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- F1fan1
Blightown, how I hated that place![]()
Aside from the bad framerate, Blighttown wasn't that bad. It did drop quite a bit, but I don't think I ever died as a result of it.
Blightown, how I hated that place![]()
You're very welcome & indeed it does look very nice. 👍
The box art looks nice, by the way. Thanks, Ddrizle 👍
Aside from the bad framerate, Blighttown wasn't that bad. It did drop quite a bit, but I don't think I ever died as a result of it.
There's one specific set of roots/branches that you've got to cross, near the elevator. Some dudes with blow darts are there, too. I fell of that specific set of branches way too often to like that placeAlso, these blood flies were always annoying the crap out of me.
GameranxLike the multiplayer implementation, the game's boss battles and level templates are far from orthodox. The director stated that he wanted to try to get rid of the orthodox template of game formula, which typically plays as follows: by starting at the beginning of the stage, going to the end of the stage and defeating a boss, and starting at the beginning of the next stage.
To that end, Tanimura wanted to get rid of that orthodox procedure and provide players with a little more freedom to decide on their own with how they want to conquer the stage. This includes having the boss appear mid-way through and allowing the opportunity to defeat the boss even if you're not at the end of the stage. It also includes things like branching off of certain levels, depending on the concept we want to portray in those levels so that we can give a little more freedom to the player whether the player wants to go left or right, or whether the player wants to fight a certain boss versus another.
I'm surprised you have 129 hours on the clock, did you die a ton or something ?, my first playthrough took 38 hours, my second (with a new character) took 18 hours and I was soul level 100 at the end. I defeated every boss except Hydra and even farmed souls for a bit in that playthrough.
Have put close to 25 hours into Dark Souls so far. As a veteran of Demon's Souls, I have to say, it does have a fair share of unfair BS. Don't get me wrong, it's good fun, and for the most part, the difficulty is just right. But occasionally you die from the most BS things, like someone pulling a lever so you fall off a bridge, or enemies that can hit you through walls.
I've been stuck in the Catacombs for around 8-9 hours (HATE RESSURECTING ENEMIES!), and finally managed to get through and kill the boss. After that, I figured I'd press on into "Tomb of Giants" as I was sure that I'd get a bonfire soon. I was wrong... Lost a good amount of Souls and I once again have to fight the masses of skeletons that I've been fighting for far too long now. I long for the sunlight.
But turning back at this point seems dumb. Is Soul level 30 too small for the Tomb of Giants?
Never had a moment in Dark Souls where I had the feeling I was killed because of some unfair BS.
The Tomb of Giants can be hard especially if it is your first play through. Do you have the Lord Vessel? Get out of there if you dont have it. Personally I dont think level is very important in Dark souls and the game can be finished on any level. Its all about your equipment.