Do you think Sport owners should have the option to import their garage?

  • Thread starter Magog
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I like the idea of starting from scratch, too, but if there's any sort of bonus for having a GTS profile, I don't think I'd complain, even if it was something as little as an additional 10k credits. Those extra credits could go far in the early-game, from potentially expanding the options for my first car, to being spare money that can be used for parts and mods.

Although, to be honest, I'd be more than fine saving all those credits otherwise spent on buying those cars, especially the Ferrari 330 P4 I had. Perhaps there could be a trade-off where you send cars from GTS to GT7, rather than essentially being copied into GT7. It'd be like how in Pokemon, there are a lot of moments where you can only transfer a specimen one-way into the next generation, such as from Gen III to IV, from IV to V, V to VI, and so on, with the only exception being from Gen I to Gen II, where you could actually trade between generations, provided you were only trading species also available in Gen I, as well as said specimens having moves that were in Gen I.

But to be more realistic, I'd be fine with just some extra credits. Heck, I bet the special edition of GT7 will have plenty of extra stuff for us to start with, anyway. And I really do think there's gonna be some sort of limited or special edition, just as there was for the previous games, GTS included.
 
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Didn't you get a credit/license head start back in the day for playing the previous game? I liked that, not too much not too little.

I expect GT7 to involve microtransactions, which they won't undermine by allowing full roster imports, giving you a catalog of cars that you could sell, or just have your fill with already.
 
Didn't you get a credit/license head start back in the day for playing the previous game? I liked that, not too much not too little.

I expect GT7 to involve microtransactions, which they won't undermine by allowing full roster imports, giving you a catalog of cars that you could sell, or just have your fill with already.
I think GTS' approach to microtransactions was ideal. Nothing was truly locked out, except for the Lewis Hamilton stuff, which got you a car that served more as a drive-able trophy, anyway. Otherwise, you could get everything without spending anything at all. Plus, using vouchers is still cool and could be used to get free in-game content at events, like how when I attended the NYC World Tour, I got a voucher for a free P1 GTR in GTS.
 
Importing cars from GTS is not something I would ever do, but it wouldn't bother me in the slightest if such an option was included for others.
However, if importing was added I think the cars should not be able to be sold, and only used as a means of a head start and not a gateway to the uber expensive cars. Keeping that allure is important.

Livery importing is a must but I'll be surprised if it is allowed knowing PD.
 
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That's it, "option". The ability to do it, allows a choice. Anyone can then say, "I'll leave that option, for those that want to choose the option. It won't effect the way I play the game.".
 
I would like to transfer all I have achieved in GTSport, be that cars, liveries I have created, decals I have uploaded, whatever, because all that will disappear that little bit sooner if and when the GTSport servers get turned off. I doubt they will do it, but you never know.

I could maybe understand them allowing any racing cars achieved to be transferred to allow the online races to continue with few delays for having people to gain the required cars for racing online again.

I've enjoyed starting from scratch with previous GT games, but these versions of the game will be so close, and very similar and similar level in terms of assetts, it would seem harsh to lose loads of stuff that may have taken years to accumulate. And if they allow anything, and it is an option, people have the choice to do it or not. ;)

Even if I had stuff that was able to transfer, I would still start again with cars and whatever in the 'garage' with a low powered car like I have in the past. Just because I have a Porsche in the garage doesn't mean I would not like to start with a 2nd hand RX7. ;) :)
 
Should have the choice at first time starting the game. In regards to the thousands of hours put into livery's which the community benefits from, the authors defiantly should have the choice to import there skins from GT Sport, from there be able to decide what to share (unless PD surprises us with some technical reason that it can't).
 
Players that have limited playtime when GT7 comes out, should not have the option to import their garage. Just because a player can only play a very limited time a day, and they want to get ahead start in a game is so wrong.
People were able to live with it in the past just fine.
 
If you've never enjoyed the racing perhaps Gran Turismo isn't the franchise you are looking for then.

That would be true for something like iRacing or Assetto Corsa, where the racing is pretty much all there is. Fortunately, Gran Turismo has a number of aspects that make it appealing outside the driving, which is why it's managed to be so successful for such a long time despite having objectively poor AI and subjectively lackluster "career" options.
 
Maybe not everything, but It would be a nice gesture to compensate for us GT Sport players who own almost 100% of the cars. Lets say, give us 20 million, or something like that, and even then if car prices remain the same, it would be very little money.
 
Sport is very obviously "7 Prologue", so I don't see the harm. I think "Prologues" and overly similar games are a bit of a mistake though. I'm willing to accept how similar GT2 is to GT1, but GT3 and GT4 showed me that each game should try to feel different. If you treat GTS and GT7 as a single thing, at least it does seem like a jump from GT6, so that's good.
 
Looking at how I play GTS there's about a dozen cars I drive regular and several hundred Ive either driven once or not all... so its not an issue at all... As for liveries the increase resolution would mean importing old faves would be fairly pointless... no doubt the new game will support larger svg files and new effects for the livery editor too...
 
no doubt the new game will support larger svg files and new effects for the livery editor too...
I wouldn't bet too much on larger svg files, but if they do, which would be good, allow them to sit alongside the smaller sized decals already on their servers. People could then choose to use a lower sized decal they may already have in their libraries, either self created, or sourced through the game from other users, or use newer higher quality decals, again, self made or sourced inside the game from other users.

There are many many thousands of decals people have uploaded, and to just start again with the base in game decals seems like madness to me. Negating all the work people have put into creating and uploading decals, just to say, 'OK, can you do all the again, no not the same assets, higher quality assets', would be a disincentive to a lot of people to bother. But that is just my opinion. ;)

Regardless of what they do, users should have the option to have all assets, liveries, decals, videos, whatever, saved locally on their machine, even if the game sourced (user created) decals would need to be encrypted so as to only be useable in game, so as to have a game without an internet connection. ;)
 
GT is a solid platform for online racing.

I would like to be able to skip the offline mode if its anywhere near as awful as the slop they've served up in the last 10 years.

How I think it should work is players have access to everything in online mode, but nothing in offline GT League. Players could have the option of buying access to their online cars.

That way, online players enjoy the game and dont need to dodge mobile chicanes and chase rabbits, and offline players can still progress in offline.
 
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As for liveries the increase resolution would mean importing old faves would be fairly pointless... no doubt the new game will support larger svg files and new effects for the livery editor too...

I wouldn't bet too much on larger svg files, but if they do, which would be good, allow them to sit alongside the smaller sized decals already on their servers. People could then choose to use a lower sized decal they may already have in their libraries, either self created, or sourced through the game from other users, or use newer higher quality decals, again, self made or sourced inside the game from other users.

I could imagine the allowable file size for the SVG being bumped up perhaps - though I doubt it, but that won't effect the resolution of the files used in the game. Since the files used in game are bitmaps created by the server at a certain resolution, PD could theoretically run a script on the server to recreate all the decals in a higher resolution from the original SVG's, and nobody would ever know, we certainly wouldn't need to do anything to achieve higher resolution ourselves. This is the massive benefit of PD doing decals using SVG's and doing on their server, it future proofs the quality. If they'd have let people upload JPEG's or PNG's, we'd be stuck with the same compressed mess on more beatifully rendered cars.

I wouldn't bet on special finish decals either. We might get a couple more options, but I don't believe we'll get full freedom with them. I could imagine we might be able to select between matte and gloss on a decal by decal basis, for instance, but I don't think it'll be much more than that.

I can re-upload all my ~2000 decals pretty easily, since I've kept them all on PC, but IF they don't carry over the liveries, I would be massively disappointed. This probably represents a larger time investment than my offline progress or garage to have to do again... and unlike that, the work in creating the liveries is not fun at all.
 
I liked how they allowed us to import a few cars and credits from the Open Beta but I personally wouldn't want to import too much. Maybe a fancy car with a GTS livery so we feel special haha I just hope the grinding isn't crazy with 20 20M cars.
 
I could care less about porting the obtained cars over. Just let us forward decals and liveries over to GT7. Alot of time has been spent rendering and should be able to use and not wasted.
 
if they let you import the Liveries you have saved and then you can only import THOSE cars that use THOSE liveries it should be good enough for everyone as it lets everyone get their liveries they have without grinding credits to get the cars to use them. the Real money purchases & gift cars (GT Sport deluxe/collectors, pre-order DLC, i think they are Red/Purple dots in gtsport?) should also be transferable.
 
if they let you import the Liveries you have saved and then you can only import THOSE cars that use THOSE liveries it should be good enough for everyone as it lets everyone get their liveries they have without grinding credits to get the cars to use them. the Real money purchases & gift cars (GT Sport deluxe/collectors, pre-order DLC, i think they are Red/Purple dots in gtsport?) should also be transferable.

genius and then instant apathy is transferred too, why play? liveries transfer fair enough, but a car rpg with nothing to play for is pointless... the game is looking like being mostly gt sport with a new front end and better graphics, given that you will have driven 90% of the tracks / cars to death already transferring a garage would create instant boredom and wont happen regardless...
 
And here I thought it was supposed to be a racing game.

The majority of folks dont engage in sport mode at all, and are craving traditional GT, car culture is many different things as well as racing. Thankfully we seem to be getting both this time around, but bypassing the games main feature of earning cars undermines it. I would say a better system is letting you have access to all vehicles straight away, but making the game economy about development / customisation. Imagine buying the best livery options, wheel trims, engine and chasis upgrades over time. You need an acquisition curve of some kind to keep the game fresh. Importing everything would be a false economy.
 
The majority of folks dont engage in sport mode at all, and are craving traditional GT, car culture is many different things as well as racing. Thankfully we seem to be getting both this time around, but bypassing the games main feature of earning cars undermines it. I would say a better system is letting you have access to all vehicles straight away, but making the game economy about development / customisation. Imagine buying the best livery options, wheel trims, engine and chasis upgrades over time. You need an acquisition curve of some kind to keep the game fresh. Importing everything would be a false economy.
This is why it is suggested as an "option". EVen if I am able to import many cars from my garage, doesn't mean I won't have anything to do. If I start with a basic licence, I may have to still unlock whatever tier to be able to use say, an N600 car. I might not be able to use a Group C car right away. I may be able to use all my cars in Arcade Mode, but SImulation Mode might be locked until I advance my skill level.

Also, if this is like the past games, we are given cars after completeing races anyway. So, If I already have a Gr.3 RCZ and I do a rally event and win a Gr.3 RCZ, then, I have an extra Gr.3 RCZ. I don't think such an "option" will taint the gameplay for those that DO or DON'T CHOOSE the "option".
 
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