: sorry, i completely missed your post in the first place. How did i do it? I did a standard MAX speed run, saved the replay, then went to replay viewer and with the assistance of my little brother getting ready to hit the SELECT button. He hit the button as soon as the lights turned green, which is why the car is still behind the line, and a good thing too, because any later press would've showed the car halfway down the straight aiming at the sky!
So you have the replay of you wheelieing off the line saved on the PS2? As far as I'm aware, an AR max can be used to save said replay onto a USB memory stick. Would you care to transfer it and email me it? My email address is in my profile.
 
This thread Interesting.
I think the hack needed to make car wheelie is tire traction hack, since it seem GT4 has low spin threshold limit for tire. I will see if I can find the tire traction address and see if it can make car capable of doing wheelie launch.
 
Everyone seems to think (and i don't know who told them this crap) that a car cannot wheelie off the line because the physics engine doesn't allow you to. But as soon as they're proven wrong, they get all up tight and go quiet trying to think of a defence...

...Whether you care or not, i know that i have proved that the GT physics engine does allow the car to wheelie off the line, but no car in the game has enough power and torque combined to pull it off without hacking/cheating.

That's all i wanted to prove. 👍

Whoopdee doo. All you've proven is that we were right -- without using hacks or cheats, GT4's physics engine makes it impossible to do a wheelie under straight-line acceleration from a stop. You seem to be the only one here who doesn't understand that the "without hacks or cheats" part should have been a given.
 
@ daan: please read my post again, and keep reading it until you understand that gt4 replays save coordinated and volumes. I said that i did a normal run, then saved the replay, ran the replay and pressed the R3 in the replay, not the game free run itself... the replay shows nothing because it was too hard to press 5 buttons at once... pressing R3 gives an estimate x3 boost to all cars, not just yours, it can be used any time, not just when you're driving... you can use it in Licence Demo's to make the car spin off the track and fail.
I pressed the Turbo button while watching a standard replay to get the timing right, so even if i had the replay still, which i don't because i deleted it seeing as it had no use at all without a cheat, it wouldn't prove anything.

So seeing as none of you are willing to accept it, im not going to bother trying to explain anything anymore. It's just another pain in the ass to worry about.

Whatever, you can't do wheelies off the line (without cheating)... there i said it. Happy now :rolleyes:
 
@ daan: please read my post again, and keep reading it until you understand that gt4 replays save coordinated and volumes. I said that i did a normal run, then saved the replay, ran the replay and pressed the R3 in the replay, not the game free run itself... the replay shows nothing because it was too hard to press 5 buttons at once... pressing R3 gives an estimate x3 boost to all cars, not just yours, it can be used any time, not just when you're driving... you can use it in Licence Demo's to make the car spin off the track and fail.
I pressed the Turbo button while watching a standard replay to get the timing right, so even if i had the replay still, which i don't because i deleted it seeing as it had no use at all without a cheat, it wouldn't prove anything.
So you didn't even do it while driving? You mucked about with the replay? And you've now deleted your evidence? Why didn't you do when driving, so that you could have then saved the replay?

So seeing as none of you are willing to accept it, im not going to bother trying to explain anything anymore.
You said to us that you could do it, and so far, you haven't given us sufficient proof that you did do it. The onus is on you to prove you did it.

Whatever, you can't do wheelies off the line (without cheating)... there i said it. Happy now
And we're back where we started. I said that in the 2nd reply
 

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