Enthusia Pro Racer ? GT4 clone?

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It looks more than a GT4 clone, but i hope it isn't.
I heard it has hundreds of cars from 33 brands, but that maybe means nothing.
The graphics still look 2d :indiff: i hope they change it and that it becomes a worthy competitor for Gt4. I think it would be better for PD ,so that they have some competition => maybe then GT games become even better then they already are :sly:

http://www.gamespot.com/ps2/driving/enthusiaproracing/screenindex.html?page=1

What do you think about this game?
 
In that interview with the Sony executive, he said that Forza & Enthusia were coming out too & that Enthusia took the realism a little too far. So whatever that means? idunno??
 
Realism too far? Hmm..I wonder how that could be. Perhaps bogged down with too much technical tinkering? It's hard to imagine something getting too realistic.
 
Lethalchem
Realism too far? Hmm..I wonder how that could be. Perhaps bogged down with too much technical tinkering? It's hard to imagine something getting too realistic.

Ferrari 355 Challenge perhaps? Nearly impossible with aids off and using the DC control pad, however the arcade version was easier and 200 times more fun with the wheel, six speed and clutch.

But from the looks of it it seems more of a clone than Forza(Forza has visual mods and online play)
 
920586_20041221_screen009.jpg


thats a GT4 ass kicker right there :)
 
As much as I love GT4 I am willing to bet based one what I have played and seen that Entusia and Forza will have better physics than GT4. I still cant stand the ugly 30fps in Forza :yuck:
 
Well, we don't yet know about GT4's physics, do we? There's what.. three people on this forum who actually have the final game? And they've said that the demos are no indication, that the physics were overhauled yet again before release.

Which means we don't know about the "ass-kicker", either. With the new physics engine and a 900-degree wheel, real donuts may finally be possible. We just don't know yet.

Enthusia looks interesting, but not really original. And it does seem to be more of a "GT Clone" than other "Sim racers" out there. A lot of the same tracks (Nürburgring, for example.. funny how every racing game has to have the 'Ring now, ain't it?), and nearly every car I've seen on the car list is already in GT4. Which begs the question of "why would I bother?" With a different game, I want something different. I want totally different tracks (and I much prefer real-life tracks to fantasy ones), and I want totally different cars. Enthusia doesn't look to be providing either.

For the "realism" argument that PD put forth, I think they're thinking something along the lines of Flight Simulator. I've heard many pilots say that playing that game is harder than flying a real plane (I'd tend to agree). Enthusia may be the same way. So in-depth as a "Simulator" that it forgets that it's a game. Which PD has never lost sight of.

I will be keeping a sharp eye on it, though.. but I'll also be reading the reviews before making a decision to purchase. If it doesn't hold up there, I won't bother.
 
You're right, Gek54, Forza's physics are much more realistic than GT4 and a lot less forgiving. Locking up brakes, losing control when hitting an opponent and almost losing control when flooring a 600 bhp LMP are all things you don't see in GT4. And to those smart asses out there who will say "you never played Forza nor GT4, I'll answer this: I played the Forza demo and 1twojay, that guy that has the game, says he used the good 'ole car ramming trick in GT4, something that would be impossible in Forza.

See ya :sly:
 
RotorPower... I completely agree! The more good racing games we get the happier I am. I don't care if Enthusia was called Gran Torismu, it's always good to see a nice selection out there. Especially Forza. :)
 
welshgtlover
Yup.. And where did we all see it first... Oh yeah, PGR2!
wrong and PGR's rendition was crap, it was all about speed not testing the handling and performance of the car like the REAL TRACK does.
 
skidmarks. one of those addidtions to a game that while seeming pointless, actually could have a lot of use to them. at the very basic level they add to the "feeling" of realism. flooring the accelerator and seeing the black stripes behind you certainly adds to the grin factor. on a higher level they are useful for seeing the racing line (maybe only after a lap or two, but hey) of a circuit, judging breaking points etc. and at the highest level, and related to the racing line, can increase the grip of the racing line on a course (heh, way beyond the ps2 but i can dream).

From the feedback thats being posted here there is certainly many areas the GT series can improve. and if Enthusia can pick up on enough of them while still providing a competent game elsewhere i dont see why it couldnt gain quite a following. we shall see.
 
I like the ideas of EPR being somehow other tha GT4, but having the same ingredients.
EPR will come up with realtime-weather effects and changing offroad-tracks.
Just those features will make it interesting!
 
MadduckUK
From the feedback thats being posted here there is certainly many areas the GT series can improve. and if Enthusia can pick up on enough of them while still providing a competent game elsewhere i dont see why it couldnt gain quite a following. we shall see.

Yeah like having a good Online Mode.
 
PGR2 also wasn't anywhere close to being a sim racer, either. Who knows why the track was put in that game, but GT4 didn't put it in to "copy" PGR2, they put it in because it's one of the greatest tracks on the planet. PGR2 may have been first, but I think it's GT that's "popularized" the track.
 
welshgtlover
Wrong? Sorry, what game was it in first then? As far as I was aware that was the 1st car racing game it was in.. Appologies if it was in any other car game before PGR2, I wasn't aware of that.
The 'ring was in Grand Prix Legends for the PC years ago. I don't know if it was the first, but it's by far the most accurate (until GT4 possibly).
 
The ring was popular way before GT4 showed it in, besides it had been confirmed to be in Enthusia waaaaay before KY announced it was in GT4, the fact it was in Enthusia may well have had some input into that. However you look at it GT4 was not the first, theres been a few PC racers that have had the Ring before PGR2, the PGR2 was the first console game to have it and Enthusia should be counted as the second since it was confirmed to be in that long before it was in GT4 even if GT4 has come out first.
 
PGR2 was NOT the first GAME with the Nordschleife.

Don´t you know the old PC Game "Grand Prix Legends" ??

AND you ´re all right, the Nordschleife in PGR2 was TRASH.
 
The Nordschleife in PGR2, while good fun, has had a serious dose of smoothing applied to it, so that the average human can pull a few good laps, most of the humps, bumps and nasty corners have been way smoothed out :(

Now the Nordschleife in GPL, that was MANS territory. Proper Nordschleife, 110% commitment required. Awesome game that still lives on for me. Love it! :)
 
Although I detest the fact that you had to pretty much finish the game before being able to race on PGR2 Nurburgring, I thought the track was extremely well represented.

The cars on the track were however, different story. Too fast, too much grip, moron AI.

I enjoyed GPL NBring immensely. I still have trouble completing 1 lap without wiping out. That said, watching real life Porsche complete 2 laps from cockpit view, I must say PGR2 NBring layout is much closer than GPL layout.

I 'think' GT4 NBRing will be just as good as PGR2 track in accuracy with better vehicle dynamics.

From what I have read so far on Enthusia Pro Racing, EPR will have less tuning and more focused on driving/racing/simulation. Kind of GT4 meets GPL . . . YUMMY!

From my point of view, PS2 gets both GT4 and EPR and that is very good news to me. I will get both. Who knows. If Forza is good, I might just have to get myself a XBox as well!
 
Although I detest the fact that you had to pretty much finish the game before being able to race on PGR2 Nurburgring, I thought the track was extremely well represented.

The cars on the track were however, different story. Too fast, too much grip, moron AI.

I enjoyed GPL NBring immensely. I still have trouble completing 1 lap without wiping out. That said, watching real life Porsche complete 2 laps from cockpit view, I must say PGR2 NBring layout is much closer than GPL layout.

I 'think' GT4 NBRing will be just as good as PGR2 track in accuracy with better vehicle dynamics.

From what I have read so far on Enthusia Pro Racing, EPR will have less tuning and more focused on driving/racing/simulation. Kind of GT4 meets GPL . . . YUMMY!

From my point of view, PS2 gets both GT4 and EPR and that is very good news to me. I will get both. Who knows. If Forza is good, I might just have to get myself a XBox as well!
 
What do you smoke, PGR2's version of the Ring was very unrealistic, it was fun but is wasn't accurate, GPL's version was far more realistic and GT4's seems to be the best I've seen so far in any game, but PGR2's was crap in terms of accuracy.
 
I didn't mind the Nur on PGR2, but what made me mad, is that everyone always tried to set the fastest times for it using the TVR Speed 12. That's all everypne does now!

Anyways, I have already put Enthusia on Pre-Order in full, so I guess you can tell I take my chances.
 
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