Drag Racing at Gemma Solar? What is this magic?!

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I'm thinking it's just one of those renderings similar to the ones we saw like in GT5. (Toyota 86 driving in inaccessable area at Rome.) Not expecting anything really.

Actually, it was just Rome circuit without the guardrails. There was no Inaccessible area.
 
Actually, it was just Rome circuit without the guardrails. There was no Inaccessible area.

They did drive about in San Gimignano, however. I'm not sure what the fuss is all about, really, there isn't enough space in the Photo Travel locations to do anything remotely fun whilst driving about.
 
That'd be fab if it ever did come back :) I used to love this event on GT4



Gargh! I get SO sentimental, when i think of SO many of the great GT tracks down the years that are long gone :irked:


2 lanes, 2 working sets of lights on the Christmas tree, 2 finish lines. The drag strip was already perfectly set up for proper drag racing. It's sad they never let us use it
 
That'd be fab if it ever did come back :) I used to love this event on GT4

Gargh! I get SO sentimental, when i think of SO many of the great GT tracks down the years that are long gone :irked:
Cool stuff. It's a little awkward how the car suddenly veers into the wall after the finish line.
 
2 lanes, 2 working sets of lights on the Christmas tree, 2 finish lines. The drag strip was already perfectly set up for proper drag racing. It's sad they never let us use it

You won't see it till there is a point for it being in GT. Until they properly model gear changes drag racing is quite pointless. Plus, and correct me if I am wrong because I have not tested this, it still seems that the fastest way to launch in GT6 is to just floor the throttle. The game needs first to support drag racing before you all request it.
 
You won't see it till there is a point for it being in GT. Until they properly model gear changes drag racing is quite pointless. Plus, and correct me if I am wrong because I have not tested this, it still seems that the fastest way to launch in GT6 is to just floor the throttle. The game needs first to support drag racing before you all request it.

In cars with lots of wheelspin and torque (eg Shelby Cobra, Tvr Speed 12), a launch point is useful, full throttle causes excessive wheelspin and even loss of control, but not enough power or revs too low causes the car to bog down, but most cars are full throttle launches. In GT4 however, I found getting the launch point right would get me a much quicker time (obviously that's just my experience, others may have found it different) with nearly every car.
 
Hmmm I always gained time by full throttle , since gt1 to gt5 tried everything , It's evident it the first braking test , if you try to contain the wheel spin , your time will be slower and you will never beat the ghost who has full throttle input.

Gt has always been spin to win in that aspect
 
Hmmm I always gained time by full throttle , since gt1 to gt5 tried everything , It's evident it the first braking test , if you try to contain the wheel spin , your time will be slower and you will never beat the ghost who has full throttle input.

Gt has always been spin to win in that aspect
I remember in GT3 I would play around with one of the license tests. It was the 1000m acceleration and brake test with the Viper. I would show this to friends that I was giving tips to. In the first run I would just run it normally, smoking the tires a little off the line, shifting right at redline, and this would be enough to just get gold or fast silver. On the second run I would throttle it down to get perfect grip off the line and show how my previous ghost would be left behind easily. Then on the third round I would change my shift point and beat that ghost by another second. It was always quite a surprising gap. Then again, such large differences weren't always apparent in other cars.
 
I'm not really big on drag racing, so I don't really care if it's included or not.
 
I'm not really big on drag racing, so I don't really care if it's included or not.
I'm not big on drag racing either but if online participation is any indication it's a bigger part of GT than racing cars on their native tires is...you know...what the game is designed around:lol: 1 simple track, burnouts, proper tree and off you go. Work on the clutch model later and maybe introduce special drag physics so every race isn't simply whoever floors it first wins.
 
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IMO.... I don't mind it either, but it would surely shut everyone up who claim (that are diehards) that Indy Road Course's little two lane strip is a 1/4 mile... When in all actuality it's no where near close.
 
Could mean that we may be able to place of cars by driving them?
It doesn't mean anything...

On GT5 there was a trailer with the 86, where it show Rome Circuit without barriers at all, just the cars cruising around the city.
In the same way there is the Red Bull airstrip thing shown in one of the intros of GT5, which we couldn't drive at all.

It's just a render they used for this promo of VW, nothing to be excited about.
 
It's just a render they used for this promo of VW, nothing to be excited about.

..exept for the fact that it's misleading even in it's best light. Oh well. A few glasses of Pinot Noir and the motorsport loving fans of this franchise fade into a pixelated haze for another evening..
 
I don't care for Drag racing but it's a huge part of motorsport and definitely should be featured, so long as it is mostly optional. It's certainly more relevent to motor racing than drifting.

In Japan at least, drifting is much bigger than drag racing.

In fact, there's drift championships and grand prix's in most countries of the world, a big one in the UK being BDC.

Drag racing? Not so much...

So no, drifting is a bigger part of Motorsport than driving in a straight line, I mean drag racing...
 
I chose my words purposely there, drag racing by it's very nature is motor racing. I don't care for it myself, but it's racing. Drifting, not so much. It's a completely different kettle of fish requiring completely different skills and approach, albeit still involving driving a car. I'm not going to get into an endless debate about whether drifting should be classed as motorsport or not, hence why I didn't say that originally, but racing it is certainly not and as long as Gran Turismo is mostly about the racing, I think drag should certainly be in there officially.

The day Gran Turismo truly does become more about driving, removes all instances of racing, maybe then I'd agree drifting has more of a place than drag racing.
 
In Japan at least, drifting is much bigger than drag racing.

In fact, there's drift championships and grand prix's in most countries of the world, a big one in the UK being BDC.

Drag racing? Not so much...

So no, drifting is a bigger part of Motorsport than driving in a straight line, I mean drag racing...


I have a few comments.

A) Drag racing has been around a lot longer then drifting. Late 1950's. Drifting I dont know when it started, but Im very sure it wasnt the 50's.

B) Internationally your right. But Drag racing has a huge history here in the US.

C) GT's servers beg to differ.

D) Watch some old school drag racing videos and tell me how easy it is to keep a car in a straight line...



Note the first and last runs. And also note they run at Indy:sly:
 
@ryzno

Drifting started in the early 80's in Japan, one of the famous founders of the sport being Keiichi Tsuchiya.

To be fair I would say that drag lobbies compared to drift lobbies, it's about even on GT6.

I never said GT6 was a good drag racing simulator, as you can't burst a tire, you can't damage anything in your engine, there's no oddities in the road that might put you off, and there's nothing like spilled oil on the track etc.

Although, these things would add realism to every aspect of the game, not just drag racing.
 
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