- 78
- United States
My first instinct to "cool, I can drive supercars" is "wow, I can just load up GT7 instead."
Not just screw EA?I must’ve lived under a rock or something. Didn’t even know EA acquired Codemasters. Well, screw both of ‘em.
Codemasters weren’t forced to be bought, were they? So yeah, I say screw them too.Not just screw EA?
Released through paid DLC having been massively overhauled. But yeah everyone forgets that bit conveniently.Codemasters weren’t forced to be bought, were they? So yeah, I say screw them too.
I’ve smelled their greed for a good while now anyway. For example, many of the cars and stages in Dirt Rally was not featured in Dirt Rally 2.0 at launch, but was released through paid DLC later.
I have every confidence that you won't be.I wonder if "Hey, I own a supercar" in this game isn't about the car itself, but as a status symbol - like jewelry, designer clothing, and a swanky condo. It's just something you own and not something you can actually use.
Hope I'm wrong.
"Alongside this year’s new regulation F1 cars, supercars will also be driveable in this year’s F1 game. It’s a part of a feature called ‘F1 Life’ in which players will also be able to get clothes and accessories and supercars.I wonder if "Hey, I own a supercar" in this game isn't about the car itself, but as a status symbol - like jewelry, designer clothing, and a swanky condo. It's just something you own and not something you can actually use.
Hope I'm wrong.
EA Sports F1 22
Really?!?! 😑 What's next!??!?!
EA Sports Rally?!!?!
I'm confused as to why so many people are A) surprised by this, the takeover was quite well publicised and B) expect anything differently given the money EA spent to acquire the studio.
Besides, they have the WRC license from next year so it'll be WRC '23 most likely.
This looks like WTF1's copy, and I have no idea where they've got it from. EA has sent me the same press release three times (which also appears in identical form on the EA Press Portal), and another non-final version of it yesterday, and this isn't anywhere in there:"Alongside this year’s new regulation F1 cars, supercars will also be driveable in this year’s F1 game. It’s a part of a feature called ‘F1 Life’ in which players will also be able to get clothes and accessories and supercars.
You can then race your earned supercars against other drivers in the all-new ‘Pirelli Hot Laps’ mode."
Dedicated mode for running supercars.
I've love to know where they've got this from.Codemasters® and Electronic Arts Inc. (NASDAQ: EA) today enter a new era of Formula 1® with the announcement of EA SPORTS F1® 22, releasing worldwide on Friday, July 1. In the biggest shake-up for over a decade, players will take their seats for the 2022 FIA Formula One World Championship™ in new hybrid cars, as overhauled rules reimagine the race weekend with the inclusion of F1® Sprint races. With a more competitive and unpredictable line-up, players will test their skills across the 2022 calendar, including the International Autodrome for the inaugural Miami Grand Prix. In another first, players can step into the glamorous world of Formula 1® with F1® Life, a customisable hub to show off their collection of supercars, clothing, and accessories, earned via gameplay, Podium Pass, and the in-game brand store. Players can pre-order the Champions Edition now, which includes three days early access and a time-limited Miami inspired content pack.*
"We look forward to welcoming our players to the new era of Formula 1®," said Lee Mather, F1® Senior Creative Director at Codemasters. "Alongside the real-world changes, we have updated the physics to accommodate the new aero rules and re-worked the tyre model, making the handling more true to life. With new and updated circuits, Adaptive AI, F1® Life, and expanded gameplay options, there has never been a better time for players to take their seats and live the life of an F1® driver."
The redefined race day allows players to customise their set-up with new Immersive and Broadcast options that affect formation laps, safety car periods, and pit stops. Select Immersive, and players will face risk-reward challenges, which could be the difference between a place on the podium or finishing outside the points. Broadcast takes the pressure off, with controlled and authentic cinematics that keeps players close to the action. For the ultimate immersive F1® experience, the new PC VR functionality via Oculus Rift and HTC Vive enables players to feel the drama from right inside the cockpit.
For new and casual fans, the new Adaptive AI keeps less experienced players competitive throughout each race, with opposing AI racers tailored to match the skill level. Accessible menus and handling also return to help players get to the action quickly without the need to understand the complexities of the sport. The refreshed Practice Programs offer more variety with new scoring systems and on-track visualisations. This helps players navigate each twist and turn to perfection before racing for those all-important championship points.
F1® 22 also boasts enhancements to returning features, including My Team, allowing players to choose their starting budget based on three entry points: Newcomer, Challenger, and Front Runner. The game sees real-life track updates to Australia, Spain, and Abu Dhabi to reflect recent changes. F1® 22 also features its critically acclaimed 10-year Career, complete with a two-player option, and Multiplayer is back for epic races against the global racing community.
F1® 22 will release July 1, 2022, on, PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One, and PC via the EA App, Origin, Steam, and Epic Store. Players can pre-order the F1® 22 Champions Edition and enjoy three days early access.
Ah fair enough, we'll call it speculation then, I just assumed they'll have had the same information given to them. Thanks for clarifying.This looks like WTF1's copy, and I have no idea where they've got it from. EA has sent me the same press release three times (which also appears in identical form on the EA Press Portal), and another non-final version of it yesterday, and this isn't anywhere in there:
I've love to know where they've got this from.
Even if that was true, which it isn’t (the stages had tweaked lighting and the cars were identical) that doesn’t explain why it wasn’t in the game from release, does it?Released through paid DLC having been massively overhauled. But yeah everyone forgets that bit conveniently.
This is from the EA website:This looks like WTF1's copy, and I have no idea where they've got it from. EA has sent me the same press release three times (which also appears in identical form on the EA Press Portal), and another non-final version of it yesterday, and this isn't anywhere in there:
I've love to know where they've got this from.
Did you even play it? I'm guessing probably not, but that's an argument that has been hashed out a thousand times in the Dirt forum anyway.Even if that was true, which it isn’t (the stages had tweaked lighting and the cars were identical) that doesn’t explain why it wasn’t in the game from release, does it?
The amount of people that has bought into this sort of greed, without being the least bit critical, amazes me.
Never mind me though. Enjoy!
Yes, because Finland needed to be made worse on the lighting and atmosphere front.Released through paid DLC having been massively overhauled. But yeah everyone forgets that bit conveniently.
Good catch.This is from the EA website:
"Create a team and take them to the front of the grid with new depth in the acclaimed My Team career mode, race head-to-head in split-screen or multiplayer, or change the pace by taking supercars from some of the sport’s biggest names to the track in our all new Pirelli Hot Laps feature."
Not the same wording but it does sound like it's possible to drive the supercars at least.
What? A game that doesn't contain P1, 720S, 765LT, Artura, Senna, 992 Turbo S, 918, Chiron, Divo, Voiture Noire, 812, Sesto Elemento, Asterion, C8 Corvette, Koenigseggs, SSC, other Maseratis, Rimac, Boxster, M5 CS, M8, E63s, Giulia GTA, etc.?My first instinct to "cool, I can drive supercars" is "wow, I can just load up GT7 instead."
Would be better than what Pathetic Digital does.I’m actually kinda intrigued by the addition of supercars, I wonder which ones will be added to the game.
Will it be only the ones made by manufacturers present in F1, or will it be other manufacturers as well 🧐
There’s quite a few options from AM, MB, McLaren and Ferrari to be added, also sports cars from Alpine and AR.
Bit critical is also not enough.Even if that was true, which it isn’t (the stages had tweaked lighting and the cars were identical) that doesn’t explain why it wasn’t in the game from release, does it?
The amount of people that has bought into this sort of greed, without being the least bit critical, amazes me.
Never mind me though. Enjoy!
Maybe I've been a bit harsh, but that's a lot of faith you're putting in an F1 licensed game to include in what will probably amount to a Playstation Home for your avatarWhat? A game that doesn't contain P1, 720S, 765LT, Artura, Senna, 992 Turbo S, 918, Chiron, Divo, Voiture Noire, 812, Sesto Elemento, Asterion, C8 Corvette, Koenigseggs, SSC, other Maseratis, Rimac, Boxster, M5 CS, M8, E63s, Giulia GTA, etc.?
Would be better than what Pathetic Digital does.
Bit critical is also not enough.
Nothing of that puts praise in this game, but using GT to compare regarding supercars? PD is out of touch despite branding themselves as car encyclopedia. Don't use it as an example.Maybe I've been a bit harsh, but that's a lot of faith you're putting in an F1 licensed game to include in what will probably amount to a Playstation Home for your avatar
All I said is if your key addition to a game is something that has nothing to do with what makes your game unique, and a potentially thin cash grab mode at that, your game is in trouble.Nothing of that puts praise in this game, but using GT to compare regarding supercars? PD is out of touch despite branding themselves as car encyclopedia. Don't use it as an example.
I think they actually scaled it back because FOM wasn't happy with the supercars featuring so prominently, that's what has been suggested anyway.All I said is if your key addition to a game is something that has nothing to do with what makes your game unique, and a potentially thin cash grab mode at that, your game is in trouble.
They apparently cut most of the super car content because it was taking too long. Why are they devoting significant resources to driving super cars in an F1 game?