"Daily" Race Discussion [Archive]

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The quitters give up their DR points to the people who finish the race.

Rather stay to the end. You can park in the pit after lap 1 which still counts as finishing the race and earning DR from those that left :lol: Also counts for clean race bonus. The quitters don't exchange points, but give them out to all that stay connected until results confirmed shows on the screen. If you get disconnected after finishing yet before the time out and "results confirmed" shows, you are still counted as not finishing the race and give away your DR to all the others. Happened to me a couple times, once while finishing first :banghead:
 
The idea behind the boost is to get people to settle in a certain SR bracket by balancing losses vs gains. With the boost you can get into more incidents while staying in the same SR bracket. However it's horribly unbalanced with -10 SR for every contact and the huge difference between SR earned for race A,B,C and FIA. Race A only worth 5 points while a FIA race can be worth 25 or more. That's the real problem which PD won't address. Ideally it should be the same for all races as the first and last laps are the danger ones anyway, and really a longer race has less risk overall since people have more time to try to pass. Sprint races are the most dangerous ones.

How it should be is max 10 SR for a clean race at SR.1, max 1 SR for a clean race at SR 99. Simply (100 - current SR) / 10 rounded up, is what you can get for a race. Then use -2 SR for contact without consequences, -4 SR for contact resulting in a position change and -7 SR for punting someone off. One minor contact per race will keep you between 80 and 90 SR. One dirty pass per race between 60 and 70 SR, one punt per race between 30 and 40 SR. 5 hits, 3 dirty passes or 2 punts per race, stay in SR.E.
Yeah, they definitely make it too easy to recover SR. What may help is to add 100 points to the SR range (199 max). Keep S at a 20 point range, but double the points range for A, B, C, D, & E. 💡

For those who get a full reset, they will have to work twice as hard on their clean racing to make it back to the top.
 
Yeah, they definitely make it too easy to recover SR. What may help is to add 100 points to the SR range (199 max). Keep S at a 20 point range, but double the points range for A, B, C, D, & E. 💡

For those who get a full reset, they will have to work twice as hard on their clean racing to make it back to the top.

That's the same as halving the penalties and SR gains. The main problem is the difference between SR gains per race. For some reason PD will experiment with everything else but never touches that fundamental flaw. SR deductions have changed many times, SR gains have been raised and lowered as well, but the difference between races has never been addressed.

PD has some rigid beliefs they won't veer away from preventing the system from getting any better:

- Higher DR needs to be held to a higher standard.
Might sound alright on paper, but not when different DR classes race together.

- Any advantage gained needs to be punished.
Might sound alright on paper, yet in practice you get penalized for getting bumped to a higher speed even when you're on the outside in a corner, or bumped into a short cut. (Love those bumps then ignoring track limit penalties)

- Standard SR gain per clean sector, longer races earn more SR.
Fundamentally flawed that you gain SR just for staying on the road, or that longer races would somehow be more dangerous than sprint races.

This dogmatic reasoning has PD going around in circles for the past 2 years, not making any meaningful improvements to the penalty and SR system.
 
Back to top-ish split of SR (94/99). Not gonna bother anymore.

I mean, it's all fun and games and laughter and "wow how could they do that? Ha ha ha", until you're ACTUALLY trying to get the SR to go UP and not down. Who the actual 🤬 thinks it's a good idea to have 1 bump cost you 10 SR, in a race that gives you 6 maximum? And the fact that a clean race bonus is not a bonus, it's just a pat in the back? You get 5 SR by crossing the line from what I've gathered, no SR downs but no CRB. With CRB you get 6 SR. The 🤬? That´s like giving a waiter a $0.25 tip and saying you gave them a tip and smiling like you´ve done something good while they look at you like you´re a 🤬 🤬!



When you have to race like this to every person that decides to outbrake you into turn 1, and not being able to race hard simply because the axe may fall on your head while PD say "oops" in every race, and panic everytime there´s a car in your rear view mirror (will they divebomb me? will they try to outbrake me? Should I just let them go?), and in fact, looking at the rear view mirror with one eye and keeping one eye on the road, it´s not enjoyable. And even then, I´m not at 99 SR, because I bumped the brazilian because he braked way too early and I got an SR down, pretty much telling me 2 out of 4 races I´ve done to regain SR were pointless and I went down to A again! :lol: :) :grumpy: :mad:

Absolute marvel, this game and it´s stupid SR system. Marvelous. Why do they even take SR that seriously at PD? Why is SR linked directly to DR preventing you to progress or hitting you for racing incidents? Just... Just do the 🤬 away with it. 🤬 the SR system. Just do away with it. Have shared fault and contact points like I´ve said some time ago in the penalties thread (pretty much 20 contact points per week, if you reach the 20 you are forced to sit out for 6 hours. Do it again and you get 12 hours, then 18, then 24, then a week, then a downright ban from the game), and let people race each other hard and fair since they know that shared fault will penalize them both if they´re not careful. With the SR system you might as well be just practicing social distancing, especially on a race where YOU CAN´T MAKE BACK A SINGLE SR DOWN!

I´m just gonna go eat and lie down, go look at memes, do something more enjoyable, while I let the time pass until the upcoming FIA race. Not gonna risk my ratings again.

At least I´m almost up to 37k DR, which is the stat that should matter :lol:.
 
Who the actual 🤬 thinks it's a good idea to have 1 bump cost you 10 SR, in a race that gives you 6 maximum?
I would expect a 99 SR "clean driver" to have less than one incident per 4 lap race, so at least this small part of the system is correctly calibrated in my opinion.
 
I would expect a 99 SR "clean driver" to have less than one incident per 4 lap race, so at least this small part of the system is correctly calibrated in my opinion.
Until the clean 99SR driver is subjected to a few bumps and a dive-bomb in one race. Then he is dropped into SR hell where he can't prevent other incidents unfolding courtesy of the surrounding drivers. And now he has to regain maybe 50 SR in races where a CRB is what,6 SR?
While surrounded by SR C/B.....
 
Random question. I've never quit a single online race I've taken part in, just out of interest what happens to your SR and DR if you quit half way through a race?
Your SR is -5 for quitting,what you earned or lost before quitting is yours too.
If you where the first to quit your DR is measured as if you came last, if you where second to last then as that and so on.
 
I would expect a 99 SR "clean driver" to have less than one incident per 4 lap race, so at least this small part of the system is correctly calibrated in my opinion.

Expectation goes out the window when on the track; I've learned to not expect anything and just play my strategy and take opportunities. I was 99 SR before this incident and I got punted on turn 1 by fourth place and dropped SR on an incident through no fault of my own, also got a penalty for no reason at all.

SR has to be done away with. SR leads to a false sense of security. A driver with 99 SR can be as dirty as a driver with half the SR if they want to. Humans can't be governed by numbers and stats based on how they drive because they can change their driving style in a split second and go from clean, to dirty because they know they're going to lose. DR should be what matters more, and in some way it is, but it's undermined vastly when your matchmaking works on an arbitrary statistic like SR that can be easily gamed by staying at the back and not racing, and then putting D / S people on the same grid as A / S people.

That should never happen. The SR boosts at lower levels are stupid as well. Those people will think that they're clean and have not a lot of experience; while being "technically" SR 99, they are not truly SR 99 now, are they? They don't have the experience to mingle perfectly among other racers because they went up the SR ladder so quickly.

Clean racing comes with experience, trial, and error. Not a number.
 
Expectation goes out the window when on the track; I've learned to not expect anything and just play my strategy and take opportunities. I was 99 SR before this incident and I got punted on turn 1 by fourth place and dropped SR on an incident through no fault of my own, also got a penalty for no reason at all.

SR has to be done away with. SR leads to a false sense of security. A driver with 99 SR can be as dirty as a driver with half the SR if they want to. Humans can't be governed by numbers and stats based on how they drive because they can change their driving style in a split second and go from clean, to dirty because they know they're going to lose. DR should be what matters more, and in some way it is, but it's undermined vastly when your matchmaking works on an arbitrary statistic like SR that can be easily gamed by staying at the back and not racing, and then putting D / S people on the same grid as A / S people.

That should never happen. The SR boosts at lower levels are stupid as well. Those people will think that they're clean and have not a lot of experience; while being "technically" SR 99, they are not truly SR 99 now, are they? They don't have the experience to mingle perfectly among other racers because they went up the SR ladder so quickly.

Clean racing comes with experience, trial, and error. Not a number.
back in GT 5/6 me and my group of friends would judge weather or not you stay in the room by days on the game and miles driven. if they had low amount on both they were removed from the room. wondering if it would be possible to group people that way. So your an A/S but as stated you get boosted up quickly when your ranked lower say even you put down fast laps in qualify its different when your in a crowd and actually on track racing. you have to be able to adjust on the fly breaking points , different lines, knowing who you can trust or who is super aggressive and may sprint away but come back to you later ETC......
 
Expectation goes out the window when on the track; I've learned to not expect anything and just play my strategy and take opportunities. I was 99 SR before this incident and I got punted on turn 1 by fourth place and dropped SR on an incident through no fault of my own, also got a penalty for no reason at all.

SR has to be done away with. SR leads to a false sense of security. A driver with 99 SR can be as dirty as a driver with half the SR if they want to. Humans can't be governed by numbers and stats based on how they drive because they can change their driving style in a split second and go from clean, to dirty because they know they're going to lose. DR should be what matters more, and in some way it is, but it's undermined vastly when your matchmaking works on an arbitrary statistic like SR that can be easily gamed by staying at the back and not racing, and then putting D / S people on the same grid as A / S people.

That should never happen. The SR boosts at lower levels are stupid as well. Those people will think that they're clean and have not a lot of experience; while being "technically" SR 99, they are not truly SR 99 now, are they? They don't have the experience to mingle perfectly among other racers because they went up the SR ladder so quickly.

Clean racing comes with experience, trial, and error. Not a number.
As far as I'm concerned, they shouldn't even display the other drivers' ratings before the race. It's pretty damn irrelevant.
 
back in GT 5/6 me and my group of friends would judge weather or not you stay in the room by days on the game and miles driven. if they had low amount on both they were removed from the room. wondering if it would be possible to group people that way. So your an A/S but as stated you get boosted up quickly when your ranked lower say even you put down fast laps in qualify its different when your in a crowd and actually on track racing. you have to be able to adjust on the fly breaking points , different lines, knowing who you can trust or who is super aggressive and may sprint away but come back to you later ETC......

We did the same with my group of friends. When I host a room in Sport I do the same. If I get complaints about a specific driver I'll sit out the next race and watch them then decide on a verdict, but generally speaking it's best to have people with more experience than those with less to get a better shot at a clean race (save alt accounts and such but those aren't the point).

And onto the next point, the qualy to race difference is absolutely true and something most people don't get. For instance, surely the Audi R8 is the quickest car around Nürburgring GP (for example), but a V12 Vantage can ruin your day because if it's driver is good enough to keep up with you, the Vantage's engine plus slipstream will do his job for him and he will eventually get past unless you put on a masterclass of defensive driving. I like to go into races with a clear mindset, zero expectations, and see everything with the good side. Helps my psyche tremendously as I'm not shoving myself down but rather pushing myself up, for example if you're in a lobby where the pole sitter is .8 or a second faster than you, and you're in 2nd place, then you can think in one of two ways.

Either "wow, that's quick, I can't keep up with that". Or "I've been put in this lobby for a reason, I can win it". Especially if you play your cards right.

Also helps if you don't get divebombed in the first corner but that's besides the point. :cheers:
 
We did the same with my group of friends. When I host a room in Sport I do the same. If I get complaints about a specific driver I'll sit out the next race and watch them then decide on a verdict, but generally speaking it's best to have people with more experience than those with less to get a better shot at a clean race (save alt accounts and such but those aren't the point).

And onto the next point, the qualy to race difference is absolutely true and something most people don't get. For instance, surely the Audi R8 is the quickest car around Nürburgring GP (for example), but a V12 Vantage can ruin your day because if it's driver is good enough to keep up with you, the Vantage's engine plus slipstream will do his job for him and he will eventually get past unless you put on a masterclass of defensive driving. I like to go into races with a clear mindset, zero expectations, and see everything with the good side. Helps my psyche tremendously as I'm not shoving myself down but rather pushing myself up, for example if you're in a lobby where the pole sitter is .8 or a second faster than you, and you're in 2nd place, then you can think in one of two ways.

Either "wow, that's quick, I can't keep up with that". Or "I've been put in this lobby for a reason, I can win it". Especially if you play your cards right.

Also helps if you don't get divebombed in the first corner but that's besides the point. :cheers:
there is so much that can be done to rattle another player. But lets face it the really good / fast players dont get rattled. You always tell an over aggressive driver they are over aggressive all the time even when up by over 2 seconds they never let off I try and remember who they are and just wait till they screw up and ease on by for the win. i always like to see if i can rattle somebody by ducking out in a hard braking turn just to make them think a dive bomb is coming. Over aggressive guy goes in to deep and misses the corner. (without me hitting them) really good guy stays on his line and continues to leave me in the dust LOL......but this all comes with experience / time on game not a ranking you can manipulate
 
I would expect a 99 SR "clean driver" to have less than one incident per 4 lap race, so at least this small part of the system is correctly calibrated in my opinion.

You would think, I've been SR 99 for a very very long time. Take pride in keeping it there. Dude, I gotta tell ya, I am struggling with this system. That -10 usually comes in the first 2 turns when you get hit from behind into the car in front or you get run off in T1, re-enter, then there is a domino collision in front that gets you. No time to make it up. I'm stuck at 60.
 
Just... Just do the 🤬 away with it. 🤬 the SR system

What if PD be like...
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Use the force matchmaking! :)
 
I was a long time GT Planet Lurker :D When I got into the Dailies to accomplish those trophy goals, I had to find a group to vent with, then I saw your thread so jumped in the week before last I think it was. And yes indeed, hope to see you in race in the near future!

I still don’t have those trophies either, I should really try to go for them one of these days. What race have you been doing? I’ll be jumping on a little bit here. :)
 
I still don’t have those trophies either, I should really try to go for them one of these days. What race have you been doing? I’ll be jumping on a little bit here. :)

I've been running A. But I won't be on for quite a bit. Finish work, go for a run, eat dinner, then when the 5 year old finally settles his rear end down, GT Sport time! LOL.
 
I've been stunned hoe clean the racing has been at NGP, especially at SRS level. BUT, I still bleed SR so easily, a small nudge and BAM I am down to A justlike that. It is way, way too easy to go down and get back up, they gotta halve the penalties and the growth, it's crazy.
 
Don't know why they bother with the ratings at all (or why people are so worried about them) - I've enjoyed my racing so much more since I started ignoring them!

Going to agree. Did a trip to the depths of SR and back today. Weirdly I didn't feel much of a difference. Maybe there are a bit more crazy drivers on the grid, but most of them fall behind pretty fast. Out of 7 or 8 tries on Fuji I ruined my race much more times than anybody else has
 
Back to top-ish split of SR (94/99). Not gonna bother anymore.

I mean, it's all fun and games and laughter and "wow how could they do that? Ha ha ha", until you're ACTUALLY trying to get the SR to go UP and not down. Who the actual 🤬 thinks it's a good idea to have 1 bump cost you 10 SR, in a race that gives you 6 maximum? And the fact that a clean race bonus is not a bonus, it's just a pat in the back? You get 5 SR by crossing the line from what I've gathered, no SR downs but no CRB. With CRB you get 6 SR. The 🤬? That´s like giving a waiter a $0.25 tip and saying you gave them a tip and smiling like you´ve done something good while they look at you like you´re a 🤬 🤬!



When you have to race like this to every person that decides to outbrake you into turn 1, and not being able to race hard simply because the axe may fall on your head while PD say "oops" in every race, and panic everytime there´s a car in your rear view mirror (will they divebomb me? will they try to outbrake me? Should I just let them go?), and in fact, looking at the rear view mirror with one eye and keeping one eye on the road, it´s not enjoyable. And even then, I´m not at 99 SR, because I bumped the brazilian because he braked way too early and I got an SR down, pretty much telling me 2 out of 4 races I´ve done to regain SR were pointless and I went down to A again! :lol: :) :grumpy: :mad:

Absolute marvel, this game and it´s stupid SR system. Marvelous. Why do they even take SR that seriously at PD? Why is SR linked directly to DR preventing you to progress or hitting you for racing incidents? Just... Just do the 🤬 away with it. 🤬 the SR system. Just do away with it. Have shared fault and contact points like I´ve said some time ago in the penalties thread (pretty much 20 contact points per week, if you reach the 20 you are forced to sit out for 6 hours. Do it again and you get 12 hours, then 18, then 24, then a week, then a downright ban from the game), and let people race each other hard and fair since they know that shared fault will penalize them both if they´re not careful. With the SR system you might as well be just practicing social distancing, especially on a race where YOU CAN´T MAKE BACK A SINGLE SR DOWN!

I´m just gonna go eat and lie down, go look at memes, do something more enjoyable, while I let the time pass until the upcoming FIA race. Not gonna risk my ratings again.

At least I´m almost up to 37k DR, which is the stat that should matter :lol:.


The bonus is the 50% extra (too low) credits and meaningless xp :cool:

There was a point in time where you could get the clean race bonus yet end up with red SR, lose SR for the race :lol: (There were silent -1 SR deductions for getting hit that could easily exceed the paltry 5 SR you could gain for a race)

Btw this is GT Sport without the SR system

Everyone was SR.S, it was a blast. (Actually it was after the bad apples were dealt with)

I would expect a 99 SR "clean driver" to have less than one incident per 4 lap race, so at least this small part of the system is correctly calibrated in my opinion.

Except one incident can be as little as someone draft bumping you once or from a slight lag wobble with someone driving behind you.
 
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Back to top-ish split of SR (94/99). Not gonna bother anymore.

I mean, it's all fun and games and laughter and "wow how could they do that? Ha ha ha", until you're ACTUALLY trying to get the SR to go UP and not down. Who the actual 🤬 thinks it's a good idea to have 1 bump cost you 10 SR, in a race that gives you 6 maximum? And the fact that a clean race bonus is not a bonus, it's just a pat in the back? You get 5 SR by crossing the line from what I've gathered, no SR downs but no CRB. With CRB you get 6 SR. The 🤬? That´s like giving a waiter a $0.25 tip and saying you gave them a tip and smiling like you´ve done something good while they look at you like you´re a 🤬 🤬!



When you have to race like this to every person that decides to outbrake you into turn 1, and not being able to race hard simply because the axe may fall on your head while PD say "oops" in every race, and panic everytime there´s a car in your rear view mirror (will they divebomb me? will they try to outbrake me? Should I just let them go?), and in fact, looking at the rear view mirror with one eye and keeping one eye on the road, it´s not enjoyable. And even then, I´m not at 99 SR, because I bumped the brazilian because he braked way too early and I got an SR down, pretty much telling me 2 out of 4 races I´ve done to regain SR were pointless and I went down to A again! :lol: :) :grumpy: :mad:

Absolute marvel, this game and it´s stupid SR system. Marvelous. Why do they even take SR that seriously at PD? Why is SR linked directly to DR preventing you to progress or hitting you for racing incidents? Just... Just do the 🤬 away with it. 🤬 the SR system. Just do away with it. Have shared fault and contact points like I´ve said some time ago in the penalties thread (pretty much 20 contact points per week, if you reach the 20 you are forced to sit out for 6 hours. Do it again and you get 12 hours, then 18, then 24, then a week, then a downright ban from the game), and let people race each other hard and fair since they know that shared fault will penalize them both if they´re not careful. With the SR system you might as well be just practicing social distancing, especially on a race where YOU CAN´T MAKE BACK A SINGLE SR DOWN!

I´m just gonna go eat and lie down, go look at memes, do something more enjoyable, while I let the time pass until the upcoming FIA race. Not gonna risk my ratings again.

At least I´m almost up to 37k DR, which is the stat that should matter :lol:.



Hi, I'm the brazilian that appears in your video. About the Turn 1 incident, personally I thought it was a clean move. I don't know what people may think of it so I will leave the video from my perspective down below. Normally I don't go for that kind of move because it is generally pointless (the driver on the outside usually has better traction exiting the corner and Turn 2 would favor them).



About the bump on that corner after the Schumacher S, I'm sorry but I just can't break at the 100m board. When I try to do that I end up missing the corner. For me it is faster to brake a bit before the 100m board then try to get the left side of the car on the green part of the inside kerb and then accelerate out of the corner earlier (altough it seems that avoiding the inside kerb can be faster).

And about the penalty system, I think this is the best state that I've seen of it, in a rather ironic way. Now any kind of contact can result in a SR Down for either driver, which can take quite some time to recover. Due to this, it seems that people now drive with a mentality of "avoid contact at all costs", which includes even minor contact that wouldn't disrupt a race. This means that players now avoid contact not because the system is fair, but because they don't want to get slapped with a BS penalty. I got one of these penalties in the video below, and it sucks when that happens, but I still think that this "fear of penalties" is better than a guilty driver getting away with a collision thanks to a relaxed penalty system.

 
I have said before i think there are differences in culture and I mean that in a way that says we need to understand everyone's perspective.

For the record, you are way, way, way, way too far back to make that move. You're nowhere near close enough, it only ended clean because the driver you passed was so aware and courteous, if he continued on the racing line as he had every right to do you would have had a huge crash. The inside, defensive line is slower, I am not going to take that unless I have to and if i see you that far back i am going to assume I don't need to defend the inside line.

You need to be up along someone's C-pillar to make a clean pass free of any errors from the driver in front. You're in another postal code.
 
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