E3 2011: The Parallel Paths of Forza Motorsport 4

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No.

I calling someone who expects 500 models inside and out insane.

Go on have high expectations. I know who will be more disappointed if not met.

If you look into the gameplay, it is clear that we dont see full details. There is a scene where a Ferrari is drifting and you dont see any suspension.

All cars in the game have been remodeled, as turn 10 stated, inside and outside. They will be more detailed and better looking than FM3 and thats enough to be happy. But Forza will not have any so called "standard" cars with no interior or so.

If they include all cars into the extra showroomfeature, then well done and if not, they will have the major sports cars in there. In the end its not that important. Because the racing, the part where it counts, will have a equal quality of the cars.
 
80% of Forza car models are made by a Vietnamese company called Glass Egg Digital Designs. And the rest are done by an Indian company (I forget their name).

Here is their site:
http://www.glassegg.com/main.php

And the Engine sounds are made by a UK sound design group The Audio Guys.

In fact. I'm not sure what Turn 10 even do :/ It must be the physics.
 
80% of Forza car models are made by a Vietnamese company called Glass Egg Digital Designs. And the rest are done by an Indian company (I forget their name).

Here is their site:
http://www.glassegg.com/main.php

And the Engine sounds are made by a UK sound design group The Audio Guys.

In fact. I'm not sure what Turn 10 even do :/ It must be the physics.

That is typically how stuff works in the industry. Surely you didn't think that ever video game was made in house, all aspects did you?

Turn 10 has never claimed to design the car models, do audio, create concept art, or anything like that.

Every video game has different contributions.
 
80% of Forza car models are made by a Vietnamese company called Glass Egg Digital Designs. And the rest are done by an Indian company (I forget their name).

Here is their site:
http://www.glassegg.com/main.php

And the Engine sounds are made by a UK sound design group The Audio Guys.

In fact. I'm not sure what Turn 10 even do :/ It must be the physics.

Like I even care about who modeled the cars I'm driving :lol: As long as the result is a good one, I won't mind at all if it's brought about by oursourcing. Also, T10 is probably working on the actual game design. That's what outsourcing is good for: You can get highly detailed car models and a game that its developer actually spent some time on to design it.


Anyways, if the biggst issue with Forza 4 is that Autovista doesn't include every car, then I'm gonna be quite pleased with it.
As long as I can race all of them from a working interior, paint all of them freely and modify their exterior as I please and won't see a difference in quality on the track, I'll be happy.
 
Astro-Racer
80% of Forza car models are made by a Vietnamese company called Glass Egg Digital Designs. And the rest are done by an Indian company (I forget their name).

Here is their site:
http://www.glassegg.com/main.php

And the Engine sounds are made by a UK sound design group The Audio Guys.

In fact. I'm not sure what Turn 10 even do :/ It must be the physics.

Better to outsource 80% of your work than to just copy and paste the old models over from your last game 5 years ago.
 
I bring it up because I'm sick of reading "blah blah Turn 10 modeled 400 premium cars in just a few years" on gaming forums.

All of GT5's models were made in-house. Hence, the long dev time.
 
I bring it up because I'm sick of reading "blah blah Turn 10 modeled 400 premium cars in just a few years" on gaming forums.

All of GT5's models were made in-house. Hence, the long dev time.

Well congratulations GT5, you picked an ineffective way to do business.

Don't make it sound like it makes PD any better than T10 because they took a long time to turn out a disappointing product.
 
Well, I found FM3 disappointing too.

So I guess neither development method werks, eh?

the current debate is about the vehicles, i'd rather have all my vehicles that fm3 made than the ones that gt5 made.

gt5 gave me cruddy gt4 imports and a handful of beautiful vehicles...

forza was consistent and still looked good.

I'm a fan of both gt5 and fm3, you just gotta give credit where credit is due and PD dropped the ball with their idea of standard and premium vehicles (if standard didn't look so out of date and have interiors i wouldn't be as upset).

I find aspects of FM3 disappointing, but I find more aspects of GT5 disappointing.

Am I having fun playing GT5? Yes.

I paid money for a game (both GT5 and FM3) and I'm allowed to like and dislike what I want, as is everyone else, so we'll continue to go around this carousel
 
I bring it up because I'm sick of reading "blah blah Turn 10 modeled 400 premium cars in just a few years" on gaming forums.

All of GT5's models were made in-house. Hence, the long dev time.

And hence some of the laughable errors made on their behalf. Some of which still haven't been resolved. Although the only one I can remember (because it's so obvious) is the R8 5.2 having a V8 in back. WUT?

Point? Neither of them are as perfect as they claim to be.



I am sorry but expecting 500 cars fully modeled in side and out is totally insane.

Look how long it took GT to do 200 exteriors.

The one saving grace is that you have experienced it before and not get caught again.
You can now walk away from the game and not feel robbed.

Didn't I tell you to stop worrying? :lol:

GT5 really messed up a lot of peoples expectations when it comes to interiors now hasn't it? FM3 had all 500+ cars with interiors and I see no reason why 4 won't. I think you may be confusing refinement with doing everything over again from the ground; which, when you consider the already 400+ cars present from day one modeled with full interiors, you still have nothing to worry about. Sit back and drink a glass of OJ before you start twitching. :P
 
^ I'm more 'worried' about that Clarkson won't get 500 cars done in time. Then again, he sure likes to talk a lot.

Either way, I doubt I have the patience to listen to him drabbling on about how some of my favourite cars are just squashed beetles while some tasty Porsche begs to be driven.
Speaking of Porsche, couldn't Richard Hammond do them? And maybe have James May for the slow econoboxes. Especially any Dacias.
 
Something is puzzling me

I have the F3 Ultimate Edition which has 500 cars.

Now they tell us that F4 has 500 cars.

So have they removed old cars to make way for new cars? Or are they just the same 500 as the UE?
 
They probably dropped some cars. They stated they all cars have been recreated from the ground up, so yeah, they have probably 'streamlinded' the car list a bit.

And they already anounced the monthly paid DLC that'll add more cars in the long run. That's one thing where they should take a look ath Shift 2, by the way: Good DLC.
 
And hence some of the laughable errors made on their behalf. Some of which still haven't been resolved. Although the only one I can remember (because it's so obvious) is the R8 5.2 having a V8 in back. WUT?

Point? Neither of them are as perfect as they claim to be.





Didn't I tell you to stop worrying? :lol:

GT5 really messed up a lot of peoples expectations when it comes to interiors now hasn't it? FM3 had all 500+ cars with interiors and I see no reason why 4 won't. I think you may be confusing refinement with doing everything over again from the ground; which, when you consider the already 400+ cars present from day one modeled with full interiors, you still have nothing to worry about. Sit back and drink a glass of OJ before you start twitching. :P

There are more cars with flaws in F3 then in GT5.
T10 didn't model full interiors, only half of them (well the company that they outsourced). If they did model full interiors then you would see something when you press look behind, you wouldn't see the road, or maybe that was to heavy on fps, but i doubt that.

Maybe I am wrong on that subject cause I am not 3d modeler, but it seams logical

And yet if you look at in gameplay from interior you will also see that it doesn't have as much details as in GT5 premium cars.

I am afraid that t10 only updated models for photo mode, but I hope I'm wrong.

Anyway I am not into graphics, I am into physics, and i am sure that collaboration with Pirrelli will bring only good stuff to F4.
 
There are more cars with flaws in F3 then in GT5.
T10 didn't model full interiors, only half of them (well the company that they outsourced).
[insert comment about standard cars in GT5 here]

If they did model full interiors then you would see something when you press look behind, you wouldn't see the road, or maybe that was to heavy on fps, but i doubt that.

In Foto mode, it's perfectly posssible to see the rear seats and other parts of the interior. So yes, they are actually fully modelled. Details aren't even that bad, in photo mode. Not on GT5's level, though.
 
There are more cars with flaws in F3 then in GT5.
T10 didn't model full interiors, only half of them (well the company that they outsourced). If they did model full interiors then you would see something when you press look behind, you wouldn't see the road, or maybe that was to heavy on fps, but i doubt that.

Maybe I am wrong on that subject cause I am not 3d modeler, but it seams logical

And yet if you look at in gameplay from interior you will also see that it doesn't have as much details as in GT5 premium cars.

I am afraid that t10 only updated models for photo mode, but I hope I'm wrong.

Anyway I am not into graphics, I am into physics, and i am sure that collaboration with Pirrelli will bring only good stuff to F4.

This is an argument that can't be won or justified. The simple fact is Forza had a cockpit view for EVERY car. A pair of backseats mean nothing especially when a professional racers is NOT turning around as if he's parallel parking or anything to seem some backseats. That's what mirrors are for. A sim car game without a cockpit for every car is lame, a sim car game without a cockpit for WELL over half the cars is a failure.
 
This is an argument that can't be won or justified. The simple fact is Forza had a cockpit view for EVERY car. A pair of backseats mean nothing especially when a professional racers is NOT turning around as if he's parallel parking or anything to seem some backseats. That's what mirrors are for. A sim car game without a cockpit for every car is lame, a sim car game without a cockpit for WELL over half the cars is a failure.

It's not there to be won or justified. You should have read between the lines. Point was that if T10 modeled cars fully then there wouldn't be 400+ cars, or of PD didn't model back of interior then there would be 400+ premium cars.

Yes no racing driver turns their head all the way back, but I also don't see them driving cars without working dials. Detail level needed for mirrors is still not good enough so you sometimes need to look back so see how far the opponent is.

"A sim car game without a cockpit for every car is lame, a sim car game without a cockpit for WELL over half the cars is a failure" - but unfortunately non of those pro race drivers uses cockpit cam as we saw on videos, well i guess they are lame by your definition
 
"A sim car game without a cockpit for every car is lame, a sim car game without a cockpit for WELL over half the cars is a failure" - but unfortunately non of those pro race drivers uses cockpit cam as we saw on videos, well i guess they are lame by your definition
We use cockpit because we want to emulate what they do. Some pro racers don't use cockpit because they want to have fun instead of "being on the job". I work with Sun computers, servers and other enterprise level machines. When I go home I work on a Mac. I don't want to take work home with me, I just want to do what I want to do.
 
It's not there to be won or justified. You should have read between the lines. Point was that if T10 modeled cars fully then there wouldn't be 400+ cars

Good thing that T10 didn't model all the cars themselfes, then.
 
dzidza
It's not there to be won or justified. You should have read between the lines. Point was that if T10 modeled cars fully then there wouldn't be 400+ cars, or of PD didn't model back of interior then there would be 400+ premium cars.

Yes no racing driver turns their head all the way back, but I also don't see them driving cars without working dials. Detail level needed for mirrors is still not good enough so you sometimes need to look back so see how far the opponent is.

"A sim car game without a cockpit for every car is lame, a sim car game without a cockpit for WELL over half the cars is a failure" - but unfortunately non of those pro race drivers uses cockpit cam as we saw on videos, well i guess they are lame by your definition

It's not even that. The level of detail is no comparison, when watching replays in GT5 you can see through the windows and see the Takata belts clutching the driver during hard braking. That's on another level. Yes many will laugh about the 200 premium cars and 800 standards but PD is ahead of the game if you look at those premiums because no racer has that much detail specially during gameplay. Guys this is Forza4 time to shine though so let's get over this GT vs FM I enjoy FM3 but I want the physics to get better. Can anybody let me know what's going on in that department.
 
This game is looking to outshine even GT5 from a visual standpoint now. Absolutely breathtaking. After the anticlimax that FM3 proved to be, I wasn't planning on going near the series again, but... damn; if they fix the physics then I'm sold.
 
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We use cockpit because we want to emulate what they do. Some pro racers don't use cockpit because they want to have fun instead of "being on the job". I work with Sun computers, servers and other enterprise level machines. When I go home I work on a Mac. I don't want to take work home with me, I just want to do what I want to do.

So when you are playing sim games, you are on the job, and you want to emulate what pros are seeing, and yet we are all faster when racing when we use bumper cam. So we aren't exactly on the job, as the job should be to be as faster as possible.

We can agree to disagree :-).

Only winners here are the gamers :-) and that is why I don't see why these games should be compared, cause it's never ending story.
 
Alright, people, calm down. For all you GT bashers, need I remind you that you on GTplanet...and the GT doesn't stand for "Girls Tits". For all you Forza bashers...this is a Forza thread. There a lot of fanboys here, perhaps it's not wise to piss of the majority, huh?

Also, as I've said, GT and Forza are two completely different games. They're not even in the same sub-genre anymore. (GT's and RPG and Forza...isn't) comparing the two games is like comparing apples and oranges. But this isn't "a Forza vs. GT thread anyway. it's about Forza. So STOP the comparing and focus on Forza 4.
 
So when you are playing sim games, you are on the job, and you want to emulate what pros are seeing, and yet we are all faster when racing when we use bumper cam. So we aren't exactly on the job, as the job should be to be as faster as possible.
Sorry but that "logic" failed miserably. lol

We can agree to disagree :-)
Agreed , as long as we're using logic and reason.

Only winners here are the gamers :-) and that is why I don't see why these games should be compared, cause it's never ending story.

True
 
Alright, people, calm down. For all you GT bashers, need I remind you that you on GTplanet...and the GT doesn't stand for "Girls Tits". For all you Forza bashers...this is a Forza thread. There a lot of fanboys here, perhaps it's not wise to piss of the majority, huh?

Also, as I've said, GT and Forza are two completely different games. They're not even in the same sub-genre anymore. (GT's and RPG and Forza...isn't) comparing the two games is like comparing apples and oranges. But this isn't "a Forza vs. GT thread anyway. it's about Forza. So STOP the comparing and focus on Forza 4.
Should drink some of that Kool-Aid you're passing out, then....
 
Letting Jeremy gives his wicked little sense of humor is a huge plus in my book.
Really want to see the ZR1 in this mode, now. :D
 
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