- 33,155
- Hammerhead Garage
Yay, I finally got one of my settlements to 90 happiness! Up next, 100 and the "Benevolent Leader" achievement.
I waa just commenting because the Battle of Bunker Hill seems like a fairly important moment story-wise since it's the first time that the Institute and the Railroad have an open conflict.
Oh, I'm on my second play-through, so I already know what happens. I like to tip the Brotherhood off, then attack everyone to within an inch of their lives so that when they finish each other off, I get the experience points. And I get plenty of ammunition as well.The Battle of Bunker Hill isn't really that critical, depending how you play it, I sort of dodged it with a strategically placed live grenade in a key figures pocket, then lying about what happened
I waa just commenting because the Battle of Bunker Hill seems like a fairly important moment story-wise since it's the first time that the Institute and the Railroad have an open conflict.
To me, the Brotherhood are fascists. They have the power to restore order to the Commonwealth, but demand that it happens on their terms and force everyone to obey them. Which makes it strange that there are so many references to Arthurian legend in their presentation.I must admit I enjoyed taking out the Brotherhood far too much, they were doomed from the moment the first one I met said the words "If you ain't Brotherhood, you ain't nothin'"
If you do "Rockets' Red Glare", you can also get unique gear from Quinlan, Cade and Teague. The only way to get all of it is to kill everyone during "Rockets' Red Glare", but leave before planting the charges and start the Institute quest to destroy Liberty Prime.I now have Maxon's coat and weapon proudly displayed with my Paladin's armour alongside a rude message in yellow neon at my base, and Piper wears Captain Kells' hat