Enthusia Pro Racer ? GT4 clone?

  • Thread starter BigTimo
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GT4 has a focus on Realism, graphics and such. But what made it special was its focus on the driving experience, Trying out different cars and feeling the difference between them, tuning and such. It's a very well rounded series sofar from what I've played (GT-GT3) Its made to simulate the driving experience and be fun for the mainstream.


Enthusia is supposedly going to have a hardcore physics engine that is focused more on realism than gt4 with a little less concern for the mainstream supposedly.... THe fun is supposed to be in the realism for some i guess.
 
wolf8218
Well, all I did was state my opinion, thats not a crime. I may not agree with other's opinions, but I dont go around calling people "Enthusia Fanboys" and "Konami asskissers" until some one starts an altercation with me.

no, it's not a crime. Some of your posts were just begging for "altercations" though, so you're not all that innocent, it seems.

Let's just get along. You don't like enthusia, go right ahead. Say it's crap, and the graphics are bad, and speculate wrongly about the physics being bad. Nobody can stop you, but most people will disagree with you.

Like the ice/pole comment. Are you watching the same vids as the rest of us? I've seen all 5 trailers so far, and none of them exhibit that behaviour. The miata comparo was mighty impressive as well.
 
kinigitt
no, it's not a crime. Some of your posts were just begging for "altercations" though, so you're not all that innocent, it seems.



yeah i agree. You cant contradict the words of PD/Sony and expect to be right :)
 
I'm sorry man, but you are a classic case fanboy. You ignore that even Sony/PD said Enthusia is more realistic. Its ok to have your opinion, but ya dont have to try and scream them out to people who believe other wise due to facts and expect no arguements. Both games are gonna be fun.. i hope.
 
the graphics i see in this thread so far is not really that convincing though.... except a few rally ones that doesn't seem like in-game screen shots.... the in-game ones looks pretty bad....
can't comment on other stuff yet coz haven't really seen the actual game...
 
that mazda video wasn't too convincing for my taste....

i dun like how they seem to photoshop the Ethusia car to a real background..... makes me think that it's not how the cars will handle in the game... i'd be more satisfied if they have a game-shot compared to a real-life shot
 
woodstock827
that mazda video wasn't too convincing for my taste....

i dun like how they seem to photoshop the Ethusia car to a real background..... makes me think that it's not how the cars will handle in the game... i'd be more satisfied if they have a game-shot compared to a real-life shot

ermm... the enthusia shots were all in-game, the other shots were real-life footage. I don't understand what you mean...
 
Wolf, I'm still waiting for you answer where "We cleared that up already."

B/c as far as we know, nothing was cleared up about GT4 being far more realler than Enthusia.
 
McLaren F1GTR
Wolf, I'm still waiting for you answer where "We cleared that up already."

B/c as far as we know, nothing was cleared up about GT4 being far more realler than Enthusia.

please don't provoke him any further. some peace and quiet would be nice.
 
Hello, my first post on the GTplanet fourms, but anyway.

I guess im kinda looking forward to Ethusia, even if its a sleeper ill probally give it a try. It would be a breath of fresh air with the super-realistic physics. Graphics look average but i didnt mind Tokyo Extreme Racer zeros graphics one bit and those sucked lol. Anyone else see the dark mountain pass screens? Id probally get it to race just those mountain passes just because i love driving those. Those tracks were the only reason i kept Auto Modelesta so long.

I think the GT series has just the right balance of sim and arcade (for lack of better words) in that the cars are still fun to drive and all feel different and unique according to the real ones, but yet they wernt to easy to drive. (Try the Nismo R32 S-Tune with the turbo upgrade ~800hp wow that things pretty squirrley) ANd thats what i think is great about GT. And ethusia seems like its more hardcore so that will be fun. After all Konami did make the MGS series.
 
Gek54
As much as I love GT4 I am willing to bet based one what I have played and seen that Entusia and Forza will have better physics than GT4. I still cant stand the ugly 30fps in Forza :yuck:

well the human eye can only see 30fps so that shouldnt matter.
Gt4 has years of previous games and experience us gamers can trust. i think the overall game will be much greater and remembered then forza or entusia.
Long live GT4 💡
 
the mazda was all in-game???
so there were those cones setup in the game and then they place it exactly the same in real life with the exact backgrounds?
my bad then.... in that case the graphics are pretty nice...
 
woodstock827
the mazda was all in-game???
so there were those cones setup in the game and then they place it exactly the same in real life with the exact backgrounds?
my bad then.... in that case the graphics are pretty nice...

yep.

I don't get how people say the game has bad graphics. I mean, GT4 is undoubtedly prettier, but this is no slouch either. Especially considering it does things GT4 doesn't, on the same hardware (weather effects, fully 3d wheels, tire marks, dynamic lighting, the cars get dirty with use).

IMO, the car models seem more detailed as well. Check out the pics of the Renault 5 turbo from both games for reference. All the little creases, indentations and convex surfaces are 3d instead of flat textures like in GT4, and they don't seem to have as many rough-looking edges.

the textures are obviously a lot less sharp, and the lighting isn't as surreal and gorgeous, but it's still eye-candy, especially the way the cars move. Check out the skyline GTR going through an S-curve on the nurburgring, or a Mclaren SLR careening through a high-speed sweeper and you'll know what I mean! :sly:
 
i agree, the graphics are nice, Not Super amazing, but pretty damn good. :) i also like the realistic looking bodyroll.
 
Graphicswise, it can hang with GT4 for what I've seen. It's not EXACTLY GT4, but I see great things out of EPR. And from the last question I put up for discussion, I'd mark this game down as a potential sleeper. The way I see it, it has a lot going for it. We have a phrase that describes this game when in comparison with GT4, and that is: "outside looking in." I don't complain over something that GT4 isn't going to have. So skidmarks and all that, good for EPR. If the racing is better in EPR than in GT4, that's all that will matter. I'm not looking for alternatives. I'll sit out the wait for GT4 in March. I'll probably be watching the race to the NCAA Final Four, maybe doing some school work, fantasizing GT4 on my TV screen, and all that. GT4's been bashed on way too many times, some of which for nit-picking purposes. You can't have it all. It's the truth. You can try, but there will be no perfect racing game to put all others to shame. I don't know about EPR. Haven't heard of any demo released, so how do I know? I haven't played ANYTHING from GT4, counting Prologue. I've played a demo of Forza Motorsport. But I haven't any idea about EPR.

If you ask me, EPR will probably be a fun game in Konami's first venture into GT-style gaming. That basically means buy a car out of many, mod it any way you like, race, win. Konami has made racing games before, but I don't know what EPR will bring to the table against not only GT4, but also Forza.
 
shempowers
well the human eye can only see 30fps so that shouldnt matter.
Gt4 has years of previous games and experience us gamers can trust. i think the overall game will be much greater and remembered then forza or entusia.
Long live GT4 💡

Maybe only YOUR human eye but my brain can perceive above 60 and I know I am not the only one. Show me some facts on your 30fps theory, im curious.

Same thing could have been said about the NFS or Ridge Racer series. Does that make them better than the GT games?
 
Gek, let me provide some not-really-expertly analysis on your post.

Racing games have to be fast, but they also have to be fun. I know for sure because I have Ridge Racer at home. Ridge Racer classic was 30 frames per second. Most racing games weren't really past 30 FPS. Gran Turismo 1. World Tour Driving 1996 (bit of a disappointing game). Namco, however, did manage to experiment with taking the old Ridge Racer and try to get 60 FPS out of it. With it, a lot had to be sacrificed. Instead of 14 to a track, it was just two. The nice day-to-night-to-day and night-to-day-to-night transistions were ditched as well. I think the pretty girl (because there were no others around this time) that holds the board for whatever race it is, as well as a plane taking off, were also ditched. Regardless, the game was still fun. And how could you get this game? If you buy Ridge Racer Type 4, you should have the Ridge Racer Turbo disc that comes with it. You should check it out.

First of all, "better see at 30 FPS?" I've played Daytona USA, Super GT, and even Ferrari F355 Challenge (all Sega arcade games, by the way), and I could perceive the fast FPS rates very well, so don't tell me that slower racing games are better to play. Games have to be fast, however, fun at that. When I used to go go-karting, everything was in fast motion. So why should racing games be slower? Play more racing games, study as much of them as you can, then come back here then tell me if games are really supposed to be slow.

And for the record, Forza was more than 30 FPS, but less than 60 FPS. You know, more of an in-between. I'm still kicking myself for driving the wonderful Ferrari 333SP like a jackass in the Forza demo.
 
Then again, I think Colin McRae Rally 1 had a nice frame rate from what I played. So I kind of take some of that back.
 
kinigitt
enthusia official website (the videos are available here, as well as interviews, screens and info):

http://konamistudio.co.jp/enthusia/eng/top/index.html

useful viewing if anyone is curious about the game.

Thank you for this great link. I'm rooting for this game after checking out the videos from this website. On top of the Miata comparison video, there is an Mazda Engineer(Mr. Ito) interview video. He talked about Enthusia RX-7/real life RX-7 comparison to about the company he works for. What a treat!
 
Yeah you should be able to easily differentiate between 30 fps upwards to 60fps & many people can see the difference up to around 80fps (Myself included although the difference between 60 & 80 is small).

If 'realistic' blur happened in games between frames (oooh lots of processing for that one!) & depth of field (? think thats whats it called, I can't be arsed looking it up) then 30 fps might be sufficient. But until then I'll be happy with 60fps onwards thankyou.

By the way I've seen a vid of PGR2 @ 60fps & blimey it would have been alot better.
 
I guess there is no point in arguing like if PD and Konami were enemies, or in treating the guys that are planning to buy EPR like if they were some sort of GT traitors. We are all just gamers, and any racing game with quality deserves to be praised, and bought.

In fact, even if EPR is nothing more than a GT4 clone (like the title of this thread asks) with a few more cars and different tracks I would buy it anyway (like I bought GTC, a GT3 "clone" with new cars, one different track and just the Arcade mode).

The advantage GT4 has over EPR is huge. We know - even before we buy it - that GT4 is a very good game, and we know very litle of EPR. I don't mind if graphics are worse, or if it has less cars. What I really want to know is if it is a game I will spend many nights and weekends playing, because the races and the tracks are fun and challenging.

And, from what I've seen and read so far, the game is worth the benefit of doubt, if not more.

PS - I've searched, and searched, but I didn't find anywhere this litle info: How many AI cars in EPR races? Just five, like in GT4? If anyone has seen the answer to this, please tell it in this thread (or post the link to the info).
 
Hun200kmh
I guess there is no point in arguing like if PD and Konami were enemies, or in treating the guys that are planning to buy EPR like if they were some sort of GT traitors. We are all just gamers, and any racing game with quality deserves to be praised, and bought.

In fact, even if EPR is nothing more than a GT4 clone (like the title of this thread asks) with a few more cars and different tracks I would buy it anyway (like I bought GTC, a GT3 "clone" with new cars, one different track and just the Arcade mode).

The advantage GT4 has over EPR is huge. We know - even before we buy it - that GT4 is a very good game, and we know very litle of EPR. I don't mind if graphics are worse, or if it has less cars. What I really want to know is if it is a game I will spend many nights and weekends playing, because the races and the tracks are fun and challenging.

And, from what I've seen and read so far, the game is worth the benefit of doubt, if not more.

PS - I've searched, and searched, but I didn't find anywhere this litle info: How many AI cars in EPR races? Just five, like in GT4? If anyone has seen the answer to this, please tell it in this thread (or post the link to the info).


i think it's just 5.

there is no customization, but there is tuning (adjusting suspension, etc.)

it will most likely not include online play.

there is no form of visual damage.

Still, I can't help being excited about this game. The driving just looks so right.

This game seems pretty bare-bones, but all the features in the world are useless if the basic driving/racing gameplay isn't fun and/or realistic. I don't need 700 cars, I can get by on as few as 20 if the racing is engaging.
 
kinigitt
i think it's just 5.

there is no customization, but there is tuning (adjusting suspension, etc.)

it will most likely not include online play.

there is no form of visual damage.

Still, I can't help being excited about this game. The driving just looks so right.

This game seems pretty bare-bones, but all the features in the world are useless if the basic driving/racing gameplay isn't fun and/or realistic. I don't need 700 cars, I can get by on as few as 20 if the racing is engaging.

Lets hope that the driving experience surpasess GT4, i recently bought GT4 (bout 3 days ago). and the "simulation mode" seems more "arcade" than the "arcade mode" with aids off... this is a huge turn off for me, i'm using a DFP, and it seems as if i'm playing with a DS2... the car feels like it's turning by itself... well, it doesn't FEEL that way, it IS that way, i've tried to find the option to turn this off on simulation mode to no avail, there doesn't seem to actually be such an option.
Arcade mode with aids off seems just fine though, and i really enojoy it.
If anyone knows how to turn off all aids in simulation mode let me know...
KY keeps saying that he included B-Spec for people that would find the simulation too hard...
i'm still waiting for the hard part.. the AI (even on a lesser car) always gets left behind after a few corners, (all 5 cars) and to make matters worse the car feels as if it's turning by itself... this is a huge turn off for me, i think PD should've left ALL aids off, and let people who would find it too challenging turn aids till his heart content.

if Enthusia gets the driving experience right.. it will have inmense replay value, this is what makes a sim fun, i can't see why nobody is including multiplayer.. at least GT4 has LAN, enthusia apparently won't even have that, and that hurts replay value a lot... the point of having a challenging car isn't just dominating it, but actually dominating other people while you're at it.
i hope that the race cars in enthusia are as challenging as they should be.. in GT4 the steering is extremley forgiving in race cars.. in real life they are as challenging as hell.
Again, this concerns mainly the "simulation mode". arcade mode with N2 tyres and all aids off seems just fine though.
 
SaintKamus
Lets hope that the driving experience surpasess GT4, i recently bought GT4 (bout 3 days ago). and the "simulation mode" seems more "arcade" than the "arcade mode" with aids off... this is a huge turn off for me, i'm using a DFP, and it seems as if i'm playing with a DS2... the car feels like it's turning by itself... well, it doesn't FEEL that way, it IS that way, i've tried to find the option to turn this off on simulation mode to no avail, there doesn't seem to actually be such an option.
Arcade mode with aids off seems just fine though, and i really enojoy it.
If anyone knows how to turn off all aids in simulation mode let me know...
KY keeps saying that he included B-Spec for people that would find the simulation too hard...
i'm still waiting for the hard part.. the AI (even on a lesser car) always gets left behind after a few corners, (all 5 cars) and to make matters worse the car feels as if it's turning by itself... this is a huge turn off for me, i think PD should've left ALL aids off, and let people who would find it too challenging turn aids till his heart content.

if Enthusia gets the driving experience right.. it will have inmense replay value, this is what makes a sim fun, i can't see why nobody is including multiplayer.. at least GT4 has LAN, enthusia apparently won't even have that, and that hurts replay value a lot... the point of having a challenging car isn't just dominating it, but actually dominating other people while you're at it.
i hope that the race cars in enthusia are as challenging as they should be.. in GT4 the steering is extremley forgiving in race cars.. in real life they are as challenging as hell.
Again, this concerns mainly the "simulation mode". arcade mode with N2 tyres and all aids off seems just fine though.


Odd that they would do that... Did you thoroughly check into the options menu?
 
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