Cockpit view - IMHO overated and not so useful...

I have found a way to make the cockpit view as COMPLETELY realistic as real driving...:rolleyes:

Get in your real car. Close one eye (the left, for RH side driving countries). Put your right hand vertically on the bridge of your nose (or left for the Brits!) and block off partially what the open eye can see to the right side. Put something in the way of seeing what you can see to the edge of the left side.

Now go drive round your neighborhood at speed for a few minutes. Just don't do it anywhere NEAR me!

Crashed yet?

If THAT'S realism, count me out.:crazy:

Terrible analogy IMO

When in a real car you can see both mirrors, but are you FOCUSED on them? You HAVE to turn your head or eyes to cleary see whats in your mirrors. Humans SEE 180 degrees but we FOCUS on much smaller areas

Cockpit cam is closer to sitting in your car and putting your hands vertical on both sides of yor head, reducing your peripheral vision. This is the same vision area you get from bumper cam , 16:9. 180 degree peripheral vision is not needed to hit apexes. Cockpit view = bumper cam but with the cockpit pasted on screen

Nobody is saying this is 100% realistic, but I think its as realistic as most of us can get.

Lets not play stupid word games. If I said GT5 had realistic physics will you guys jump on me and say NO GAME has realistic physics? In the same way you say NO VIEW is realistic ?

Heres a secret. No game or sim is 100% realistic
 
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For me I love cockpit view but they ruined it. The shaking movement is so bad it gives me a disturbing feeling and in the end a headache.
In other simulation games you can turn this of ( on the pc rfactor for instance ) but in gt5 there is no possibility.
The movement just prevents me from having a clear view on the track, completly unnatural. Sure you bounch like a mofo in a race car, I know first hand, but it doesn't disable your focus on the road. They should have made it so that the car bounces but the view trough the windscreen stays balanced.
This would still simulate the bounciness of a racecar.

Anyway thats my view on it :)
 
I think the cockpit view in this game really suck, it is bad looking and it shakes as hell when you drive. Tell you one thing, the cockpit view in forza is much better, i never use the cock in GT5.
 
I race with the roof cam, but the cockpit view comes into it's own in the replays for me! I normally watch most replays from the TV cameras and switch to the cockpit for a 2nd viewing, the replay has some amazing cameras positioned in the cockpits at cool angles. It just looks stunning at times, especially with the HUD off. Fantastic, for me, the cockpits are one of the best things about this game!
 
For me I love cockpit view but they ruined it. The shaking movement is so bad it gives me a disturbing feeling and in the end a headache.
In other simulation games you can turn this of ( on the pc rfactor for instance ) but in gt5 there is no possibility.
The movement just prevents me from having a clear view on the track, completly unnatural. Sure you bounch like a mofo in a race car, I know first hand, but it doesn't disable your focus on the road. They should have made it so that the car bounces but the view trough the windscreen stays balanced.
This would still simulate the bounciness of a racecar.

Anyway thats my view on it :)

I agree with you completely. The shaking/vibration is at such a frequency that I honestly think there is a possibility that susceptible users could be induced into an epileptic fit.
It is annoying, intrusive and completely unnecessary.
 
I agree with you completely. The shaking/vibration is at such a frequency that I honestly think there is a possibility that susceptible users could be induced into an epileptic fit.
It is annoying, intrusive and completely unnecessary.

I disagree. I like it, and while it isn't 100% realistic, I would rather have it like it is now, than not have it at all. That being said, I would like an option to be able to turn it off, so people such as yourself, who don't like it could disable it and enjoy the cockpit view. 👍
 
I repeat... Blinker off your vision so that you can ONLY see what GT5 allows. Do NOT turn your head. Drive round your neighborhood, fast.

Explain to the nice officer that this is safe, effective, or realistic!

Better not ask if the bail bondsman accepts cr...!

Or you could offer to pay the fine with dollars that have been 'gifted', and hope they don't spot the duplication!:sly:
 
I repeat drive around a racetrack with a full race helmet on (no streets in GT5). Like I said earlier the problem is lack of headtracking not the cockpit view.
 
Roof camera for me. Gets you a tad higher up and you can see what's ahead better.
Mhhh...yeah

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Cockpit view in my opinion is a waste of time for any serious hot lapping or racing. It shakes way to much in the more stiffly sprung cars and makes it very difficult to judge braking points and apexes, and driving cars around after switching from bumper view makes even Ferrari feel like they have the speed of a Ford focus.👎

All that effort and I bet most people will ditch it in the end.

Bumper view is much clearer, has a better sense of speed, and lets me concentrate on performing consistent laptimes, all I want PD to implemet is the cars dials in bumper cam.:bowdown::bowdown::bowdown:
 
The problem is you don't get that amount of shake on the track in real life. Your eyes do a great job of absorbing shocks and shakes. Look down the road when driving on a bumpy surface in real life. Does it shake up and down like in GT5? No of course not.

The cockpit view in GT5 seems to simulate a rigid, fixed camera that is placed in the car and attach to the roof not how your eyes would view the road.

Also on the average sized TV say 32", the view is no were near as expansive as in a real car, it probably measures 18-20" across the windowscreen, in a real car it would be more like 40-50".

Why should I have to spend more time overcoming a problem which shouldnt be there in the first place.:crazy:
 
What? Like Joey Logano?

http://www.youtube.com/watch?v=9k270m7ezQw&feature=player_embedded

Sebastian Vettel?

http://www.youtube.com/watch?v=xcJFDmkKmKg

Sebastian Loeb?

http://www.youtube.com/watch?v=UDhoeULYBLc

NO, NOT KAZ!
http://www.youtube.com/watch?v=8wqm_wx7tgw

And remember, these were all press events, so you'd expect them to be showing off cockpit view, no?

I meant the use of cockpit view in PC race simulators or games.
iracing/GTR2 etc...
GT5 is no hardcore driving simulator.... despite what the ad says
 
Interestingly, I just discovered bumper view last night after umpteen years of playing GT games. I don't know why, but I've always played from the 3rd person view and didn't ever really know there was another way to play.

I was trying to gold the Sebastien Loeb challenge on Eiger and was consistently a few seconds off. Switched to bumper by accident, stuck with it...and boom, Golded Eiger by 4-5 secs.

With my new wheel showing up today, I'll be exclusively using bumper from now on.
 
The first time I played "bumper view" it felt very unnatural to me, like I was running on the track. After getting used to it (although I usually play the roof cam for cars with standard cars now), I think I drive the best that way, but I still prefer cockpit view for the realism--making me feel more like I'm driving a car, not a virtual construct. I've not really noticed or had a problem with the shaking so many people mention. Maybe I just haven driven the right cars yet, or installed a stiff enough suspension. I haven't gotten all that far in the game yet.
 
Interestingly, I just discovered bumper view last night after umpteen years of playing GT games. I don't know why, but I've always played from the 3rd person view and didn't ever really know there was another way to play.

I was trying to gold the Sebastien Loeb challenge on Eiger and was consistently a few seconds off. Switched to bumper by accident, stuck with it...and boom, Golded Eiger by 4-5 secs.

With my new wheel showing up today, I'll be exclusively using bumper from now on.

3rd person view is horrible. You really can't play seriously this way as you cannot judge how to get the correct lines etc.

I would imagine 3rd person view appeals to less than 10-year old children only.

Glad you discovered the "bumper" view which is actually not bumper view as so many people think - it is the cockpit view without the the cockpit graphics. It's very realistic despite what many people think over here...
 
I don't really think it's the cockpit position seeing you are in the middle of the car always, and my impression is it is further forward almost on top of the front axle.
 
I think it actually is the same. The perspective just hides it in the cockpit view but you could drive it like in the bumper view if you are able to ignore the cockpit graphics.
 
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3rd person view is horrible. You really can't play seriously this way as you cannot judge how to get the correct lines etc.

I would imagine 3rd person view appeals to less than 10-year old children only.
Wow. So it's impossible to "judge how to get the correct lines" when you have the best possible view of upcoming corners, an improved sense of speed (everything looks faster), no drop in visibility in wet conditions, and know exactly where the extremeties of your car are at all times?

First off, I tend to use the interior view in games, or the bumper cam when an interior view is unavailable; not only is it more intuitive and immersive for me, but exterior cams are usually quite awful to play with, particularly as the physics engine leans toward the side of "realism." If the camera is too "rigid" or too "loose," it can throw everything off. However, I found myself using the exterior cam almost exclusively in GT5, at least in any race that was halfway challenging. I still used the cockpit view when driving casually, facing braindead AI in a "normal" race, or racing online.

The main motivations for me to use the exterior cam were the framerate and sense of speed; it was the only view that didn't run into FPS hiccups, which I thought was odd. Even the bumper cam in standard cars (with no weather effects or other cars on-screen) caused problems! Using the exterior cam ensured ideal visibility in all conditions, made judging braking distances (ie. how fast I was going) much easier to do, and helped me slip between AI cars in the "Overtake" license tests. As a bonus, I got to appreciate the well-modeled premium cars while I drove them, beyond the sometimes-claustrophobic interiors.

Call me a 10-year-old child I guess, but GT is unusual for a "sim" in that the exterior cam is not only usable, but helpful. I'm a bit like you in that I can't understand why people would want to use the exterior view in certain racing games; some just have disorienting camera control. But there's no reason to assume it could only appeal to children and bad drivers.
 
3rd person view is horrible. You really can't play seriously this way as you cannot judge how to get the correct lines etc.

I would imagine 3rd person view appeals to less than 10-year old children only.

You are oh so wrong and oh so arrogant.

I was a professional racing car driver in a previous life (24 years) and am currently 44. I find 3rd person quite fun. I use it almost exclusively.
 
In my opinion, I think as well that the cockpit view in GT5 is not, what I would call authentic.

On PC, I played sims like GT Legends GTR Evolution or rFactor and racing in cockpit view was the same way possible than in hood view.

My lap times never differed. But in GT5 my cockpit-view lap times are mostly 2 to 3 seconds slower than the hood view- lap times.

I have the feeling, that there is no translation of what th car is doing, when you drive in cockpit. I can´t see the suspension-movement of the car or how it reacts on track surface like I can see it in hood.

Also the impossibility to set you own cockpit view position is a big fail. In race cars you can narrowly see over the dashboard onto the track...but where is the overview? Why can´t i set the seat way back or forward, up or down to configure my own view position to get the right feeling?

Yeah PD, you have a lot to do.
 
I believe its ommision would be very noticeable. With GT5's beautiful graphics its nice to be able to immerse yourself in the place of a racer. As for the decreased visibility, especially in the low racing cars, they can do it in real life why not in a videogame. It's all a matter of getting used to. Once you do, you are flying and looking (at the dashboard) cool while doing so.
 
3rd person view is horrible. You really can't play seriously this way as you cannot judge how to get the correct lines etc.

I would imagine 3rd person view appeals to less than 10-year old children only.

Glad you discovered the "bumper" view which is actually not bumper view as so many people think - it is the cockpit view without the the cockpit graphics. It's very realistic despite what many people think over here...

When I'm all out, serious, have to win it racing, it's chase view or nothing. It lets me position the car with absolute precision and gives me the best field of view in a tight pack. For immersion, it's cockpit. Every other view feels strange or slows me down.
 
Sometimes it helps to be in cockpit view as I find that I have a greater sense of where the outside of my car is. That said, in most cars on most tracks, I generally drive faster in bumper view.
 
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