I'm far from a pro driver and I'm fcking elated about it. The game needed something to differentiate groups of people with different driving abilities. I'm currently rated A/S and there are wayyyyy less dirty drivers than their used to be.
It was frustrating watch lower caliber drivers run me off the road with impunity because they play with counter steering on, among other assists. I'm super happy that they nerfed it and I'm elated that they'll suffer the consequences of their actions.
The solution is simple qualify higher, get on the front row and you won't have to worry about anyone else.
Yeah same here.
Small races tend to be more chaotic, just like last F1 race after the last red flag, 1 or 2 laps with the possibility of getting positions, they ruined the race for the drivers that actually deserved their positions, in a game that kind of behavior its even worsth.
But people cant take it to serious.., it happens to me and many other people, acused of being dirty when in reality people just dont know how to judge their speed..., their lines, if you get the inside and they ignore you and make contact they will probably punt you of in the next curb cause in their heads you dived bomb them, even if its a dive bomb people must realise it can be a mistake or next time dont leave the door open, they also think every position its a fight dont really think in the long run, many diferent factors.
It really needs a bit of patience cause theres so many diferent kind of people playing, kids/casuals/old people, even in higher ranks theres people that only have their rank cause they pratice a specific combo like a time trial and they dont really know how to race, their are just fast in some tracks/combos...
All those factors, thats why people see many rants, it needs a lot of pratice and also learning and watching good drivers/players.
I think the physics are more dinamic now, in the last Nations with low fuel the car started to be temperamental, i had to be more gentel with the gas and also when hiting some kurbs the car almost jumped and slided, and temperatures are also more detailed, if you overdrive de car in the first laps or miss the breaking points it will understeer same for oversteer, was good if PD give us the exact tyre temperatures in the HUD but its a thing that actually we can feel trought the FFB..., which its improved also, in VR its amplified cause it seems i can feel every small aspect same for dirty air.