Does Anyone Think The Endurance Races Are Too easy?

  • Thread starter Remy Zero
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Dude, you call being up for 24hrs+ easy? Do you know how much Red Bull you have to drink and how many times you have to go to the friggin' toilet?! :grumpy:

Plus you have to run the risk of a powercut if you're doing it over a long period.

The Le Sarthe Endurance is mainly spoiled by the AI barrier glitch and at other races the AI's often poor pitstop strategies lets them down. The AI can also struggle to keep up with their inability to deal with traffic at such places like Tsukuba (though admittedly it is a big help in the Roadster 4 Hour Endurance). It does show PD's testing perhaps was a little weak in places.

With much larger grids in GT5 and hopefully improved AI and more realistic pit stop windows, endurances will be a better experience in terms of challenge and consistancy from competition.
 
FLK
Plus you have to run the risk of a powercut if you're doing it over a long period.

The Le Sarthe Endurance is mainly spoiled by the AI barrier glitch and at other races the AI's often poor pitstop strategies lets them down. The AI can also struggle to keep up with their inability to deal with traffic at such places like Tsukuba (though admittedly it is a big help in the Roadster 4 Hour Endurance). It does show PD's testing perhaps was a little weak in places.

With much larger grids in GT5 and hopefully improved AI and more realistic pit stop windows, endurances will be a better experience in terms of challenge and consistancy from competition.

The "power-cut" risk is inevitably one you have to take. I generally will take 2-3 days to complete a 24hr race driving for 2-4 hr stints. And I'm sure I'm not alone in saying that, yes I have had more than one Endurance Race up to half or more complete and had to start all over again due to that nasty reality.

As a matter of fact I did the 24 hrs at the Nurb. recently and with 8 hrs done had to restart. Not a jovial experience by any means.

Kaz addresses the difficulty in GT4 with the A-spec point feature. Again this is where you will need to go to increase difficulty.


In GT5 I would like to see the 24hr races given selectability to be completed by in 12hrs. or 24hrs. A 24 hr race to me always turns into a monotonous, mind numbing, bore after 12 hrs. At that point it is purely an exersize in clock watching.
 
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FLK
Plus you have to run the risk of a powercut if you're doing it over a long period.

The Le Sarthe Endurance is mainly spoiled by the AI barrier glitch and at other races the AI's often poor pitstop strategies lets them down. The AI can also struggle to keep up with their inability to deal with traffic at such places like Tsukuba (though admittedly it is a big help in the Roadster 4 Hour Endurance). It does show PD's testing perhaps was a little weak in places.

With much larger grids in GT5 and hopefully improved AI and more realistic pit stop windows, endurances will be a better experience in terms of challenge and consistancy from competition.

What's the AI Barrier glitch?
 
FLK
Plus you have to run the risk of a powercut if you're doing it over a long period.

The Le Sarthe Endurance is mainly spoiled by the AI barrier glitch and at other races the AI's often poor pitstop strategies lets them down. The AI can also struggle to keep up with their inability to deal with traffic at such places like Tsukuba (though admittedly it is a big help in the Roadster 4 Hour Endurance). It does show PD's testing perhaps was a little weak in places.

With much larger grids in GT5 and hopefully improved AI and more realistic pit stop windows, endurances will be a better experience in terms of challenge and consistancy from competition.
Very true I cannot wait for GT5 the suspense is killing me!:crazy:
 
Dude, you call being up for 24hrs+ easy? Do you know how much Red Bull you have to drink and how many times you have to go to the friggin' toilet?! :grumpy:

I don't call it easy, but I would call it boring if it wasn't close the entire time. Or at least good portions of it. 💡 That's just me tho.

No way I'd stay up 24 hours straight, tho. There'd have to be some breaks.
 
Kaz addresses the difficulty in GT4 with the A-spec point feature. Again this is where you will need to go to increase difficulty.

Sorry to take this thread off topic but I have to disagree with this. Yes it does work for a number of races but there are too many turtles and hare situations and races that bring too little points for the actually difficulty you encounter in the race. Look at the Roadster Endurance for example with the RS1800. I got 76 points for this event yet I finished with only a 9 second lead. Do you honestly think that this race was worthy of just a lowly 76 points? Apart from the RS1800 the rest of the field is hopeless and finishes over 4 laps behind. The only way to get 200 points or near to that is to cheat by shortcutting as far as I know, surely this shows the system does not work? It shows me it doesn't.

The report: https://www.gtplanet.net/forum/showthread.php?t=85653

The A-spec system is let down by flawed AI and also the uneven spread of the field chosen for some of the races. The only race that really gets it right outside of driving missions is Opel Speeder series, which in my mind is one of the best events in the game along with the GTWC.
 
I finished the 1000 km Fuji yesterday. I won by 11 laps, beating the Mazda 787B car. Best lap time was 1.08+. That was just set by using 1 stint of medium tyres. The rest of the time, i opted for Hard on front, and Super Hard on the rears.

Using the trophy car from the Fuji race, which was the Nissan R92C, I started the 150 miles Super Speedway Enduro. I remember the last time, in my previous profile, i completed this race in less than 1 hour. about 50 mins. Thanks for the tips anyways. The next enduro i'm planning is the Tokyo enduro.
 
No.

Since the player controls the difficulty of the race by the choice of car and opponents, it seems the fame or blame should also fall there.

There are plenty of resources here to help set up a good race (however you define good) that I don't see any insurmountable technical obstacles to having a "good" endurance race.
 
I'm currently racing in Le Mans Sarthe 2 circuit (chicaneless), 32 laps down to the leader, a Sauber, whilei'm in the Nissan R92. I started the race parked the car at the side for more than 2 hours before i got back behind the wheel and started racing. At that point of time, i was 37 laps behind.

I'm not sure if i can beat the Sauber, but i'm certainly trying my best. My best lap time is just less than 3 mins. The car is stock settings, i fiddled around with the tyre selection in order to get a good lap time.
 
What i want to see is an endurance with either completely stock cars (applies to road cars only, tires not included) or an endurance with cars tuned so much you have to put another name on them.
 
It depends, some are. but I did El Capitan 200 miles in a standard BMW M3 CSL and it came down to the final pitstop where I overtook the Motorsport Elise that was giving trouble. and I got 196 A-Spec points out of it :sly:

Then again the only reason I was in second place was becuase of a few mistakes.
 
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They're definitely too easy. We've had this discussion before, I believe, regarding mechanical failure and whatnot. In a way, I like the style of GT4 enduros simply because it's down to the player himself - if you simply want to B-spec it, get it out of the way and get your prize car, you can do that. If you want to create a real challenge for yourself, you can do that as well. I did the Fuji 1000km race in the BMW McLaren F1 GTR, and although I managed to win it not a lap went by when I thought I had the race in the bag, and the three LMPs that finished 2nd-4th were 2, 3, and 6 seconds behind me.

It is a bit of a letdown, regardless, there's no real presentation to them which would have been useful. Yeah, you've got the little pop up that tells you when a car's going into the pits but you only have split times for one AI car and even if you run out of fuel your race isn't over.
 
The next enduro i'm planning is the Tokyo enduro.

Make sure you use an unmodified JGTC300 car with only R1 tyres all round as an option. (Avoid the '03 Skyline and '04 Motul Pitworks Z in the AI lineup as they'll smoke the rest of the field.)
You can tune your brakes, transmission, suspension and LSD settings to suit your driving style and then tweak the downforce lower to get you 200 points against the AI.
You should then enjoy a good non-easy race with very, very low margins of error that's winnable for maximum points.

According to the stock car list, the Toyota Wedsport Celica (which I used) and the ASL Arta Garaiya (used by Austin343 & Vash666) will be your best bets.
 
i don't get what u mean....

What i mean is that there are not any endurance races with the type of cars that me and other people would like. Everyone has to admit they would like to run a 350hp Lotus Elise against a 700Hp Ford GT.:)

Also, the tuned cars at the Nurburgring 4H don't help beginner players tune their cars accordingly, all I know is that they all have level one exhaust, maybe some racing brakes and hard tires.
 
The thing that annoyed me in the Sarthe 24 hours was that the AI never went above 205mph on the long straights, when most of them are capable of going 230+. This meant that however bad you did on the other parts of the lap, you could always speed right past them on the Mulsanne straight.

I can see no reason why PD did that, and it made those races so easy it's ridiculous.
 
IT all depends on what car you use, and how you set it.

I used a stock R8 w/ a tuned suspension for one of the 24 hour races.

I want to say that because of the gearing I was running the top speed was somewhere around 215 mph. And that was fairly in line with what the other cars were running.

Where I was beating the competition was in time spent in the pits. The AI cars were pitting somewhere around every 7-8 laps, with the oddball 9 lap spred. And they would be spinning the tires and spinning out a couple corners before going in.

I was pitting every 9-10 laps because I was running on fumes when I pulled in. Tires were somewere in the yellow spectrum.
 
The thing that annoyed me in the Sarthe 24 hours was that the AI never went above 205mph on the long straights, when most of them are capable of going 230+. This meant that however bad you did on the other parts of the lap, you could always speed right past them on the Mulsanne straight.

I can see no reason why PD did that, and it made those races so easy it's ridiculous.

Probably the same reason they made the Peugeot 905's shifting so pathetic: To make the game easier.

Luckily, i hear that there is a glitch on Like the Wind that lets it shift a lot faster, making it hard to beat.
 
^ Yeah. I found out the hard way. That was the first LMP car I had.
It was fast on simple tracks like High Speed Ring but, was baaaaddddd on technical tracks because of its
Slow:mad:
Ass:ouch:
Gear:irked:
Shifter:crazy:
 
Slow:mad:
Ass:ouch:
Gear:irked:
Shifter:crazy:

:lol: (above)


To me, 24 hours races in GT4 is like commiting suicide for nothing.
It has no thrills as it have: pathetic AI opponents and only 6 cars participate, no day-to-night changes and different weathers (which is needed for every LeMans racing), etc and some GT4 weakness:ill:.
Even if B-Spec can make the race faster, PD should never include an insane race like this if they know their game isn't quite a "really" 'real driving simulator':grumpy:.

But that's only the hardest part in GT4 endurance, to me. The rest is, as the topic's title, easy. As easy as, shunting at the back of an opponent's car at high speed in the first corner of Fuji Speedway '80/'90 track, and leave the opponent alone on gravel trap, struggling to get back on track, while I just passing the opponent without any problems and take its place, and continue to do the same thing to the other opponent:D.

It's hard to get one of these PD F1 cars since it's a prize for winning Nurburgring 24hrs race (but I still want that car, because neither I'd seen it yet nor trying it yet).
 
I'm almost at the halfway point now. It's crazy cos i'm working full time, and studying part time. I can barely race 1 hour a day lol. However, i'm now 27 laps behind, 5th place. The car is getting a bit difficult to handle now. I can barely keep it straight on the Mulsanne. regret why i didn't do a refreshment...:(
 
I'm almost at the halfway point now. It's crazy cos i'm working full time, and studying part time. I can barely race 1 hour a day lol. However, i'm now 27 laps behind, 5th place. The car is getting a bit difficult to handle now. I can barely keep it straight on the Mulsanne. regret why i didn't do a refreshment...:(

It sounds like you've been working really hard at Le Sarthe.

If you are about half-way, then you have about 240 laps to go. To make up your 27 lap deficit, the Sauber can only run 213 more laps before the finish. This means that you need to make up about 20 seconds a lap the rest of the way.

Are your lap times 20 seconds quicker than the Sauber's?

If not, I'm afraid that its time to throw in the towel.

Respectfully,
GTsail290
 
It sounds like you've been working really hard at Le Sarthe.

If you are about half-way, then you have about 240 laps to go. To make up your 27 lap deficit, the Sauber can only run 213 more laps before the finish. This means that you need to make up about 20 seconds a lap the rest of the way.

Are your lap times 20 seconds quicker than the Sauber's?

If not, I'm afraid that its time to throw in the towel.

Respectfully,
GTsail290


Hey, thanks for the stats and info. I'm actually touching the 11th hour now, 10 hours 30 or 40 mins i think. My fastest lap, by fluke that is, is a 2.55.78 sec lap. I was going faster than i wanted too, as i was approaching the pit entrance, then as i braked, i went slightly wide, slide off, flew past the chicane, the grass, and the start/finish line..LoL..

Anyways, since the 6th hour or so, i've been using Mediums for the front and Hard for the rear tyres. My lap times have been generally consistent around 2.58-ish. On the Mulsanne, without any slipstream, i'm doing 376 km/h on top speed. I refuel till 48-50 litres, so it's a quick stop generally. Eversince i've been using this particular strategy, i'm catching the Sauber pretty quickly. When i slept last night i was 26 laps behind.

Interesting to note that every car, the Ford GT40, the Mazda 787B, The Jag Silk, and the Peugeot spins and makes lots of mistakes, especially at the first corner of the lap. The Sauber, however, i've never seen it make any mistakes.

The way i look at it, i have to charge really hard, maintain good lap times, and i think there's a chance i might fight for victory around the 21-23rd hour of the race. :)
 
Hey, thanks for the stats and info. I'm actually touching the 11th hour now, 10 hours 30 or 40 mins i think. My fastest lap, by fluke that is, is a 2.55.78 sec lap. I was going faster than i wanted too, as i was approaching the pit entrance, then as i braked, i went slightly wide, slide off, flew past the chicane, the grass, and the start/finish line..LoL..

Anyways, since the 6th hour or so, i've been using Mediums for the front and Hard for the rear tyres. My lap times have been generally consistent around 2.58-ish. On the Mulsanne, without any slipstream, i'm doing 376 km/h on top speed. I refuel till 48-50 litres, so it's a quick stop generally. Eversince i've been using this particular strategy, i'm catching the Sauber pretty quickly. When i slept last night i was 26 laps behind.

Interesting to note that every car, the Ford GT40, the Mazda 787B, The Jag Silk, and the Peugeot spins and makes lots of mistakes, especially at the first corner of the lap. The Sauber, however, i've never seen it make any mistakes.

The way i look at it, i have to charge really hard, maintain good lap times, and i think there's a chance i might fight for victory around the 21-23rd hour of the race. :)

Good luck, man.
As I have stated several times beforehand, I find the endurance races tough simply because of my short attention span. (That, and it's kind of hard to play GT4 without a working GT4 disc and working PS2.)
 
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