chromatic9
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Looks great but the incar gameplay at the end of the vid looked like same old Forza, which is not a bad thing of course. Want to see more gameplay.
^
You have got to be kidding about the "better physics engine"
Not sure if ill ever be a fan of Forza but seriously. PD needs to get to work.
The preview for this game looked really good.
Considering the fact that every car is modeled with an interior, I'm pretty sure every car will work in the garage.I really hope those Garage when you can open doors, hoods, etc, works for all cars and not only few premium ones.
McLarenConsidering the fact that every car is modeled with an interior, I'm pretty sure every car will work in the garage.
They did it for FM3 as all the cars are modeled to much higher standards than they are when you load them up. I can easily see them doing the samething for FM4, & then just "downplaying" the models when they get loaded during a race.Well, I don't know. Do you think they modeled all 500 cars with open door detail? Open hood and engine? So something tells me they will have maybe around 100 super detail cars and most ported from fm3. once they go into gt5 car detail, they might take a while to model so much detail.
Unless for now all car will have door opened and that it? Cuz that's least modeling that have to be done. And some like Ferrari with glass back hood to open.
PD doesn't have to do anything at all. I wish they were threatened by Forza and would get to work.
FM4 looks awesome but hell FM 3 was awesome. It had more features than the Sun, the Moon, & the stars. GT5 series (GT5+GT5rologue) sales more than doubled over FM3. Hell GT5 alone almost doubled FM3 sales
FM4 does look very good though. But that's no surprise. FM3 was/is a very good game. All they had to do was update the lighting model and release again
Heck just think bout all the money PD must've made from licensing all these wheels (T500rs & DFGT). Add up all this I see no reason at all for PD to be worried. Not to mention Thrustmaster will be showing off the new shifter. Thats just more $$$ for PD. Kaz is just laughing all the way to the bank, probably ignoring FM4 altogether
Very disappointed by all this flash promoting Kinect and no talk about racing wheels. The game itself looks great but what I care bout is what they plan to do bout racing wheels.....
Right. Kaz has actually mentioned that he doesn't really pay much attention to the "competition"
because he's so busy...and...well...let's face it...they is no competition.
GT is in a class all by itself.
It's the second best racing franchise ever. (would be the best game for game if PD hadn't released all the concepts and promo discs. But, excluding those, NFS has nearly 20 games and GT has 5 and NFS is at over 100million units and GT is at 65 million...yeah...a couple more games and the GT series as it stands now, will pass NFS.)
@Terrorism. GT outsells all the other racing games by such a massive margin that...I probably wouldn't be looking in my review mirror for my competition because I'm lapping them. With so few games under it's belt and such high sales.
Also, what about GT5 is archaic?
Totally False. Forza is as hardcore as you want it to be. Infact , there's even an option to reduce grip by percentage online in races if you really want to get hardcore which I'm sure NONE of the detractors of the game has even attempted. I haven't because I think the game plays fine as is. GT5 can be as casual as you want it to be. A TON of aids can be turned on to make the game accessible as proven by having ..... infact... I'm not even going to get into the examples and arguments just to say that statement of yours is purely false.But Forza's a Casual Simulator. GT5 is a Hardcore Simulator.
Forza, all my friends can jump in and play. GT, only my hardcore racing fans will ever really give me a challenge.
And...Forza, like Shift, has a permanent driving aid which makes it more accessible. 'Cause Xbox is all about accessibility.
Forza is really competing with NFS. And the Run...I don't know....FM4 vs. NFS The Run...close call.
Kind of like the same way mcdonalds competes with marlboro? and honda competes with budweiser? as in NOT AT ALL...you dolt.
And that's reason enough to utterly ignore the innovations brought forth? Both Shift titles are simulating things GT5 doesn't. Both Shift titles actually attempt to do more than just advance the visuals to an anal level that actually seems to detract from the game itself. Forza is so far ahead in every other department that, when directly compared, the first (and usually only) retort is "GT has better graphics". I'm sorry, but I want more from a game than visuals.
And did you just call me "Terrorism"?
Let's see...what can I remember?
1. The paint system (apparently they've never heard of a palette; I'm not playing an RPG. Collecting colors is stupid, for lack of a better word.
Honestly, I'm scratching my head now. That's how long it's been since I've cared to play.
I'll go on a limb and say no way will all cars have the garage treatment.
Just too much work guys.
Still I think it will be a fun and interesting experience.
Oh, and DV, I said, in terms of SALES Forza's competing with NFS.
My point stands. To compete for something, It means you are both aiming to take the object of your competition from the grasp of your competitor, FM and NFS are aimed at COMPLETELY different markets...kind of like how marlboro arent trying to steal cheeseburger sales from mcdonalds![]()
Terronium-12A lot of work that they can and probably have outsourced. Don't worry.
My point stands. To compete for something, It means you are both aiming to take the object of your competition from the grasp of your competitor, FM and NFS are aimed at COMPLETELY different markets...kind of like how marlboro arent trying to steal cheeseburger sales from mcdonalds
Oh...T.O, feel free to use it if you want![]()
SuperShoudenEA said that they wanted to beat GT.
OPTurn 10 Studios has teamed up with Pirelli Tires to mine data and statistics from real-world tire tests in order to further build upon Forza Motorsports' physics model
OPOther points on the car describe fun facts as told by the Jeremy Clarkson, courtesy of Forza Motorsports 4's new Top Gear partnership. These stories include hilarious retellings of manufacturer embarrassments and famous, quirky anecdotes behind each car's design choices.
OPThe Showroom experience has around 10 hours of unique content, challenges, and cars to view,..
OPYou simply mimic steering with your hands with Kinect, and the braking and acceleration are handled for you. These Kinect-specific assists don't change the physics, but they do lower the barrier of entry for a serious game
OPThe last piece of Forza 4's platform is its multiplayer and community features, the closest ties to the main game and a player's possessions. Races add experience to your driver level, and racing Clubs and liveries return.