I'm reading between the lines here, and I reckon the 'crops' are poppies, the smugglers are drug lords, and the handy unmarked air strip is how they get the opium off the island.comes from the crops being grown on land where the smugglers used to bury their treasures.
"Escape to the Moon"a pair of likable anti-hero prisoners make a daring escape, but finding that they can't leave the island they break into the observatory and take a group of astronomy students as hostage. Then they discover that an enormous asteroid is heading towards the Earth so in order to save the world they need to search for a space shuttle to hijack, all while fleeing from the police in an epic car chase with the old astronomy professor as the driver in his 1992 Ford Fiesta.
Starring Dwayne "the Rock" Johnson"Escape to the Moon"
In theatres Summer 2022
It is going to be interesting to see what they come up with. It would not be the first game I would choose for e-sports. 🙂Red Bull will run a Cities Skylines e-sports event on the 21st of August. Will be interesting to see what they have come up with.
What you need to know about Red Bull Metropolis
Bringing competition to Cities: Skyline for the first time, Red Bull Metropolis is a unique event you won't want to miss.www.redbull.com
I noticed that the jails in all my police stations were pretty much full, so I built a prison on that small island to the west (everyone knows that all the best prisons are located on islands). I also gave the island an observatory, imagining some cheap Hollywood action movie plot where a pair of likable anti-hero prisoners make a daring escape, but finding that they can't leave the island they break into the observatory and take a group of astronomy students as hostage. Then they discover that an enormous asteroid is heading towards the Earth so in order to save the world they need to search for a space shuttle to hijack, all while fleeing from the police in an epic car chase with the old astronomy professor as the driver in his 1992 Ford Fiesta.
I'm really happy with this bridge across the strait, it's made using the two-lane two-way highway from Mass Transit.
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Where the bridge connects to the main island I built this trumpet interchange using the new Network Multitool mod (never before has it been so easy to make such beautiful interchanges). To spice up the interchange I went for the style of a brand new road that's partially still in construction, so I made the road surface darker to make it look like new tarmac, sprinkled some sand texture around the area and placed a handful of roadworks props.
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I recorded a first person view of a prison transport from the police station in the city centre. You can see the interchange and the bridge towards the end of the video, unfortunately the game decided to autosave at that point so it's not the smoothest footage ever.
MoveIt! mod would have made short work of that.Curious, does the PC version have a mod to move entire chunks of city in one go?
Ha, figured as much. Well, I suppose it brought a bit of challenge to the game that it otherwise lacks.MoveIt! mod would have made short work of that.
I hope the functionality of that mod comes into the base game next time.MoveIt! mod would have made short work of that.
To quote City Planner Plays: “That would never happen in real life”I hope the cims appreciate the time and money involved in relocating their new, unopened University!
Ha, indeed. I did actually start doing things a bit more realistically since watching some of his videos, like only building water pipes under roads and not bulldozing existing buildings at will to re-design areas, but it's nearly impossible to be totally realistic with the vanilla game. Main issue is obviously inability to plan, you can't really judge what the buildings will be like until you plonk them, or in this case, just how far roads will go.To quote City Planner Plays: “That would never happen in real life”
It looks great though! Very impressive to move it without MoveIt.
I think what they could also do is make a proper sandbox mode where you can design stuff outside of your city with no limits and then import it, see what it would look like, tweak if needed and then plonk it all down once you're happy.I hope the functionality of that mod comes into the base game next time.