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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on August 29th, 2017 in the Gran Turismo Sport category.
I agree. A tad brighter and PD pretty much NAILED night time driving as far as lighting is concerned.Headlights need to be just a tad bit brighter, but it's looking great. Loved hot lapping the 'Ring in night and rain conditions in Forza, and this will be no different.
That's how it looks when I'm driving down country lanes with my full beams on so unless reality is wrong I think it's the games that are getting it wrong.That really is a fantastic video by @Yui-san - good work yo!
I said it before, but the darkness thing could be resolved in HDR? (this is a guess, anyone know enough about the tech to comment?)
I mean, perhaps it's more likely that the real footage is 'wrong' in this sense...
That's how it looks when I'm driving down country lanes with my full beams on so unless reality is wrong I think it's the games that are getting it wrong.
I do really think it's to do with what I wrote above. In reality it's the empty space that is lit, except it's not really empty. Empty space in reality has lots of little particles of dust, moisture, etc floating about in it. We can't normally see it but shine bright lights on it and you can see it and this illuminates the empty space. I think that would be very difficult, if not impossible, to achieve with software.Haha, fair point. But you get what I mean about HDR? Brighter brights, darker darks and all that. I don't know the tech, but I've seen enough of Kaz hammering on about it in powerpoint presentations to get the basics
I'll trust what my eyes show me in my own car on a country lane will my full beams on nevermind specially prepared lights on a race car thanks.I see a lot of people complaining that it's too dark. Video cameras tend to make it look brighter than it really is, in reality it's not quite what your eyes really see.
I think it looks really good, I can't wait to try it.
Video cameras tend to make it look brighter than it really is, in reality it's not quite what your eyes really see.
I think it looks really good, I can't wait to try it.
I do really think it's to do with what I wrote above. In reality it's the empty space that is lit, except it's not really empty. Empty space in reality has lots of little particles of dust, moisture, etc floating about in it. We can't normally see it but shine bright lights on it and you can see it and this illuminates the empty space. I think that would be very difficult, if not impossible, to achieve with software.
If anything, the brightness may be fine, but the issue seems to be how far the actual lights illuminate.I see a lot of people complaining that it's too dark. Video cameras tend to make it look brighter than it really is, in reality it's not quite what your eyes really see.
I think it looks really good, I can't wait to try it.
John Robertson (Red Bull)The quality improvement brought about by the enrichment in brightness capacity are most obvious during night races when cars have their beams on full and there exists an incredibly high level of contrast between the headlights and darkness around them. One of the problems with displaying this example of high contrast when playing without HDR is that the detail in the brightest areas of the screen is lost as their doesn't exist enough variations in luminance to differentiate between the dark areas and the darks, and the light and the very lightest. As such, for example, the outer edges of a headlight is indistinguishable from its inner core whereas it is visibly separate in HDR.
My work route is 10 miles on unlit country roads, part of which is through wooded areas (B4192 from Liddington to HUngerford in the UK if anyone wants to check the route) and in winter is totally dark.I'll trust what my eyes show me in my own car on a country lane will my full beams on nevermind specially prepared lights on a race car thanks.
Exactly my thoughts. The level of brightness shown in the video is very much like 90s headlights, not current tech.My work route is 10 miles on unlit country roads, part of which is through wooded areas (B4192 from Liddington to HUngerford in the UK if anyone wants to check the route) and in winter is totally dark.
PD's footage is very good, almost certainly the best I've seen to date in a sim, however its closer to the illumination you would get from older headlights on full. Halogens or LEDs give a much greater degree of illumination and a much greater range. Then you have the utterly bonkers Laser lights Audi used on the R18 eTron and also some roadcars.
In short PD is pretty much spot on for older headlights, and it will be interesting to see if it varies from car to car depending on what they should be fitted with.
I'm sure the illumination will be better with HDR enabled but for a fair comparison the real life video also should played on TV with HDR enabled and again the illumination in GT will be darker.I wonder how many players have HDR TV's and whether these players with HDR TV's will be faster in night races because their visibility is better.Will be interesting to see how it compares with HDR enabled, I reckon there will be a night and day difference.
Red Bull IIRC mentioned about night races first:
That really is a fantastic video by @Yui-san - good work yo!
I said it before, but the darkness thing could be resolved in HDR? (this is a guess, anyone know enough about the tech to comment?)
I mean, perhaps it's more likely that the real footage is 'wrong' in this sense...