It would be nice, if only because XII was let down by its story. It hit upon some interesting ideas, but it never really handled them that well (which is a bit of a hallmark of recent entries; IX and X had the most cohesive storytelling, whereas VIII, XII and the XIII series all fell short at times). Too much of the game hinged on the intricacies of political manoeuvrings but it was never particularly engaging, probably because the game's second act - going to Mt. Bur-Omisace and the Stilshrine of Miriam - was just a re-tread of the first act. You could have gone to the Valley of Kings, then on to Arcadia, and still understood the story perfectly.Basically XII-2, sounds like.
They said the same about FFX Remaster, that they would love to make X-3, it's simple marketing, going back to XII-2 doesn't make much sense, they would do better to invest in a sequel to VII or XV.According to an article on Gamespot, Square Enix is considering doing another game with the Gambit system set in Ivalice... Depending upon how well The Zodiac Age is received.
Basically XII-2, sounds like.
Agreed. The linear gameplay was a big turn off for me, and I never looked back from XIII.The problem with the XIII trilogy wasn't the fact it was serialized, the problem there was WHAT was being serialized.
"People didn't really like XIII, to put it mildly... so you know what would be a GREAT idea? XIII-2! We'll make them like it by force! ...Hrm, that didn't exactly do the trick? Well then how 'bout Lightning Returns! That oughta do it!"
Now, XII wasn't loved by some people and it wasn't necessarily the most successful FF ever... but it was leagues better than XIII and its lack of success could be attributed to several outside factors such as it being released towards the end of the PS2's lifecycle when everyone was preparing for the next generation, not to mention non-diehard fans (and even some diehards) losing interest in the series after unappealing entries like X-2 and XI, poor advertising, etc.
I mean, as a relatively big RPG fan (both JRPGs and western), I wasn't even made aware that XII was a thing until a friend saw me playing KOTOR and commented that it looked similar gameplay-wise to XII.
I think the issue was more the cohesion than anything else. XIII, XIII-2 and Lightning Returns had the potential to tell an interesting, engaging story when told as a single work."People didn't really like XIII, to put it mildly... so you know what would be a GREAT idea? XIII-2! We'll make them like it by force! ...Hrm, that didn't exactly do the trick? Well then how 'bout Lightning Returns! That oughta do it!"