JohnBM01Formula D 2006 is back on TV after a number of rounds were complete, thank GOD! The Long Beach event features the eastern end of the course which features the area after the long backstretch into the tight right-hander. The right-hand turn leads into a sweeping left leading onto the challenging hairpin. It is a tough course for road racers AND drifters alike. Ken Gushi was pretty unfortunate in the Long Beach round. Sam Hübinette won the battle of the American power players as he downed Rhys Millen's lovely Red Bull GTO. There were no "ONE MORE TIME!" calls in this one.
Round 2 featured Road Atlanta. The course utilized the end of the backstretch into the tough left-right complex of the wonderful Road Atlanta course. After the left-right complex is an added loop. This added loop is an extra right turn which sweeps back onto the regular course (called "The Lollipop"). Afterwards, it's just a reverse run around the regular course. Cars get into about 81 mph heading into the first clipping point. Tanner Foust actually ripped 88 mph and nearly took his car off the track. Meet the first lady of Formula D. Hiromi Kajikuma (or Kajikuma Hiromi in Japanese, since the surname comes first) became the first lady to qualify in the Sweet Sixteen in tandem battle. Unfortunately, she didn't get to go past the first turn as she spun out her old Corolla. She may not know much English, but she knows the language of sideways drift. There was a Mitsubishi Lancer drifting around Road Atlanta for the first time. This was converted to rear-wheel drive much like the Blitz Skyline in the D1GP. Tanner Foust was money in his battle against Rhys Millen. He had a lot of speed (Rhys Millen ripped 87 into the first turn) heading into the first turn all night. But Foust maintained his drift lovingly out of the "lollipop." He stayed in opposite lock as he treated the short straight as a sweeping left turn after another going past the "lollipop" sweeping left. The Final was Foust vs. Hubinette. 350Z vs. Viper. Foust was on point all the way to the win. He was cash money at Road Atlanta. His sideways speedfreaking earned him a lovely win. You can't ask for much more.
wipplewitsDrifting competitions that are required for 100% game complete, I'm against...unless they could make it fun and NON-LABORIOUS.![]()
GT5 will be used for drifting regardless. PD could please the community by adding tracks, more smoke, persistent skid marks, more accurate physics and cars that could be tuned and modified further...which seem like obvious things to add/enhance in any auto racing game.
Monteclarosure drifting isnt racing, but it is a form of motorsport is it not? hmm i dont know about setting the car up to handle badly, alot of tuning goes into drift cars and they are a fine peice of work. Im sure if u set up a drift car for track use it would go rather well. Im sure driftin can be incorporated in racing some way like when they test the cars on the touge on the best of motoring series half of the time the cars are speed drifting around the corners.