Nearly a month since my last post, I'm still yet to start properly. I have a lot of assets, mods etc, it's just finding the best way to start with the opening street, detailing it and going from there. I don't mind if one street takes an evening, but so far, I haven't been decisive enough to even do that.
I bought a notebook specifically to jot ideas, though, as an aid to actually being productive.
On a scale of one to ten, where 1 = playing the game as intended, zoning based on demand, operating with a budget, using milestones etc, and 10 = plopping every single thing by hand and basically ignoring all game mechanic limitations... what are you aiming for?
My ongoing 'Cooper county' has basically every single building, road, path, bush, decal, prop, hedge etc. placed by hand, it's immensely time consuming, and on the residential areas, it just becomes incredibly monotonous. I find it best to start with something you can build out from. A station for instance is a good one, a lot of towns in the UK are literally divided up by railway lines, so putting in the lines first, can naturally help you divide up a residential area from an industrial area for instance - then you naturally build a bridge to link them at some point and those roads might then become your towns main roads (i.e. commercial/office) etc. etc. etc.. I find it's more organic that way, and helps keep you interested. Just my 2¢.
On the subject of Cooper county, it's got about this far...
Focusing more on GT7 at the moment, waiting for my next burst of inspiration for CSL, though I did place down a Nakatomi Tower asset in the area south west of the lake, having decided that area was going to be 'L.A.' than the main city in the middle, which is more 'N.Y.'