- 6,362
- Nantes
- P308R
Regarding the tyres, tarmac is about the only thing that can be consistent between the two, the data would just be completely irrelevant to Dirt. Pirelli F1 Tyre data will not be the same as cut grooved road rally tyres. So why would they bother sharing any information at all?
Simply because the F1 game gets the feel of driving on tarmac correctly over to the player. Both are cars and are working according to the same rules so even if we have different types of tires and aerodynamics. The base rule still apply for both. I showed one example when that Porsche video came out. The way it "looked" really does look worrying. Driving on tarmac isn't Tokyo drift! It was less obvious in the recent videos, so maybe it was due to how the car was driven. Either way it doesn't help their case in actually showing a car can be run properly on tarmac.
Example:
That backend does look stable and grips. Something I don't see in the tarmac vids from Dirt2.0
With that said I am looking very much forward to try it out for myself.