COMPLEX STRING: Do you want it back again in GT5?

Do you want Complex String test track for GT5?


  • Total voters
    1,598
CS wasn't all that great with GT3's and the typical GT physics. But should be great with GT5's all new shiny better physics engine.

You always had this problem in GT physics, where low grip tyres and low speed turns always felt unnatural and you could only get around them at a snail's pace. ie crappy low speed physics.
 
CS wasn't all that great with GT3's and the typical GT physics. But should be great with GT5's all new shiny better physics engine.

You always had this problem in GT physics, where low grip tyres and low speed turns always felt unnatural and you could only get around them at a snail's pace. ie crappy low speed physics.

Gt4 was worse for that sort of thing every car under steered so badly.
 
GT3 still had an improved version of the old PSX "pinwheel" physics I think.
Cars felt like they rotated on a more or less fixed pivot while steering.
Proper tire load modeling didn't come until GT4, although of course it still wasn't perfect here.
 
Drifting was more intuitive / fun in GT3, too. Complex String was great for split-screen drifting! It's just a shame GT4's split-screen mode was broken Player 2's tyres always being wrong, i.e. worse than Player 1's, irrespective. Made it very difficult to balance cars for a close battle.
 
I love this track, and I'd love to have it back. I used to spend hours on GT3 with that Ruf RGT trying to beat my time. One of the best tracks in the game imo.
 
There are other higher priority tracks such as SS11 and Red Rock (TBH I never liked this track, it had no rhythm and I hated that, Trial mountain was fun, Midfield was fast, this was complicated for complications's sake) it's just my opinion, and this track's return wouldnt detract from the greatness of GT5
 
Bland, mechanical, tedious.

To tell the truth in GT3 the only section I really enjoyed was the the last one with the sweeping curves with nice elevation changes. I'm not looking forward to see this track in GT5, personally.

I think it was more like a test for PD to see if longer tracks technically worked (an early test for Nurburgring - which would appear in GT4 - also have you noticed that "Nurburgring" and "Complex String" sound about the same?), and in the end they let users driving on it. It wasn't used in any race as far as I remember, it really seemed like a last minute bonus addition.
 
Can you explain repetitive? Every curve is different. If anything is repetitive it's city tracks with all 90 degree turns.

How about the 10 90* turns in about 100m, the triple repeated S's twice and the repeating radius turns? Also just about every straight ends with a very similar 45*ish turn.
 
Yeah, if it's just adding a track, then why not? If you don't like it don't drive on it. It's a pretty sweet looking track.
 
Not sure if anyone thought of this already but, wouldn't it be relatively easy for PD to have this track generated (as a "preset") in the track generator? I know it's just speculation but.. Thoughts?
 
Not sure if anyone thought of this already but, wouldn't it be relatively easy for PD to have this track generated (as a "preset") in the track generator? I know it's just speculation but.. Thoughts?

Its always a possibility.

personally I'd like to sse some sort of proper competition on this track. If no proper races are done then at leas give me a full lap drift competition with up to 4 cars. Team drifting maybe? Or maybe just 4 car competitive drifting. IT WOULD BE AWESOME!!!
 
It was a great challenge, and very long. Is it just me who thinks that makes for a terrible testing ground? I find it so much easier and quicker to see a pattern to my lap-times and splits on a small track.
 
I´d love to have it back. In GT3 I drove endless laps on it to compare lap times between different setups and cars. It´s a very technical track and every aspect of the cars matter (grip, handling, top-speed, acceleration etc.). So I thought of this track as a kind of measurement for the cars performance :dopey:
This test track will be perfect for cars and setups compare
 
The COMPLEX STRING in GT3 is the most awesome virtual track. This track is a master piece of PD IMO and it earns a cult status IMO. Time Trail 10 (right, the complex string) was the last and most difficult, fustrating, but also most rewarding thing I had to complete to accomplish GT3 (100% Complete). It took me al long time (more than 100 retries).

I found this video ;)
http://www.youtube.com/watch?v=m3BPptLWNK4
(Gran Turismo 3 - (Finally!) Beating the Complex String timetrial...)
 
love that Track in gt3 ....... so yea i would love to see it back...... and hopefully ........ The RED ROCK VALLEY from gt2 will be back as well ...
 
love that Track in gt3 ....... so yea i would love to see it back...... and hopefully ........ The RED ROCK VALLEY from gt2 will be back as well ...

I'm thinking that too, as well as grindlewald and other onetime GT tracks. See what they would look like now.
 
I'd much rather have Grindelwald, Spa, an open city enviroment...

This is just a driving nightmare - dont particularly have any fond memories of it.
 
Bland, mechanical, tedious.

I'm not looking forward to see this track in GT5, personally.

I think it was more like a test for PD to see if longer tracks technically worked (an early test for Nurburgring - which would appear in GT4 - also have you noticed that "Nurburgring" and "Complex String" sound about the same?), and in the end they let users driving on it. It wasn't used in any race as far as I remember, it really seemed like a last minute bonus addition.

I couldn't agree more. I really never liked the track either. I found it completely boring. It just felt fake and never had the "realness" that some of the other made up tracks had in the GT series.
 
Yes please!!! I definately want this track in gt5..

I can't beleive you guys found it boring its the most technical track ever! Really tests the cars abilities through high and low speed corners and tests the drivers skill and memory as there is so many corners.

The track looked kind of boring because there isnt really any scenery but the course itself is far from boring. Imagine driving on it in real life it would be insane.

I kind of doubt we will see it in GT5 but it would definately be a good addition.
 
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