Final Quick Match Races 2-7-18

Nice run @whySOSerious. I don't doubt it's possible, I've never seen an event where the GSXR wouldn't be faster. Just saying I'm trying to avoid it for now.

I've beaten dozens and dozens of them, set up poorly or driven poorly of course.


Once we race and you beat me by 1.5 - 2 seconds I'll build one. :D
 
Let me show you what is going on.



Essentially, he wants to get in front, knowing how, once leading, it will be difficult to overtake. The reality is a little different if you can keep your car on the track, follow close and pass him on the top of the hill. It is funny how, once in front, because he knows how bumpy Nurburgring is, he cuts again, allowing me to drive right thru his shadow.

You are correct. PD needs to cover the loops, because if you are not close enough, these cheaters will take advantage and ruin the whole fun.

You are saying something about the corkscrew. Nobody did that while I was racing, but if they do that as well, the event doesn't make sense anymore. It will be a Benny Hill Nurburgring GT3 Quick Match online event. Hahahaha!



I've seen you my friend. Thank you for your patience and commitment to find the fastest car and win with it. Remember that black Elise... Good choice by the way, but a little too difficult to manage the turns with, in my opinion. See you around!

Holy cow, I never saw anyone attempt that second shortcut haha, I wonder if that was half accident? Toolbag.

I remember trial mountain 500pp, close battles were always a tricky game coming down that hill to the finish. Is the guy dirty? Will he cut? Gotta be ready to go if he goes, whether in front or behind. Tainted!
 
The most annoying thing about the kisslowsky guy is that I know he can drive. I've seen him consistently put in great clean times, and as a rule, he's been reasonably courteous with overtaking. With a skill like theirs, they're cheating themselves as well as everyone else in race but I think a lot of the short cutters are lazy. Taking the easy route (habit) instead of running the full track like you're supposed to.

I only got my first race there tonight, hung back to get used to the car and watched the 4 cars in front of me do the same shortcut. I left at the end without looking back.

Went back in the Mazda event to see if I could find the tenth I needed to drop into the 35s. Been trying for a week... 26.1, 22.8, 22.9 and 23.07 lap times and jumped to 34.924. Missed the 35s altogether...and missed a few apexes too so still some 10ths to chase.

I've noticed from turn 2 that if you put your inside wheel on the paint, you can go round flat out without having to go wide into that corner first. Rolling on the paint and using the deepest part of the camber really seems to help going up the hill as well. Less speed dropped through steering.

The slight right before the last corner can be taken flat out but only if you weight shift a couple of mph off your speed and hook the inside curb. I got to 117mph braking into the last hairpin...and ran a car width wide. It's asking a lot of the front grip slowing down from that speed for that corner so you might need to pump your brakes.:lol:
 
GSX-R does under 1.10 per lap. I got 1.09.7xx and there is room for 1.09.5xx. I'll post a video with a 3.36.515 for the 3 laps! Miura is inferior to the GSX-R, and believe me, I wanted to be faster but is not!

My best time with the Miura is 1:10.1xx
Reading your post, had to try the GSX-R seriously.
In a race with Miura and GSX-R,
first lap 1:18 - Ordinary
Second lap : 1:10.5 - Not bad
Final lap : 1:09.291 - my jaw drop to the floor!

My hat to you sir, for this track and PP, this is the car to beat!

As I said before, in some room SRF is force ON and in other it's OFF.
When I enter a room and SRF is ON, I leave it!
 
The most annoying thing about the kisslowsky guy is that I know he can drive.

I know what you mean. He was reasonably fast but ended up on the grass down the hill at Kallenhard and disconnected from the event. In the past I met dedenonnenbourg, and this guy it will cut, bump into you, hit everybody in his way, only to get to the finish line. Almost a year ago, I remember a Quick Match event at Spa with the GT3 cars, he was so annoyed he was not able to catch the leader, chose to cut the final chicane despite the fact that he definitely can race interestingly fast. Sometimes, like now at Nurburgring, only to maintain the car on the track is difficult enough, and they definitely can master that.

In a race with Miura and GSX-R,
first lap 1:18 - Ordinary
Second lap : 1:10.5 - Not bad
Final lap : 1:09.291 - my jaw drop to the floor!

I know, with the right internet connection and the spot on lap, a GSX-R can run into 1.08.xxx's which is untouchable by any other car at the same PP level in GT6 on the same track.
Keep up the good work my friend!
 
That's the gearing I'm using along with 97kg at 50. A second of wheel spin needs dialling out but it grabs traction better than most. You definitely get some momentum going before anyone else.

I've been testing with the extra downforce and managed to get into the 22s with it but it's a lot harder to do. 450-500 is a lot easier for getting them as the car rotates (sliding) better but you get a solid fast race pace with the extra downforce.

Lengthening the final gear to 4250 takes off the margin I leave aside for drafting and ups the acceleration. I've seen you're fast so I'd change it and lead from the front.👍
Im trying to get you gearing you posted
After I set 5500 initial I can't get max speed to go to 112 lowest is 180
 
Great races with @coryclifford in the Quick Match for 464pp Mazda Roadster Touring Car around Cape Ring South. He had the edge most races...all races really. But sometimes he would spin out and I could get a cheap win.

We let each other by a few times to try learning from each other. He gets amazing drive out of the corners. Maybe that's because I'm a DS3 noob using TCS:1 still.

Anyway, the tune I'm currently enjoying is based on Praiano's Mazda Roadster but lowered 30mm, spring rate difference reduced, random changes to compression dampers and noob-friendly LSD settings. Also reduce brake force for the Sports Hard tyres and DS3 user-friendliness but you still have to blend off them during turn in.

464pp Mazda Roadster Touring Car
Stats
464pp
230bhp
888kg
28kg/m
Normal chassis rigidity

Suspension
Inspired by TRL_erazer guide.
110 60
10 9 (could be softer?)
1 1
1 1
6 7
0 0
-0.15 -0.30

Brakes
3 4

Gearbox
Not sure how I got these, most likely the 'tranny trick'. But only change final drive far enough for 5th to be 1.000 at the far right.
Final Gear (first settiing): ???
Max. Speed: 210km/h
1: 2.750 (decent launches)
2: 1.900
3: 1.500
4: 1.225
5: 1.000
Final Gear: 4.375 (could be higher but might compromise acceleration)

LSD
5 10 5

Power
Limiter: 92.2% (adjust with Ballast amount)
Supercharger
No oil change
No other power parts

Body
Downforce: 200 280 (rear could be less but might compromise braking)
Ballast: 93kg
Position: +20% (could be further?)

This made me much more consistent in the high 1m23s range. Not sure I like Supercharger due to the weird early power band. No idea how people are doing 1m22s!
 
Great races with @coryclifford in the Quick Match for 464pp Mazda Roadster Touring Car around Cape Ring South. He had the edge most races...all races really. But sometimes he would spin out and I could get a cheap win.

We let each other by a few times to try learning from each other. He gets amazing drive out of the corners. Maybe that's because I'm a DS3 noob using TCS:1 still.

Anyway, the tune I'm currently enjoying is based on Praiano's Mazda Roadster but lowered 30mm, spring rate difference reduced, random changes to compression dampers and noob-friendly LSD settings. Also reduce brake force for the Sports Hard tyres and DS3 user-friendliness but you still have to blend off them during turn in.

464pp Mazda Roadster Touring Car
Stats
464pp
230bhp
888kg
28kg/m
Normal chassis rigidity

Suspension
Inspired by TRL_erazer guide.
110 60
10 9 (could be softer?)
1 1
1 1
6 7
0 0
-0.15 -0.30

Brakes
3 4

Gearbox
Not sure how I got these, most likely the 'tranny trick'. But only change final drive far enough for 5th to be 1.000 at the far right.
Final Gear (first settiing): ???
Max. Speed: 210km/h
1: 2.750 (decent launches)
2: 1.900
3: 1.500
4: 1.225
5: 1.000
Final Gear: 4.375 (could be higher but might compromise acceleration)

LSD
5 10 5

Power
Limiter: 92.2% (adjust with Ballast amount)
Supercharger
No oil change
No other power parts

Body
Downforce: 200 280 (rear could be less but might compromise braking)
Ballast: 93kg
Position: +20% (could be further?)

This made me much more consistent in the high 1m23s range. Not sure I like Supercharger due to the weird early power band. No idea how people are doing 1m22s!
Stick with the supercharger - for me it's 1.5 seconds per lap quicker. Playing around with the ballast and downforce settings should help you to get a setup that feels less weird!
 
Drive a couple rounds on The Ring. I'm not good at this track but what i hate the most: That dirty %^&* that brake if you behind them in the first part of the race. Why they do that? Is winning dirty giving them a good feeling ?
 
The most annoying thing about the kisslowsky guy is that I know he can drive. I've seen him consistently put in great clean times, and as a rule, he's been reasonably courteous with overtaking. With a skill like theirs, they're cheating themselves as well as everyone else in race but I think a lot of the short cutters are lazy. Taking the easy route (habit) instead of running the full track like you're supposed to.
I've noticed this a bunch of times - I think it's boredom. When things get stale but I'm in a room with decent guys and I feel too calcified into my seat to move, I'll occasionally become a deviant. But I don't interfere with progress of people who are actually trying to race. At least not directly. A few times I've done donuts in the middle of the track to create a Days of Thunder moment where they have to commit to blasting through my smoky ghost. Makes things interesting. On the Tsukuba sports car race I was down to consistent sub-1:10 laps in the Tesla roadster... in reverse! :sly: Yes, the Tesla goes just as fast backwards as it does forwards :lol: I almost beat people on a few occasions.

I've been avoiding the roadster race since it will cost me so much time. With all of these proven tunes floating around.. I shouldn't have to spend too much time screwing with the car so I might give it a go soon.
 
Drive a couple rounds on The Ring. I'm not good at this track but what i hate the most: That dirty %^&* that brake if you behind them in the first part of the race. Why they do that? Is winning dirty giving them a good feeling ?


seriously this has happened to me quite a few times,I`m almost done with quickmatch because of it and server issues.
 
I've noticed this a bunch of times - I think it's boredom. When things get stale but I'm in a room with decent guys and I feel too calcified into my seat to move, I'll occasionally become a deviant.

Cant you just leave when you get bored rather than interfere with the 'decent guys' racing each other?
 
Drive a couple rounds on The Ring. I'm not good at this track but what i hate the most: That dirty %^&* that brake if you behind them in the first part of the race.

seriously this has happened to me quite a few times,I`m almost done with quickmatch because of it and server issues.

Do not despair guys. Everybody gets one of those fellows once in a while.

The reason they do it is to stop you from putting pressure, knowing - most of the time, that if you miss a braking point, you'll push them off the track. I mentioned how the grip changes based on the internet connection and the number of the participants, and if you struggle upfront, the follower will come at you strongly and decided to pass. As a leader, you'll try to cover any apex and maintain the racing line in order to win, right? Well, when following, you'll focus to speculate any open doors, and in most of the situations, this will end with a penalty for one of the two competitors. By braking in front of a follower, the slow racers will make sure they won't be penalized, plus they will gain some room to breathe a little during their struggle.

Obviously they are slower and, on a tight bumpy track like Nurb, as a follower you don't have too many choices other than stay behind. The only options you have are to wait for a mistake while keeping the distance (1 to 2 seconds behind), take the risk and push them because you do not have anything to loose as long as they are in front - by getting a penalty you will still be behind, or avoid contact and try to pass on the grass, not by cheating, but by making a point about your speed, even on a slippery surface. Also, some turns are set up to avoid collision and penalties, switching the car into a ghost mode, so if you are close enough and manage to negotiate that turn better, you will go thru the ghost in front of you.

Here is what I'm talking about:




Quick Match is great fun and, regarding the unstable grip level generated thru the internet connection, very challenging. Yes, sometimes frustrating... But, hey, that's how you get better, right?
 
Unfortunatley there's a lot of dirty driving but I'd say for my experiences, its been 50/50. Seen a fair bit of careful driving too as people know, GT6 can punish the wrong person half of the time.

I'd put it like this... I've been pitt maneuvered on the 1st lap and had to drive balls to the wall to even podium.

I've also cleared the 1st corner shenanigans when they all "ghost" themselves to cruise to a perfect victory, 10 secs gap to the 2nd position.

That's the essense of quick match.
 
Penalties are sketchy at best. I had a few last night dive to my inside from second and I got a 5 second penalty. It sucks, but it's not the end of the world. Carry on and race another if you have time.

The QM's are fun. I usually learn something every time. In fact I don't think I've raced two in a row without changing settings, lol.


I even tried the GSXR last night. I didn't go faster, but it keeps me on my toes with its edgy feel and aggressive initial steering. Have to test more set ups. Won some races, did some donuts. Best lap with it was a 1:10.5xx so far.
 
Do not despair guys. Everybody gets one of those fellows once in a while.


Quick Match is great fun and, regarding the unstable grip level generated thru the internet connection, very challenging. Yes, sometimes frustrating... But, hey, that's how you get better, right?


THANKS for the quote,but more than half the time I get on,some purposely maneuvered to brake check me for the penalty then they try and take off :crazy: one guy got so mad he stopped in the track and waited for me and tried for a head on collision :odd:
more than half the time even if I run and outside like to go around lots will still move over to swipe me off the track :odd:
yea its got my nerves kinda shot,need to give QM a break and go back to TT for a while...
 
With the hotheads who'll wait a whole lap to try and block you, hit the pause button just before you reach them. It is sooo funny ghosting through them, unpausing and then carrying on. It gets a rage quit every time out of them with all the time they're wasting. Your lap's gone, but man, it's funny. I imagine hearing a "huh?!!" every time I do it.

Brake checkers are good to bait as well but you have to keep a couple of car lengths behind (slow to their speed if you have to) and show you're trusting them. Quick reactions needed but if you time it right, they're at least a couple of seconds behind you. Cussing loudly as they try to make the ground back up probably. Be warned though, the stubborn buggers will go out of their way to keep trying till they manage to get one so I wouldn't do it too often. At least you'll know who to look for and can plan ahead. Don't risk it in the turns though. Only the straight sections.

If you're getting frustrated with QM's through the daft drivers, look at it like I do and relate it to poker. You'll always get the occasional bad beat in poker but you'll always be in the next hand with QM and have more cards to play with what you've learned.

As a rule, I never go for the win in my first race on joining quick match. Even if I'm room swapping and already warmed up. I hit pause on the grid, let everyone go then start my race and see how people react when I'm attempting to overtake. If they're struggling, I give them a nice wide berth. If they're blocking and weaving, use it to set up a pass as they're sacrificing their line to do it. Brake checkers are a short, sharp shock to you so always be prepared for them but they only have to do it once for you to know what they'll resort to.

Lastly, never retaliate. However tempting it is. Why risk a penalty if you can do it cleanly? You'll likely never see another clean race with that person in the room and there's a good chance you'll draw other drivers in after they see what you're doing. There's also a very good chance you'll see them in the following days in other races as well and memories are long in quick match. Very long.

Build up a reputation of being a clean and courteous driver. We all make mistakes every now and again so if you know you're at fault for a move, say sorry and diffuse any trouble before it starts. Say nothing and it looks like you did it deliberately and can expect the same treatment back.

I was racing against @coryclifford (he was undercover...) last night, lost a bit of control on the turn (Cape Ring) before the last hairpin and accidentally (honest!) hit him as he turned in. He got the penalty but as it was my all my fault, I waited and gave the place back. A bit of me wishes I hadn't. His elbows stick out further than most when you're trying to overtake but I know I did the right thing. I said sorry and admitted it was my fault. Rinse and repeat a few hundred times and it's amazing how much trust the other regular QM drivers show you.

I felt just the same as you when I started doing QMs. Not anymore though. I love them.

Long story short, don't get mad and don't get even. Just enjoy your racing and keep trying to improve.👍
 
Yep. 👍

Not undercover though, that's my online name since forever, except here. EP Autocross race class…

And yep, make that car as wide as the track. :D

I can't crack into the 22s but can do 23.0s… gotta find that last bit. :crazy:
 
Some horrific people on my first races in the rome event, ram you into the wall as you're trying to go past - no penalty. Side by side with someone racing fair, tiny bit of body contact that didn't compromise either of us and 5 sec ramming penalty. Not their fault, terrible penalty system, though I feel my pretty weak connection is probably a factor.
 
Yep. 👍

Not undercover though, that's my online name since forever, except here. EP Autocross race class…

And yep, make that car as wide as the track. :D

I can't crack into the 22s but can do 23.0s… gotta find that last bit. :crazy:

The other thread has got me a bit paranoid and thinking there's a lot of eyes on me at the moment. That's the only reason for the undercover comment and meant nothing by it.

Currently 4 friends (and counting) dropped off my friends list. The loss isn't bad as it's only a friends list but the reason for it is galling. Perhaps I need a 3rd incommunicado GT6 account and say nothing about it...

I've done the gearbox on the tune from the other thread and will put it up when I can get on the console. With a good hairpin exit, it's good for up to 125mph before braking into turn one and hooks off the line with no bog down at the start. I can finally leave the tune alone and just run with it.:eek:
 
With some reason the drivers at Brand hatch are very clean, Nice races there with no $%^& 👍👍

In a race there a dude drive me off the track, But he say sorry and no big deal.
 
Gearbox for the 237bhp/110kg tune.

5500/112

2.854
2.094
1.660
1.361
1.133

The tire indicator just starts to change colour off the line on full power but after trying it a few times, I'm wondering if 1st could bite better. It's pretty close now.
 
More testing with the dreaded speedster, aka, GSXR/4 netted some high 1:09 laps. Feels weird driving it when your the only one using it in a room.

What worked for me was moving the weight forward to tame down the entry steering. It also helped with mid corner steering a little and didn't cost much if any traction off the turns. I can downshift to 5th for the tricky left where most of the time is made up when done right, without needing to brake much.

Got a best of 1:16.8xx first lap, 1:10.28x, then a 1:09.88x, total 3:37.1xx

Still enjoy driving the Miura better, less buzzy and pulls hard down the straights, less like a lawn mower on steroids. :)
 
Cant you just leave when you get bored rather than interfere with the 'decent guys' racing each other?
Alas, I am yet another imperfect soul on the internet.

The only options you have are to wait for a mistake while keeping the distance (1 to 2 seconds behind) ...
That's the main thing I do count on. I try to stay closer than 1 second but not so close as to let draft affect downforce or obscure sight making it harder to hold the right line. Especially when dealing with a dirty driver and with more than 3 minutes of racing ahead of you, you can pretty much count on them making a mistake under that pressure. Just have to be ready to make the right move around them and not get caught in it too. Patience is a virtue!

Quick Match is great fun and, regarding the unstable grip level generated thru the internet connection, very challenging.
This is one of the biggest incentives to get off the front as fast as possible, and why getting stuck back in traffic out of the first turn can be the end when a fast driver did make it through to the front. Get away from everyone and the grip seems to come back. I remember it being really pronounced in the Renault Megane Trophy (I think it was?) at Nurburgring. That was a good QM!

If they can't solve the online grip issues for GTS/7, I hope they at least figure out a way to compensate for it with variable boost or something.

With the hotheads who'll wait a whole lap to try and block you, hit the pause button just before you reach them. It is sooo funny ghosting through them, unpausing and then carrying on.
clairty-clarence-meme1.jpg


Thank you.
Long story short, don't get mad and don't get even. Just enjoy your racing and keep trying to improve.👍
Definitely the right mindset. One of the more positive aspects of QM for me has been how seldom I actually get upset playing. Getting disconnected mid-race is probably responsible for 90% of the few audible outbursts from me while playing QM. Like many, I have issues with video game anger :lol: and as a rule, I do not do ANY seasonal events in GT. They reliably transform me into a were-beast, almost as if designed purely for that purpose. I'll take the dirtiest human drivers over that baffling AI any day.
 
Racing against a couple of guys using the same tune as me last night. We were no more than a car length away from each other through all 4 laps and each had a turn in 1st, 2nd and 3rd on the final lap. I risked the last corner before the final hairpin and got myself an overlap on 1st and the inside line for the hairpin. Took it nicely, started to pull away feeling pleased with myself and got disconnected 2 seconds from the line. What? Really?! Now?!!:yuck:
 
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