- 297
- United Kingdom
Megane is still OP....
This emergency update may have a lot to do with them messing many of the cars handling especially high powered rear wheel drive cars. There was this FIA one make race on Maggiore that used 911 GT3 RS and the cars are horribly twitchy in the corners it refuse to stay put and tail like the infamous 930 Turbo level of Oversteer but without logic,any corner on Maggiore will provoke the car to go sideways.
The car was so unstable to the point that four or five people just gave up within 2 minutes in the race.
Good thing I be able to powerslide through some of corners but for the untrained hands this car currently can drive you crazy try to drive it without TCS same thing with my GT by Citroen and many other.
I downloaded the update this morning.
I was c.90% of the way to DRS before... now I seem to be 99.9999% there (can't see any gap at the end of the progression bar).
Same for me too. Looks like they've made it easier to gain levels.
Glad I'm not the only one. The best 911 experience I've had is the 996.2 GT3 in Forza 6. If you don't set that car up properly on corner approach, it'll understeer like anything. Get it right and it sticks like glue, that natural traction out of corners expected of a RR car. The way the GT3 RS drives in GT on its default settings is an abomination.
My post has more accurate info than the news. It's not more accurate ratings if I end up at level S.
The only way this could be any sort of improvement is if you can lose progress even quicker.
GT3RS has +1.00 rear toe on stock settingss... the primary reason it handles so poorly. Remove this, and it's much better
Ultimately it has to be a compromise to give the most enjoyable approximation possible sat in front of a telly. They probably are a bit more forgiving but if they were completely identical then it would be even harder than in real life. In a real car you have much more information, you can see and feel so much more.Had a good couple of hours testing (race cars) and I'm loving the update to the physics. The TC is very smooth and progressive while getting the power down without it is nowhere near as knife edge as it used to be. Very enjoyable.
Having never driven a real race car though, I have to wonder if they're really that easy to drive...
Ultimately it has to be a compromise to give the most enjoyable approximation possible sat in front of a telly. They probably are a bit more forgiving but if they were completely identical then it would be even harder than in real life. In a real car you have much more information, you can see and feel so much more.
I've driven a few cars on tracks and I feel pretty sure that if I had spent the same 100 hours of track time to practice in a real car that I've already spent in GT Sport not to mention the hundreds of hours in other games over the years then I would be able to get a car round a track in a pretty reasonable fashion. I obviously wouldn't be any kind of world class driver but then neither are a lot of the people who race cars in real life, most of them are only out there because they can afford it.
When is the mileage exchange supposed to update?
Perhaps it depends if you are looking at your absolute or relative to others positioning.
They have adjusted the bands to reflect the player population capabilty. Stotty for instance is clearly very quick so moves up. towards S quicker. Others like me in low D may well stay in low D.
I would not personally see this as a major expansion of S rating drivers anyway. They presently number less than 1% - see Milouse stats.
PD mentioned many times that "driving is for everyone", now it is, even 5 year olds can enjoy the game.
Unfortunately for me the fun is gone, no challenge driving these cars anymore, somebody wrote it feels like a train simulation, sadly i have to agree. Hope this other company will soon fix their PS4 racing game, then i'm off ;-)
Once again, why should driving quickly be difficult?! I've done track speeds on country roads in my younger days. It wasn't difficult, the car didn't fight me and it was only an E36 320i, not exactly track spec. People who think driving quickly should be more challenging are quite perverse. It's not the 60s with live axles, rudimentary tyres etc. The last 50 years of all car development has been to extract the most from the motor car, including its traction and grip.
So you say a kid that can barely hold a controller can be as fast as me with a wheel, because TCS, Counter Steering, etc. help going around the track in full speed without slowing down on exit of corners?
I agree with you on many points probably and of course it's good that cars are easier to drive, but there should still be some challenge in racing, else it becomes boring - like driving a train or Formula 1 ;-)
They soon will be a massive expansion of S rated drivers and they'll be around a 1.5 second a lap gap between the pace of them from Alien to shouldn't be S drivers.
It took me one race to get to S since the update and I lost a position in the race (from second to third) and it would have been more but the guy in front slowed as he must have had a penalty.
So you say a kid that can barely hold a controller can be as fast as me with a wheel, because TCS, Counter Steering, etc. help going around the track in full speed without slowing down on exit of corners?
I agree with you on many points probably and of course it's good that cars are easier to drive, but there should still be some challenge in racing, else it becomes boring - like driving a train or Formula 1 ;-)
That kind of is the point of aids, yes. The challenge, I suppose, is to be faster than them despite that. The trouble is, all everyone wants is to win, so they take all advantages they can for themselves and deny everyone else their advantages. The way PD treats players is a simple reflection of this pretence, and is something I was worried about with Sport mode from the start.So you say a kid that can barely hold a controller can be as fast as me with a wheel, because TCS, Counter Steering, etc. help going around the track in full speed without slowing down on exit of corners?
I agree with you on many points probably and of course it's good that cars are easier to drive, but there should still be some challenge in racing, else it becomes boring - like driving a train or Formula 1 ;-)
I've been getting matched with the very fastest drivers in Europe since I reached DRA some time ago, and I'm typically a second off their pace (in quali and race). Doesn't bother me so much as the racing is top quality, but wins/poles are very rare!
Dr
Most people might able drive cars very fast but not many can push them to their limits on any track!
Yes it won't change the matchmaking much, it's a visual thing really. In my opinion those guys (aliens) deserve some sort of recognition but being a S rated driver is now not that, as it's become to easier to get, even when it was probably too easy before the update too. Maybe they just need a rank above S.
After testing the Porsche 919 Hybrid in just couple corners at Interlagos with racing hard tires, it's safe to say this update fixed the TC problem , it feels like a LMP 1 car should now 👍.
Yes it won't change the matchmaking much, it's a visual thing really. In my opinion those guys (aliens) deserve some sort of recognition but being a S rated driver is now not that, as it's become to easier to get, even when it was probably too easy before the update too. Maybe they just need a rank above S.