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- haitch40
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No. The next game will be though and will be released around March.So is f12014 coming on ps4? Think I might have to wait till f12015 if it isn't.
No. The next game will be though and will be released around March.So is f12014 coming on ps4? Think I might have to wait till f12015 if it isn't.
You misunderstood, people "did" care about the sound to begin with yes and that was the example I was using. Me, the sound doesn't bother me either because like you said, we are seeing some of the best wheel to wheel racing we have seen in a long time and it goes on all the way to the end of the field. Plus the cars move around alot more and we can see the drivers really fighting the cars now which is awesome. I meant that the teams wouldn't worry about wasting time to sort the sound out due to minimal testing like I said. But the sound could quite possibly sound different next season as they have had time to have a bit of a look. But that's all I meant by that.There was some disappointment among viewers after the first few races, but most people no longer care about the sound. It's the quality of the racing that people care about. You are quite literally the *only* person I know of who still objects to the sound, so I think it's a gross misrepresentation to claim that viewers still care about the sound.
I'm afraid I agree with Mildashers, its not quite there just yet:
In comparison to this qualifying video (which is in the wet as well), the distinct whizzing is too loud both on throttle and off when it should be only ever that loud under braking. The main sound itself onboard is off and the pops of the downshifts should be heard when it passes by, not onboard. It also lacks that classic judder you only hear in an F1 car (which you can hear in the qualifying video above) and obviously the volume of the engine note is abit exaggerated on the outside when it passes by as well, we all know the complaints about the engines being too quiet. Seems like they tried to mimic the resonance made from the V6 artificially but in doing so, they made abit too loud.
Currently drivers are not allowed to rev past 11k rpm, perhaps codies is louder because it lets you go to the full 15?
This is when they revved higher for testing
Just read the FAQ page about F1 2014; ditching the classic content is a big mistake IMO.
The turbo engines are a nice new feature, but seeing apart from that you only have a couple of new tracks and the cars are shlong nosed and sound worse, there really is no incentive for me at least to buy this game.
I greatly enjoyed the classic content of '13, and actually never started a 2013 season ingame because of it, as i was doing classic races or classic TT's all the time. Dumb move not to expand on this by codies...
http://blog.codemasters.com/f1/08/f1-2014-and-beyond-your-questions-answered/
They should include all the cars from older F1 generations. Like include last year's, and the year before that, and the year before that, etc. and make a big F1 bundle game.
I'd love F1 game with career mode that has different cars for different seasons.They should include all the cars from older F1 generations. Like include last year's, and the year before that, and the year before that, etc. and make a big F1 bundle game.
You leave out my main motivation only to ask me what i expect? For once they actually went ahead and implemented classic F1 racing only to dump it because the new turbo/ shlong nosed formula represents a big enough change to warrant another sale? No, not enough incentive for me to go ahead and buy it and i'm sure many others feel the same.Aside from losing the classics, I am not entirely sure what you were expecting from the rest of it. It is a game representing the 2014 season so that is what it has.
F1 2014: The first F1 game to be rated "M" (or PEGI 18 for many others)
Where did you see that?
Did you read that whole blog post?Just read the FAQ page about F1 2014; ditching the classic content is a big mistake IMO.
The turbo engines are a nice new feature, but seeing apart from that you only have a couple of new tracks and the cars are shlong nosed and sound worse, there really is no incentive for me at least to buy this game.
I greatly enjoyed the classic content of '13, and actually never started a 2013 season ingame because of it, as i was doing classic races or classic TT's all the time. Dumb move not to expand on this by codies...
http://blog.codemasters.com/f1/08/f1-2014-and-beyond-your-questions-answered/
Through engineering and innovation. It might be a heavy penalty now, but after twelve races, only one driver - Kvyat - has taken an ICE penalty. Some of the other Renault drivers are in danger of getting one or two before the season's end, but I expect the number of these penalties will decrease in future seasons. And there's a massive incentive to make durable engines - if you take a penalty that relegates you past 22nd position, you make up the differenceThe reason behind only shifting at that rpm is because of the stupid engine limit. How you supposed to make 5 engines last the whole season?
Most casual gamers just want to pick the game up and play it. They don't want to sit through four hours of free practice before they can race. And you shouldn't force people to navigate menu after menu just to skip those sessions and get to the grid. Codemasters get around it by giving the player a decent set-up for the circuit, allowing experienced gamers to fine-tune it and casual players to learn the circuit, confident that they can drive. On the sport itself, all that time in free practice is spent working on fuel loads, comparative study of tyres and set-up, all of which is done from scratch. It's a layer of complexity that isn't necessary for the game.I am surprised how they keep getting away with ditching FP1 and FP2 licence wise.
That wasn't what I said. I said I am surprised FOM allow them to ditch it.Most casual gamers just want to pick the game up and play it. They don't want to sit through four hours of free practice before they can race. And you shouldn't force people to navigate menu after menu just to skip those sessions and get to the grid. Codemasters get around it by giving the player a decent set-up for the circuit, allowing experienced gamers to fine-tune it and casual players to learn the circuit, confident that they can drive. On the sport itself, all that time in free practice is spent working on fuel loads, comparative study of tyres and set-up, all of which is done from scratch. It's a layer of complexity that isn't necessary for the game.
Well maybe there is an incentive to own the next gen version as racing games are scarce on those platforms, and sure it takes some coding but i doubt many people will get excited about a season update and run to the stores come release day, especially after we had the classics included last year which made most feel very warm inside.Did you read that whole blog post?
On the one hand, they're in the process of making the games for the PS4 and XB1, which means, they need to completely re-acquaint themselves with the hardware. Look at the ASSASSIN'S CREED series for comparision - Ubisoft have had a yearly release schedule for some time now, but such were the challenges of creating the upcoming UNITY for the PS4 and XB1 that the game has spent four years in development. And Codemasters are a small studio - they don't have the resources that Ubisoft do.
Secondly, they need to concentrate on making the 2014 (and beyond) content. The engine regulations and penalty system in particular have had a total overhaul. That content needs to be included before any classic content can be considered.
You're missing my pointYou're missing the point - they're literally rebuilding the entire game from scratch. They're not taking F1 2014 assets and applying them across platforms with minor updates for the new season. The 2015 game isn't even going to be called "F1 2015".
You're missing my point
Can't be bothered without the classic content.
Guess I must have been an exception playing classics 99% of the timeI would not expect it back for a while. And frankly that is good, I would rather they nailed the bit of the game hat 99% of people will spend 99% of their time in. I.e career mode, championship mode etc before wasting time and resources on what is essentially a gimmick.