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live4speedKaz has confirmed damage will play a large part in the next GT
What's that meant to mean? Additon of a demolition derby mode?
live4speedKaz has confirmed damage will play a large part in the next GT
JohnBM01Arcade damage would mean that you can keep banging away at the walls and other cars and not take so much damage. Hardcore, you slap a wall in an formula race car, and if those tires fly off from those rods, Game Over.
NattefrostActually Laorin and Kylehnat, it is perfectly possible to finish races without damage in GT. I have been training hard in GT4 to finish as much races as possible without hitting another car (or the track sides), and even with GT4's insane wacko AI which crashes into your back whenever you slow down do get a quick exit out of a corner, and which on the other hand brakes way too much for a corner whenever they're in front of you, it is actually possible. If GT5 has improved AI, this should be a lot easier.
I agree it isn't all that simple in a rather lengthy race (say anything over half an hour or so), so there'd better be some sort of repair-option during pitstops. I don't want to ruin a 2h race in the 119th minute.
To stop the damn wall riding too...code_kevAww yes! I would be willing to sacrifce car numbers for amazing damage!
colton19911Glass breaking and flying everywhere, sheet metal bending, and, the engine pouring out black smoke.
live4speedI've heared that rumour too, the truth is Kaz hasn't said anything about what the Eye toy will be used for, that rumour was made up by a sad kid with nothing better to do than create rumours. The fact of the matter is, it is impossible with current technology thats publicly available (and will be for some time) for a camera to create a complex 3d model of something it views, bear in mind even if the next eye toy could match these specialist industry tools that cost several thousands of pounds, you'd still need a full 360 degree panning of the camera and then the car model stil wouldn't have an interior. As for textures, this is possible, but you'd need more than a picture of a car to make a texture fit and look good on a model, your reliable source is just passing on false info thats been discredited a good few times before and it's not a realistic goal, it would do two things, allow thousands of players to breach copyright laws very easilly, and also it's not going to provide anything of decent quality if they did do it. Sorry to bust that bubble but thats how it is I'm afraid.
yaywalterBut, of course, Arcade mode should remain relatively unchanged, or perhaps even encourage crashing!!
Not in the whole game! Only in arcade mode. I want the Gran Turismo mode gameplay to be ruthlessly realistic, meaning I want crashes to actually be able to result in the death of the driver.amp88Why exactly would you wish to encourage crashing in a GT game?
yaywalterNot in the whole game! Only in arcade mode. I want the Gran Turismo mode gameplay to be ruthlessly realistic, meaning I want crashes to actually be able to result in the death of the driver.
So people can take a relaxing break from the frustration GT mode will undoubtedly cause if it is how I hope it is.amp88Why in Arcade mode?
yaywalterSo people can take a relaxing break from the frustration GT mode will undoubtedly cause if it is how I hope it is.
WakeemOnce you add an actual living breathing driver into the equation, youve opened up too huge of a world at this time. If PD was going to add that in, they wouldn't until they're able to make it possible for the driver to talk with an artificially intelligent pit teamJust as they wait this long to add damage, so that it will be proportionately realistic to the rest of the game, so they will for something like that.
I think what you meant to say is that if you crash, your race or arcade session is over with some other type of major consequence. 👍