- 1,485
- Hampshire
- Lionheart2113
FITT Toyota FT-86 Concept Challenge
Track:
Tokyo R246
Time: 9:00
Temp: 24° C Sun
Car(s):
Toyota FT-86 Concept '09
Driving Options
Driving Line: OFF
Blind Spot Indicator: OFF
Active Steering: OFF
Traction Control: 0
Active Stability Management (ASM): OFF
Anti-Lock Brake System (ABS): 1
Skid Recovery Force (SRF): OFF
Controller Sensitivity: 5
Grip set to Real
DS3 (dpads)
"X" throttle
Square brake
Automatic Transmission
Since we do have a few new tuners/testers...
**I’m not a negative person, so if there is any criticism of a tune; it’s not meant to be an insult or a personal attack against that tuner, and if my time is slower than what you have, then that’s fair enough. These are non bias opinions based on how I drive and should be taken with a grain of salt! I respect and appreciate the time the tuners have put into their tunes and I will try everything I can to get the most out of the tune itself.**
-All tunes were ran for 2 sets of 8 consecutive laps. The fastest non-red lap time was recorded.
-I would then make 1 adjustment, based on my what I think would help the car run faster or be more comfortable with me at the wheel (dpads). I run the "adjusted" tune for 4 laps recording the fastest non-red lap time.
@shaunm80
Lap Time - 1:51.398
DC Score - 8.7
Review:
This one surprised me coming from you. This car is far from tame! Interesting approach with the transmission, and it works pretty well except for the higher RPMs coming up to the 1st turn costing a little more than a tenth in the first section compared to others. The power sliding was fun, but it kills speed and 9 out of 10 times it was a little unpredictable on most of the turns. Being able to carry speed consistently through Turns 8 & 9 was very nicely thought out though.
Recommendation:
One thing I didn't want to destroy was the transmission just to get a faster 1st section, possibly sacrificing other parts of the track. So, I wanted to get the rear end a little more manageable/predictable without changing too much. I adjusted the Rear Spring down from 5.40 to 4.50. It still slides but it is easier to hold/predict the slide allowing for more confidence getting the power to the ground increasing exit speed. Doing this took off 5 tenths/lap.
One thing I didn't want to destroy was the transmission just to get a faster 1st section, possibly sacrificing other parts of the track. So, I wanted to get the rear end a little more manageable/predictable without changing too much. I adjusted the Rear Spring down from 5.40 to 4.50. It still slides but it is easier to hold/predict the slide allowing for more confidence getting the power to the ground increasing exit speed. Doing this took off 5 tenths/lap.
@Otaliema
Lap Time - 1:51.803
DC Score - 8.1
Review:
There is something not quite right with this tune. The rear end doesn't seem "hooked up". I'm guessing it's either because of the transmission or rear end settings but it doesn't launch out of the turns. Corner entry is really good and responsive. It eats up the rumble strips without upsetting the car and that is necessary in case you cut the corner a little too close.
Recommendation:
I really wanted to go after the transmission, but just changing the gears in its current state would probably make the car too tight through mid corner (torque understeer), so for my 1 change, I lowered the Rear Damper Extension to 3. This helps (barely) with the rear sliding from mid-exit and helps get a little more power down. Lap times dropped 4 tenths, but I'm still confused on what would really help this tune.
I really wanted to go after the transmission, but just changing the gears in its current state would probably make the car too tight through mid corner (torque understeer), so for my 1 change, I lowered the Rear Damper Extension to 3. This helps (barely) with the rear sliding from mid-exit and helps get a little more power down. Lap times dropped 4 tenths, but I'm still confused on what would really help this tune.
@coryclifford
Lap Time - 1:50.881
DC Score - 9.1
Review:
A fun tune but requires a lot of driver influence. Made for the more elite drivers as you need constant throttle control and smooth steering inputs to hold your line. If you stray off the line it will either push going into the corner or the rear wheels break loose on acceleration. I can deal with the loose on exit, but the understeer on entry will have you waiting to get back to the gas. The gear shifts really affected my driving style in turns 4 & 9. My lack of throttle control and auto transmission had me (annoyingly) changing gears throughout turn 4.
Recommendation:
For auto users, I kept the transmission the same as spec'd but raised 3rd gear to 2.850. The change cost me some agility and pep through the first 2 sections, but I was able to stay in 3rd gear for turn 4 and the 3rd section was 4 tenths quicker for me with greater launches out of turn 9.
For auto users, I kept the transmission the same as spec'd but raised 3rd gear to 2.850. The change cost me some agility and pep through the first 2 sections, but I was able to stay in 3rd gear for turn 4 and the 3rd section was 4 tenths quicker for me with greater launches out of turn 9.
@hall90
Lap Time - 1:51.039
DC Score - 9.2
Review:
A little loose & likes to slide, but a blast to drive. 6th gear seems to be a waste as you only hit it for a second or two on the front stretch. This car suits me just fine; the major issue I had was the loss of control on corner entry. Sliding the car into the corners just scrubbed off too much speed and increased the risk of oversteer on exit. But the point and shoot approach, with the front end response, kept my thumbs busy on the dpads and throttle. Nice job!
Recommendation:
To assist with the loose corner entry (which I felt is where I was losing the most time/speed) I turned the LSD Deceleration up to 14. After 2 laps readjusting my marks, I was running mid 1:50's, it was still a fun handful though.
To assist with the loose corner entry (which I felt is where I was losing the most time/speed) I turned the LSD Deceleration up to 14. After 2 laps readjusting my marks, I was running mid 1:50's, it was still a fun handful though.
@xande1959
Lap Time - 1:51.089
DC Score - 9.2
Review:
A good tune. Is that a flipped reverse transmission or a reversed flip transmission? Either way, it screams like a banshee and works pretty well. It does take a few laps to get used to this guy, but the more you try and push it, the more it pushes...going into the corner. The front end seems to get shoved around by the rear wheels, but if you just drive, you can still put down competitive laps.
Recommendation:
I would only try to get the front end to respond more on initial turn in, so I changed the front TOE from +.14 to + .04. It worked, but not exactly what I was hoping for as it only took off a tenth. It is a member of the 1:50 club though with this change, but any more and the car would lose its current character.
I would only try to get the front end to respond more on initial turn in, so I changed the front TOE from +.14 to + .04. It worked, but not exactly what I was hoping for as it only took off a tenth. It is a member of the 1:50 club though with this change, but any more and the car would lose its current character.
@Pete05
Lap Time - 1:51.170
DC Score - 8.9
Review:
This car was good and I liked it. The rear could slide out on you, (I blame the Standard Diff) but the need to stay away from the rumble strips are a must. As soon as you hit one, you can feel the rear lift and the engine getting louder.....you know that you should let off the throttle, but the racing side of your brain says "I can handle this". That mentality can lead you into a "wicked loose" situation and very difficult to catch and correct. Still a good tune, nice job!
Recommendation:
Without changing to a custom LSD (I would start with 8/10/14 as a base) I wanted to help the loose condition. I am looking at the Rear ARB. The change is very subtle, but lowering it to 2 causes it to be a bit more snug, but lap times were reduced 3 tenths. Raising it to 6 requires more steering control (alien) as the car turns into a sliding monster, but still took off the same 3 tenths, could be more if I was from a different planet. I would play it safe and lower the Rear ARB to 2 for the consistency.
Without changing to a custom LSD (I would start with 8/10/14 as a base) I wanted to help the loose condition. I am looking at the Rear ARB. The change is very subtle, but lowering it to 2 causes it to be a bit more snug, but lap times were reduced 3 tenths. Raising it to 6 requires more steering control (alien) as the car turns into a sliding monster, but still took off the same 3 tenths, could be more if I was from a different planet. I would play it safe and lower the Rear ARB to 2 for the consistency.
@sinof1337
Lap Time - 1:50.975
DC Score - 9.7
Review:
Tune of the Week material. What more is there to say? At first I thought this tune was too safe to be competitive on lap times; running in the high 1:51's. You can tell it is a very solid tune by the first few turns, but I struggled with understeer on corner exit causing the slower lap times. By lap 4 I stopped fighting the car and fed it the lines it wanted and was rewarded. Even if you are not tester everyone NEEDS to drive this tune and remember to listen to the car... you'll enjoy it. Awesome tune!
Recommendation:
The small things I would adjust is to try and cut down the understeer on exit in order to give it better agility/options in racing conditions. Maybe something with reducing camber or rear TOE slightly. The other minor thing would be a longer final gear, but to be honest, I don't want to touch this car for fear of messing anything up!
The small things I would adjust is to try and cut down the understeer on exit in order to give it better agility/options in racing conditions. Maybe something with reducing camber or rear TOE slightly. The other minor thing would be a longer final gear, but to be honest, I don't want to touch this car for fear of messing anything up!
@Bowtie-muscle
Lap Time - 1:51.239
DC Score - 9.0
Review:
A solid, no fuss tune. As stable as you like with very few handling issues. I think this would be one of those tunes you can take to any track and be very competitive. The only thing I found was that the gearing hurt me a little on corner exit. Once again, great job!
Recommendation:
I'll admit, I wanted to get the back end of the car to be a little more exciting. This adjustment is strictly for me so I raised the Rear ARB to 6. I dropped 4 tenths off my lap time.
I'll admit, I wanted to get the back end of the car to be a little more exciting. This adjustment is strictly for me so I raised the Rear ARB to 6. I dropped 4 tenths off my lap time.
@DaBomm4
Lap Time - 1:52.728
DC Score - 7.9
Review:
I had a hard time with this car. From looking at the settings, I'm not sure what you were going for, but the lack of front end grip on corner entry leading into power oversteer is what kills this tune for me.
Recommendation:
I took the the Front Camber down to 0.0 and this tune was immediately as fast as the other tunes dropping over 1.3 seconds from the original lap time. A few more tweaks to gain that front grip, it could be a real contender.
I took the the Front Camber down to 0.0 and this tune was immediately as fast as the other tunes dropping over 1.3 seconds from the original lap time. A few more tweaks to gain that front grip, it could be a real contender.
@fbccars924
Lap Time - 1:51.158
DC Score - 9.6
Review:
I think there is a mistake on the 1st gear of the transmission. Tune says 2.903, but I can only get it down to 2.963.
Regardless, the transmission is brilliant. The power coming from this setup launches you out of the turns reducing the amount of power oversteer. This gives you loads of safety and stability, but the understeer can limit your driving lines. The gearing does also effect the braking distance, but not by much. I backed up my front stretch braking mark, but still hit 160mph. I really like this car, good job!
Recommendation:
I wanted more rotation so I took the Rear TOE from -.55 to -.25. This helped a little with the understeer, but did start to throw the back end around a little more (LSD Accel). I still took off 2 tenths and with another tweak or two, I can see this car in the mid 1:50's.
I wanted more rotation so I took the Rear TOE from -.55 to -.25. This helped a little with the understeer, but did start to throw the back end around a little more (LSD Accel). I still took off 2 tenths and with another tweak or two, I can see this car in the mid 1:50's.
@Burned_Rubber
Lap Time - 1:50.758
DC Score - 9.8
Review:
Another Tune of the Week car. The speed of this car through the 2nd section is phenomenal! Very easy to drive and to lose track of what lap you are on as they seem to fly by. The only complaint, and I'm using that term loosely, is the snug condition on corner exit. Great job!
Recommendation:
I probably shouldn't be touching this tune, but I just had to see what I could do. Praying that I didn't screw this up, I raised the LSD Acceleration up to 11 to help get the rear to slide out a little on exit to counter the torque understeer. It worked recording my fastest time of the competition, 1:50.3xx.
I probably shouldn't be touching this tune, but I just had to see what I could do. Praying that I didn't screw this up, I raised the LSD Acceleration up to 11 to help get the rear to slide out a little on exit to counter the torque understeer. It worked recording my fastest time of the competition, 1:50.3xx.
@TheInfamousJEW6
Lap Time - 1:51.268
DC Score - 8.7
Review:
This is a good stable tune. The brakes could be a little stronger, but after changing my normal braking marks, I was throwing this car around with the best of them.
Recommendation:
Like Bowties tune, I just wanted the rear to wake up a little bit so I decided to try something different and lowered the Rear TOE from +.08 down to 0.0. That did the trick and I took 3 tenths off my lap time.
Like Bowties tune, I just wanted the rear to wake up a little bit so I decided to try something different and lowered the Rear TOE from +.08 down to 0.0. That did the trick and I took 3 tenths off my lap time.
@Ale67
Lap Time - 1:51.652
DC Score - 8.6
Review:
It's hard to find any major handling faults with this tune. It was very stable and yes it could roast the outside front on corner entry when really going after it, but it was well balanced. The biggest thing that hurt me was transmission. Being automatic/ X-masher, I found myself at the mercy of the upshift gods. It spent so much time bouncing off the limiter in 3rd gear coming out of turns 4 & 5, it killed my launch. I'm sure that manual users would not have the same issue or those with alien throttle control, but it was frustrating for me. (And shouting at the car to change gear doesn't make any difference). That being said I liked the car, good effort!
Recommendation:
I think the transmission needs some major adjusting to help with the gear changes for me, the average automatic user, but altering too much can really upset the rest of the cars handling and as I said, I don't want to change the handling and I would be surprised if others had the same issue. I went after gears 2-4 and just increased their value...
2nd gear = 3.160
3rd gear = 2.525
4th gear = 2.069
Doing this helped slightly with the quicker gear changes, but it did start to showcase the very low LSD Acceleration setting. The inside rear tire would light up more on heavy acceleration, but it was manageable and I dropped 8 tenths per lap.
I think the transmission needs some major adjusting to help with the gear changes for me, the average automatic user, but altering too much can really upset the rest of the cars handling and as I said, I don't want to change the handling and I would be surprised if others had the same issue. I went after gears 2-4 and just increased their value...
2nd gear = 3.160
3rd gear = 2.525
4th gear = 2.069
Doing this helped slightly with the quicker gear changes, but it did start to showcase the very low LSD Acceleration setting. The inside rear tire would light up more on heavy acceleration, but it was manageable and I dropped 8 tenths per lap.
@steve nfs
Lap Time - 1:51.240
DC Score - 8.8
Review:
Loves to slide and be thrown around the track. It's a fun tune to drive, but like a few others in this competition, it's not going to be for everyone. I don't think it's easy 1:51's for all because of the driving technique needed. A decent tune nonetheless.
Recommendation:
To help give it a little more stability I reduced the Rear TOE from -.22 to -.14. This helped the car from sliding around so much; knocking 3 tenths off my fastest lap putting it just in the 1:50's club.
To help give it a little more stability I reduced the Rear TOE from -.22 to -.14. This helped the car from sliding around so much; knocking 3 tenths off my fastest lap putting it just in the 1:50's club.
@nijalninja
Lap Time - 1:51.945
DC Score - 8.1
Review:
This tune does a great job of eliminating any chance of sliding, but the understeer hurts on this type of tight and technical track. I struggled getting this through some of the twists without minor scrapes, bumps, and bruises. I wouldn't mind seeing what it can do on other track layouts because the security of putting down the throttle was there, you just had to wait to do so.
Recommendation:
There are probably a few adjustments needed to help reduce the tight condition. For my 1 adjustment, I changed the Front TOE from -.79 to -.10. It did help 2 tenths, but more is needed to get it to my driving style.
There are probably a few adjustments needed to help reduce the tight condition. For my 1 adjustment, I changed the Front TOE from -.79 to -.10. It did help 2 tenths, but more is needed to get it to my driving style.