I would really hope the next Xbox uses standard USB tech/drivers![]()
I would too but highly unlikely.
Oh for sure but thats to be expected, the CSW though still doesn't have Xbox compatibility and no matter what there are more racers on console than on PC. And the next Xbox is only going to widen the gap.
Just read a tweet by the cm physics programmer... He said the csp v2 are a big step up.
RT @TheLeeMather Just grabbed a set of Fanatec Clubsport pedals V2. Oh my, and I thought the originals were good.
Sounds positive
If "cm" stands for what I think "cm" might stand for, now there's an eminent authority if there ever was one.
Btw "Well, we closed 11 out without a physics programmer, which is a bit of a problem on a racing game!" is from another "cm" interview here:
http://www.videogamer.com/xbox360/f1_2012/news/interview_with_f1_2012s_steve_hood_part_1.html
Just read a tweet by the cm physics programmer... He said the csp v2 are a big step up.
RT @TheLeeMather Just grabbed a set of Fanatec Clubsport pedals V2. Oh my, and I thought the originals were good.
Sounds positive
Not as a physics programmer.Experienced Games Designer - Codemasters F1 Series
I'm still not convinced that the largest group of hard-core sim racers who would and do pay this kind of money for a wheel are primarily Xbox console racers where they would choose the CSR-E over the CSW at current prices when both are available together. On top of that GT5 has outsold Forza 3 and Forza 4 but several times. So a PS3 racer is more likely to choose the CSW anyway.
Right, but Fanatec isn't marketing their $540 CSR-Elite to "casual racers".
What targeted marketing does Fanatec do for the CSW?
I have seen Fanatec's forum postings/threads on both console and PC sim-related forums, and Fanatec's product promotional videos on youtube.
Where is the targeted marketing occurring?
...the CSW is absolutely being targeted towards hardcore PC racers.
Well I guess the CSR E is doomed to failure. LOL
Seriously it isn't difficult. The CSR E is for people that race all three. Like me.
I don't think the choice will be that cut and dry for others when both wheels are readily available.
Forza 4 has had a steep drop off from Forza 3 and even Forza 2. Biggest hit is here in the US for Forza 4. I for one have console fatigue and Forza 4 only seemed like a slight upgrade from Forza 3 to me. I haven't bought any new games at all for the consoles lately let alone racing games. They need to a console cycle soon to get the pot boiling again.
Oh and want some proof this wheel is being pushed harder to PC users?
GTPlanet community has 200,000+ members and got one community tester (Mayaman)
iRacing community has 30,000 members and got three community testers selected.
superbike81LeMansFanatic: that's a great story, I just have one comment.
Do not limit yourself to iRacing. rFactor has one of the best LeMans leagues out there, and unlike iRacing it actually includes all the different classes along with multiple makes and models. PC racing is a step (or two) above console racing so don't limit yourself to one game. I'm sure they will be porting the LMS mods to rFactor2 as well. Also we've got GTR3, Assetto Corsa, as well as a couple other games on the horizon. iRacing is excellent, I love it, but it's not your only option.
Good point, I am going to get a good look at all these, I am especially curious about Assetto Corsa for sure. Not sure about what physics engine they are using but any game that pairs DirectX 11 graphics with laser track mapping = YES!!
Edit: As long as they include ALMS/LMS series cars (Or I wouldnt be LeMansfantic)