DS3= Noob Drifting?

L2L-Rear2Kurb
nor are there any using g25s &dfgts :lol:

But they are using wheels...this is not a bash of ds3 users, just a call for a bit of humility. In reference to the stepmania example, having once been an avid player of the dance dance revolution series, the same applies: the highest ranked practitioners of the game use keyboards as it is simply an easier mode of input..this is similar to the awd vs fr argument, which I stated that any awd drifter should not be shunned merely for their drivetrain choice, but should be humble in their self promotion of their drifting skills, as at least 10% of their power is pulling them along, making it easier to drift. Ds3 users should not be shunned or ridiculed for their control choice, but should be aware that what they can accomplish w/ a few twitches of their fingers, wheel users must their arms and legs, in sync, to match...say what you will about the drifting itself(although twitchy front wheels are very distracting), it simply does not require as much skill, or effort to drift with a ds3 as it does w/ a wheel...go buy a copy of ddr and and do a Paranoia song with a keyboard or controller, and then attempt to do so w/ a step pad..that which is easier to accomplish, requires less skill to accomplish
 
Great, just what we needed, another "I play Gt5 a certain way, whoever doesn't play the same way is a noob" thread..

I don't get it, is it the...

Perhaps if you read this:

I noticed that, ever since you were able to change your steering sensitivity, countersteer and opposite lock were instantaneous on it's highest settings. This eliminates the skill in drifting as the only thing that would require any input is throttle control.
Do you think this is true(compared to a wheel)?
*I actually use the DS3 to drift.
 
But they are using wheels...this is not a bash of ds3 users, just a call for a bit of humility. In reference to the stepmania example, having once been an avid player of the dance dance revolution series, the same applies: the highest ranked practitioners of the game use keyboards as it is simply an easier mode of input..
Different game but different methods. Is it more precise to use an arcade stick or controller?
41tG2NSVGzL._SL500_AA300_.jpg

vs
41p4UxWbF1L._AA115_.jpg



Though there are alot of DS3 users for Street Fighter that are sponsored and play high in tournaments. I am both a arcade stick user and Pad user, It is the same thing. So comparing it to DDR is irrelevant because Stepmania does not rank to my knowledge and it is strictly for computer. I often used Stepmania to get use to the songs on DDR or play other versions that are not available, its either stick with what you got or pay for another controller.
 
nk4e
Different game but different methods. Is it more precise to use an arcade stick or controller?

vs

Though there are alot of DS3 users for Street Fighter that are sponsored and play high in tournaments. I am both a arcade stick user and Pad user, It is the same thing. So comparing it to DDR is irrelevant because Stepmania does not rank to my knowledge and it is strictly for computer. I often used Stepmania to get use to the songs on DDR or play other versions that are not available, its either stick with what you got or pay for another controller.

But as was stated earlier this is not an issue between similar modes of input. it is a controller vs wheel argument in controlling a car. a car is mean to be controlled by a wheel, period..stepmania(operative word being step) and ddr are intended to utilize feet touching pads as the primary mode of input..street fighter is irrelevant because both ds3 and arcade stick as input devices are unrealistic, at least in reference to the actions being performed onscreen...but I thought that was the purpose of the ds3..to be an easy universal input method as opposed to peripheral devices modeled after their real world counterparts? In short, ds3 doesn't necessarily mean noob drifting, but I don't think ds3 users should get so butt hurt when someone tells them they're not as skilled as a wheel user..I'm a dfgt user and I know full well im not as skilled as a g25/27 or porsche wheel user...I don't have to deal w/ h pattern gear selection, nor the clutch and therefore I don't need to utilize the same amount of skill nor effort to achieve the same result..and I can assure you, I am definitely not butt hurt about it..just saving my money and watching amazon.com for deals..:lol:
 
Gentlemen, let me please input my 2 cents as someone who drifts with the DS3, but races with the G27.

With the G27, initiating the drift and holding isn't the problem, it's either straightening up after the drift, or transitioning into another drift. The wheel doesn't FFB its way back to the center, or swing the opposite direction like a real car would.

Watching videos of people on youtube that are killer at GT5 drifting, they are fighting the FFB to manually return the wheel to center. It's a weird and unnatural feeling. I've been told that unplugging the power cord to turn off the FFB makes it a ton easier, I also tried that, and it feels even weirder!

I've sat down and seriously gone hard at trying to get used to using the wheel, but the constant snap oversteer was infuriating! And my last pet peeve, can't re-map the hand brake button!
 
Gentlemen, let me please input my 2 cents as someone who drifts with the DS3, but races with the G27.

With the G27, initiating the drift and holding isn't the problem, it's either straightening up after the drift, or transitioning into another drift. The wheel doesn't FFB its way back to the center, or swing the opposite direction like a real car would.

Watching videos of people on youtube that are killer at GT5 drifting, they are fighting the FFB to manually return the wheel to center. It's a weird and unnatural feeling. I've been told that unplugging the power cord to turn off the FFB makes it a ton easier, I also tried that, and it feels even weirder!

I've sat down and seriously gone hard at trying to get used to using the wheel, but the constant snap oversteer was infuriating! And my last pet peeve, can't re-map the hand brake button!

my g25 spins very naturally, it's a matter of accurately transitioning weight. Drifting is heavily relied on weight transfer to hold a drift, the more precise the less you have to fight with the wheel.

this can be easily observed when a player first got their wheel and fighting their wheel for every corner, then after some time there will be less and less fighting with the wheel.

at this point that i'm drifting now, i rarely have to fight the wheel and i'll just let go of my hand and catch the wheel again when it finishes countersteering itself.
 
LoneStarS30Z
Gentlemen, let me please input my 2 cents as someone who drifts with the DS3, but races with the G27.

With the G27, initiating the drift and holding isn't the problem, it's either straightening up after the drift, or transitioning into another drift. The wheel doesn't FFB its way back to the center, or swing the opposite direction like a real car would.

Watching videos of people on youtube that are killer at GT5 drifting, they are fighting the FFB to manually return the wheel to center. It's a weird and unnatural feeling. I've been told that unplugging the power cord to turn off the FFB makes it a ton easier, I also tried that, and it feels even weirder!

I've sat down and seriously gone hard at trying to get used to using the wheel, but the constant snap oversteer was infuriating! And my last pet peeve, can't re-map the hand brake button!

Maybe your settings are off, on both the wheel or your cars.. my dfgt does exactly what I've felt in drifting situations; the front wheels are always trying to catch traction as they're always ending up w/ them pointing in the direction I am travelling, the main difference I've felt is that gt5 doesn't seem to accurately take the weight of the car itself into play and the motion is slower than in a rl situation, hence the need for ffb @ 10 and a lil flick to send the wheel where it needs to go....but I thought that issue was solved w/ the g25/27..guess I won't know till I get one
 
No no, I think the way you guys are thinking is how the wheel spins the direction it should at the beginning and middle of the drift. I'm talking about when it comes to end the drift or transition into another. Instead of the wheel reacting to throttling off, you have to grab firm of the wheel and fight against the force feedback to turn the wheel back to center, or in the opposite direction to transition.

Many times I could get the drift started, hold it, but when I throttle off to straighten up, if I didn't fight the wheel back in the opposite direction enough, the rear of the car would snap the other way and send me head first into a corner.
 
LoneStarS30Z
No no, I think the way you guys are thinking is how the wheel spins the direction it should at the beginning and middle of the drift. I'm talking about when it comes to end the drift or transition into another. Instead of the wheel reacting to throttling off, you have to grab firm of the wheel and fight against the force feedback to turn the wheel back to center, or in the opposite direction to transition.

Many times I could get the drift started, hold it, but when I throttle off to straighten up, if I didn't fight the wheel back in the opposite direction enough, the rear of the car would snap the other way and send me head first into a corner.

Nope....never been an issue for me unless I mess w/ the rear spring rate or toe to make the car less stable while going straight..I think altering the front camber can help as well....
But to stay on topic, notice how this lil exchange would have no relevance or point of reference unless you're dealing w/ a realistic control interface, i.e., a ffb STEERING WHEEL..ds3 users could not gain anything from this dialogue as the feedback described would mean nothing to them.
 

Latest Posts

Back