- 1,299
- So. California
- UnkaD
You tease...You wish~
Would be cool though.
You tease...You wish~
Would be cool though.
I'm thinking it's just one of those renderings similar to the ones we saw like in GT5. (Toyota 86 driving in inaccessable area at Rome.) Not expecting anything really.
You sure they weren't laughing at your bowtie?I laughed so hard at this that my co-workers looked at me funny and wondered what the hell I was doing.
You sure they weren't laughing at your bowtie?
Actually, it was just Rome circuit without the guardrails. There was no Inaccessible area.
That'd be fab if it ever did come back I used to love this event on GT4
Gargh! I get SO sentimental, when i think of SO many of the great GT tracks down the years that are long gone
2 lanes, 2 working sets of lights on the Christmas tree, 2 finish lines. The drag strip was already perfectly set up for proper drag racing. It's sad they never let us use it
Cool stuff. It's a little awkward how the car suddenly veers into the wall after the finish line.That'd be fab if it ever did come back I used to love this event on GT4
Gargh! I get SO sentimental, when i think of SO many of the great GT tracks down the years that are long gone
2 lanes, 2 working sets of lights on the Christmas tree, 2 finish lines. The drag strip was already perfectly set up for proper drag racing. It's sad they never let us use it
You won't see it till there is a point for it being in GT. Until they properly model gear changes drag racing is quite pointless. Plus, and correct me if I am wrong because I have not tested this, it still seems that the fastest way to launch in GT6 is to just floor the throttle. The game needs first to support drag racing before you all request it.
I remember in GT3 I would play around with one of the license tests. It was the 1000m acceleration and brake test with the Viper. I would show this to friends that I was giving tips to. In the first run I would just run it normally, smoking the tires a little off the line, shifting right at redline, and this would be enough to just get gold or fast silver. On the second run I would throttle it down to get perfect grip off the line and show how my previous ghost would be left behind easily. Then on the third round I would change my shift point and beat that ghost by another second. It was always quite a surprising gap. Then again, such large differences weren't always apparent in other cars.Hmmm I always gained time by full throttle , since gt1 to gt5 tried everything , It's evident it the first braking test , if you try to contain the wheel spin , your time will be slower and you will never beat the ghost who has full throttle input.
Gt has always been spin to win in that aspect
I'm not big on drag racing either but if online participation is any indication it's a bigger part of GT than racing cars on their native tires is...you know...what the game is designed around 1 simple track, burnouts, proper tree and off you go. Work on the clutch model later and maybe introduce special drag physics so every race isn't simply whoever floors it first wins.I'm not really big on drag racing, so I don't really care if it's included or not.
It doesn't mean anything...Could mean that we may be able to place of cars by driving them?
It's just a render they used for this promo of VW, nothing to be excited about.
I don't care for Drag racing but it's a huge part of motorsport and definitely should be featured, so long as it is mostly optional. It's certainly more relevent to motor racing than drifting.
In Japan at least, drifting is much bigger than drag racing.
In fact, there's drift championships and grand prix's in most countries of the world, a big one in the UK being BDC.
Drag racing? Not so much...
So no, drifting is a bigger part of Motorsport than driving in a straight line, I mean drag racing...
It seems that PD woke up after a long holiday.