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- Eric_J2358
Hmm, I've been doing a whole bunch of linearity testing and etc. with David Tucker's program Wheelcheck today. I know in the past people posted that cutting the FF setting on Fanatec wheels clipped the upper ranges of FFB signals, but I'm not seeing any evidence of that in my testing. As far as I can see, the FF setting just cuts the strength across the whole range pretty evenly. Maybe they changed this from firmware to firmware? Not sure, I never tested any of the older ones very in-depth. Here're some examples:
The linearity is pretty good for the most part, (slight hole at the bottom end, but those forces are so light you'd probably never feel them anyway in a console game - most good PC sims allow you to set your minimum force, so this can be almost completely eliminated, and it looks like the FF setting will do just fine to limit the Pulse width a bit and drop the current.
P.S. the important thing to take away from the graphs is that the lines are near straight, or linear, and that the power drops gradually and evenly across the graphs with the reduced FF settings.
The linearity is pretty good for the most part, (slight hole at the bottom end, but those forces are so light you'd probably never feel them anyway in a console game - most good PC sims allow you to set your minimum force, so this can be almost completely eliminated, and it looks like the FF setting will do just fine to limit the Pulse width a bit and drop the current.
P.S. the important thing to take away from the graphs is that the lines are near straight, or linear, and that the power drops gradually and evenly across the graphs with the reduced FF settings.