CNET.com Poll: Forza 3 vs. Gran Turismo 5

Exactly, its another GRID, half sim half arcade.
None of you have played it, how can you can all call it arcade on the spot? Videos on the web don't do any good either because they don't tell you what mode they're in.

And judging by the fact that not only are SMS working on it, but they have the man responsible for Richard Burns Rally's physics doing the tire physics for Shift, I would say this game is going to go much further then GRiD.
 
None of you have played it, how can you can all call it arcade on the spot? Videos on the web don't do any good either because they don't tell you what mode they're in.
A game where you get bonus points for punting and "paint trading" is never a simulation and yes you can see it in the videos, really its more like GRID but if the physics are better (not more realistic, but not annoying as in GRID) its okay to me. I would like to try it out.
 
If I can't play it at least as seriously as that other game, I'll pass. GRID was pretty sad. The same old NFS with awesome physics is still Need For Yucks.
 
A game where you get bonus points for punting and "paint trading" is never a simulation and yes you can see it in the videos, really its more like GRID but if the physics are better (not more realistic, but not annoying as in GRID) its okay to me. I would like to try it out.

It doesn't work like that. You don't have to bump people as the game also gives points for clean driving. All it really does is define what kind of racer you are, which is something that should help tremendously online.
 
Reventón;3433644
It doesn't work like that. You don't have to bump people as the game also gives points for clean driving. All it really does is define what kind of racer you are, which is something that should help tremendously online.

+1


It will be something I really look forward to. Now I'll have a much better idea at who I can trust won't knock me off the road.
 
hmm.. i was going to comment on forza vs. GT, but it seems the discussion has turned to NFS vs. GRID. :)

I like GRID. It's arcadey, but it's fun. I use a G25, but I set it to just 200 degrees and don't bother using the clutch or H-pattern.

I'm hoping SHIFT has good sim physics. I'm a NFS fan (since NFSII back in '97), and I'll buy it with whatever physics but NFS usually has a good list of cars I wish I could drive with simulation physics that we don't get in GT. Most notable Porsche and Lamborghini, plus a few that may or may not be in GT5 (Exige, Camaro (2010), McLaren F1). I know Forza has those, but I don't have an Xbox, and I'm not buying one to play a race sim that doesn't support a good FF wheel like the G25. I just don't see the point of meticulously modeling the physics of hundreds of cars for a simulation game when they can only be driven with your thumbs. You people who use a wheel know what I mean. If the Xbox/Forza supported the G25, I'd seriously consider getting it.

Oh my, there I go rambling on again...:crazy: :ouch:

If SHIFT gets the physics right, the next NFS (after the Criterion one) should use the same physics, but go back to open roads/free-roam city + police chases. We have GT (and LFS :)) for racing. We need a police chase sim. :)

EDIT: As far as the thread topic is concerned, I don't see how GT and Forza are competitors. That's media hype. I have a PS3, so I buy GT and don't care about Forza, however good it may be. If I only had an Xbox360 I would wish I had a PS3...I mean I would get Forza. If you have a PS3 and an Xbox, you can probably afford both games. The real competition is console sales, which is genre independent. GT5 could be up against any Xbox-only title with a similar release date.
 
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