The lotus is fine. I race it a lot online. No changes in times. Over 12k miles on one and nearly 8k on the other. I have like 48k miles into gt6...nearly half of that with the lotus. It is fine. Feedback isn't quite right, but it is good enough to.drive the same. Trust me. What wheel lock setting are you using and which wheel?
Feedback issues are greatly diverse depending on brand of wheel.
This thread is getting silly.
Feedback issues are greatly diverse depending on brand of wheel.
As a whole, I wonder if the update was successful because it met the approval of the majority, or unsuccessful because it didn't meet the approval of the majority.
WE WANT MORE RESISTANCE IN THE WHEEL PD & A SLIDER THAT GOES UP TO 20!
LMAO
18 pages of mad G25/G27 users: OF COURSE THE UPDATE IS NOT SUCCESSFUL
....and then you call this thread silly
back to the topic:
1000+ likes
@Morphisor , @skazz and others :
Clarification about Lotus and Formula GT with T500RS.
Basic I put FFT = 2, 3 or 4 and FFS = 1.
I tested with FFT = 4 and FFS = 4, it's perfect for me.
I finally asked if putting FFS = 4, the sensations are better for others cars ?
I'll try that tonight
Anyway, I am very satisfied with this update
PD implements the slider and meanwhile in a new thread emerges.
NEW UPDATE 1:13 KILLED MY WHEEL: damn you PD
Very happy with the new update... great improvement on my G27.
But I do go to the gym to do some workout... dont need GT6 for that
https://www.gtplanet.net/forum/threads/ffb-1-12-update.317019/page-7#post-10080945Some people are so used to hearing distorted sound (cliping) that when they listen to clear sound they dont like it.
Same with FFB... some of you were so used to the strong numb clipping FFB that GT6 provided that when they finally decided to stop the FFB cliping most didnt like it.
Im not saying that the FFB is crystal clear now but its much more informative and much better.
The logitech wheels simply cant provide more information with that kind of strengh... they lack torque.
My sugestion is for those that are insatisfied to get a wheel with more torque like the T500RS before all their complaining makes PD numb the FFB info on the logitech wheels again.
Guess what, if you have huge negative toe on front it feel exactly that on real car too^ didn't have much issues drifting before this update. now it feels abit... dead, esp. on the center.
https://www.gtplanet.net/forum/threads/ffb-1-12-update.317019/page-7#post-10080951Im pretty sure he doesnt use a standard logitech wheel and what racing car doesnt use power steering? didnt catch that very well - Im at work and cant turn up the sound.
And a guy full of blisters from playing a game is hardly my reference
How I'm understanding this sensitivity of FFB as how small changes on FFB are sent to wheel, and using 1 makes your wheel deaf, and 10 just opposite, and sending all ffb information what game gives to wheel.On my T500 that slider is called "FFB Sensitivity". I put it on minimum, and I just get the real forces. Works great.
Wow.
Eric Cartman style right here
^
good for you
glad to hear you can drive with your imagination instead of what you feel.
G25 feels better, more responsive and seems to allow a more precise driving
BUT it still lacks a lot of force, feel too light...and i'm on 10/10
fix this and i'll post in the epic praise thread maybe
G25 might be more precise but it lacks so much force it's not good
i'm on 10/10 and it feels too light...
PD, fix this please!! hurry!
I think we're feeling different things with different wheels.How I'm understanding this sensitivity of FFB as how small changes on FFB are sent to wheel, and using 1 makes your wheel deaf, and 10 just opposite, and sending all ffb information what game gives to wheel.
Some people are so used to hearing distorted sound (cliping) that when they listen to clear sound they dont like it.
Same with FFB... some of you were so used to the strong numb clipping FFB that GT6 provided that when they finally decided to stop the FFB cliping most didnt like it.
Im not saying that the FFB is crystal clear now but its much more informative and much better.
The logitech wheels simply cant provide more information with that kind of strengh... they lack torque.
My sugestion is for those that are insatisfied to get a wheel with more torque like the T500RS before all their complaining makes PD numb the FFB info on the logitech wheels again.
LMAO
18 pages of mad G25/G27 users: OF COURSE THE UPDATE IS NOT SUCCESSFUL
....and then you call this thread silly
This is very curious to me. I can't think of a reason why the 97 and FGT would have so little weight to the wheel. I would have thought the added downforce and grip would have made the wheel heavier, not lighter. In PC games, wheel weight generally goes up and down with overall grip. Driving a Lotus 49, 60's F1 car on bias ply tires, you get a light feeling in the wheel to mimic the lower grip of the tires. Drive a modern Z4 GT3 and you get a heavier feeling to the wheel given the same settings. It's very curious and definitely sounds like something is mixed up or backwards and they haven't quite got it figured out yet.The thing is some cars feel great with the new update, even with a Logitech. I can feel the detail AND still have strong resistance. Cars like the RB Junior and GT86 are perfect. On the other hand you have the Lotus 97T and FGT that have good detail but NO resistance. I don't understand why they can do it with some cars and not others, because the wheel certainly can do it (though not as good as T500 understandably).
Worst case scenario, they could give us the option to use the old FFB model. TM users can use the new model, but us Logitech users are not left in the cold. The PS4 may not support Logitechs (and I've come to terms with that), but this is PS3 and they have no right to nerf our wheels just so people will be tempted to buy another wheel.
Not everyone, including me, is looking for a heavy wheel. I ran at 3-5 before the update and that was enough for me. IMO one of GT's biggest weaknesses was the dead feeling in the FFB. You could drive over many curbs and obstacles with abandon and feel nothing with the wheel, whereas in other games on console you can feel something as small as a cobblestone road through the wheel. What I want is detail in the FFB to know what is going on with the car. Where am I losing grip, am I understeering, am I riding the curb, is it upsetting the car etc. Before the update all you did was add more resistance to the wheel by moving the slider, not more feedback from the game. They obviously haven't perfected the balance quite yet, but it's definitely a step in the right direction.I, a G27 user, am not happy with the new FFB settings. Many Logitech users agree.
Other wheel users praise the new settings.
What's silly to me is the extreme difference in opinions. An objectionable party reading the entire thread wouldn't know whether the majority is happy or not. Some love, some hate. I don't see any consistency.
I guess I was wrong to call a thread silly , everyone is entitled to state their opinion. I'm being short-sighted because I would like the FFB changed.
This is very curious to me. I can't think of a reason why the 97 and FGT would have so little weight to the wheel. I would have thought the added downforce and grip would have made the wheel heavier, not lighter. In PC games, wheel weight generally goes up and down with overall grip. Driving a Lotus 49, 60's F1 car on bias ply tires, you get a light feeling in the wheel to mimic the lower grip of the tires. Drive a modern Z4 GT3 and you get a heavier feeling to the wheel given the same settings. It's very curious and definitely sounds like something is mixed up or backwards and they haven't quite got it figured out yet.