FM Vs GT - Discussion Thread (read the first post before you post)

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Ok, I just watched the video again, looked at some of the pictures I took at Rennsport this year, and watched a couple other vids of Laguna. Here's my list of problems, which is still probably not complete.
1- The Track is too wide on the front strait.

Let's start with the number one. Could you walk me through how did you arrive to this conclusions? Because the videos i've seen suggest the width is spot on.
 
Let's start with the number one. Could you walk me through how did you arrive to this conclusions? Because the videos i've seen suggest the width is spot on.

I cant answer for him, but I am going to assume he arrived at that conclusion from actually being there and comparing it to each game. I know...wild assumptions.

Just curious Fat, how much time have you spent with FM4?
 
I cant answer for him, but I am going to assume he arrived at that conclusion from actually being there and comparing it to each game. I know...wild assumptions.

Just curious Fat, how much time have you spent with FM4?

And how much time has he spent driving round the real Seca.
 
Let's start with the number one. Could you walk me through how did you arrive to this conclusions? Because the videos i've seen suggest the width is spot on.
Look in the video at 0:39-0:44 and it is quite clear that the track on the main strait is wider. But beyond even that, look at 0:52-0:53, more specifically, the distance between the support of the Start/Finish bridge and the outside wall. There is clearly more space in the GT5 footage than in the real one. That's just what you can see in that one vid for evidence.
 
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I cant answer for him, but I am going to assume he arrived at that conclusion from actually being there and comparing it to each game. I know...wild assumptions.

Just curious Fat, how much time have you spent with FM4?

I'm trying to keep my real-world experience out of it because I can't show that to someone on the internet. Saying "I've been there and it's not right" isn't nearly as good to most people as saying "Look at this video, here's the parts that show what I mean" is, since one is not quantifiable, and the other sort-of is.
 
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Toronado
Oh, you're attempt to act like you didn't start this entire thing is adorable.

Oh but i didn't.


Yeah, about that. I've noticed that, despite being so defiantly sure that you are right, you've completely ignored both of HighSeasHoMastr's posts on the subject; including the one that breaks all of the inaccuracies down so thoroughly like you've been demanding.

He did break it down allright. In the same manner you did - with "0" proof present. Let's see how he fares.
 
The thing is that most of the people that have both games seems to enjoy FM4 more while a minority still like GT5 more

FM4 - because it is a better game all around and because it is a new game
GT5 - maybe because the few that like it more only like it more because of the better wheel support??? maybe

Both games can still learn a lot from each other but both games fans dont seem to learn anything from each others biased discutions. its like blind mean leading the blind.
 
Argue the point, don't attack each other.

The next person to forget that gets a two day holiday from GT Planet.

I strongly suggest a refresher of the first post for contributors to this thread, before one (or more) of you leaves on 'holiday'.


Scaff
 
GT5 - maybe because the few that like it more only like it more because of the better wheel support??? maybe.
Better or more convenient? There's a difference.

Convenience being "better" in the end is subjective, but GT5's wheel support is certainly more convenient than Forza's.
 
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The thing is that most of the people that have both games seems to enjoy FM4 more while a minority still like GT5 more

FM4 - because it is a better game all around and because it is a new game
GT5 - maybe because the few that like it more only like it more because of the better wheel support??? maybe

Both games can still learn a lot from each other but both games fans dont seem to learn anything from each others biased discutions. its like blind mean leading the blind.

I dont agree. There is not much that T10 can learn from PD...at least not with GT5. T10 has surpassed them in physics, car selection, customization, online, tuning, interface, sound, telemetry, etc. etc. I am sure weather effects and night racing wouldnt be a huge leap for them as well, seeing as how S2 did a great job of night racing, on all tracks.

IF anything PD should take notes from other games, not just FM. Sad thing is, Kaz is such a dolt, he says he doesnt pay attention to the competition...which is a flaw, not something to brag about.
 
All together children....oh yes you did......I'll get my coat :)

Oh no i didn't! :)

I'll refer you to an earlier debate on the exact same subject. Said debate sadly went the same route as the current one, namely, Toronado making vague claims like "corckscrew is kinda off" and bobbing and weaving when asked to provide something more substantial that his opinion.

https://www.gtplanet.net/forum/showthread.php?p=6161124#post6161124

I cant answer for him, but I am going to assume he arrived at that conclusion from actually being there and comparing it to each game. I know...wild assumptions.

Just curious Fat, how much time have you spent with FM4?

I stopped playing around level 105. I hope that helps :)
 
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I dont agree. There is not much that T10 can learn from PD...at least not with GT5. T10 has surpassed them in physics, car selection, customization, online, tuning, interface, sound, telemetry, etc. etc. I am sure weather effects and night racing wouldnt be a huge leap for them as well, seeing as how S2 did a great job of night racing, on all tracks.

IF anything PD should take notes from other games, not just FM. Sad thing is, Kaz is such a dolt, he says he doesnt pay attention to the competition...which is a flaw, not something to brag about.

I don't agree with that. I think there is plenty T10 could learn. And if they can learn from GT5 then their next game coud be the ultimate racing game. PD can learn more fom FM4 but they also need to take a good look at the whole gaming landscape and make a game that is not stuck in the past.
 
Oh no i didn't!

I'll refer you to an earlier debate on the exact same subject. Said debate sadly went the same route as the current one, namely, Toronado making vague claims like "corckscrew is kinda off" and bobbing and weaving when asked to provide something more substantial that his opinion.

https://www.gtplanet.net/forum/showthread.php?p=6161124#post6161124

Can you provide concrete proof that there are no problems with the GT5 iteration?
 
In regards to wheel support, there is one thing I've always been curious about with Forza. I know the Fanatec wheels are designed with the 360/Forza in mind, but is Forza similarly designed with them in mind? I know everyone's hands are kinda tied together because of Microsoft, but I'm curious how close the developer interaction is.

He did break it down allright. In the same manner you did - with "0" proof present. Let's see how he fares.
Oh no i didn't! :)

I'll refer you to an earlier debate on the exact same subject. Said debate sadly went the same route as the current one, namely, Toronado making vague claims like "corckscrew is kinda off" and bobbing and weaving when asked to provide something more substantial that his opinion.

https://www.gtplanet.net/forum/showthread.php?p=6161124#post6161124

Cool story. And yet here we are, today, with two videos detailing the subject and an exhaustive breakdown for one of them. As you asked for, and promptly shirked. So:

Ok, how about some quid pro quo on the proof:

Prove that GT5's Laguna Seca is accurate.
Can you provide concrete proof that there are no problems with the GT5 iteration?
 
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In regards to wheel support, there is one thing I've always been curious about with Forza. I know the Fanatec wheels are designed with the 360/Forza in mind, but is Forza similarly designed with them in mind? I know everyone's hands are kinda tied together because of Microsoft, but I'm curious how close the developer interaction is.




Cool story.

Forza 4 was designed around the CSR and CSR Elite (probably moreso the Elite), and there were problems with the steering when it released and it was fixed shortly thereafter in December.

At times it seems Fanatec and Forza are tied together at the tip. Of course, I'm basing this off of hearsay (not the update bit) as I don't own a CSR. Yet, anyway.
 
I dont agree. There is not much that T10 can learn from PD...at least not with GT5. T10 has surpassed them in physics, car selection, customization, online, tuning, interface, sound, telemetry, etc. etc. I am sure weather effects and night racing wouldnt be a huge leap for them as well, seeing as how S2 did a great job of night racing, on all tracks.

IF anything PD should take notes from other games, not just FM. Sad thing is, Kaz is such a dolt, he says he doesnt pay attention to the competition...which is a flaw, not something to brag about.

Im sure they learned alot already(T10) ... they did state in an interview that they got into racing games because of the GT series.

I myself think it is one of the most unfortunate things he stated on an interview (not playing other racing games because he feels that there is always something missing) but how can he now if they have something missing if he hasnt try them out?
But why do you keep insulting Kaz? what did he do to you other than planting the seed that today allows you to play and enjoy Forza?
 
Forza 4 was designed around the CSR and CSR Elite (probably moreso the Elite), and there were problems with the steering when it released and it was fixed shortly thereafter in December.

At times it seems Fanatec and Forza are tied together at the tip. Of course, I'm basing this off of hearsay (not the update bit) as I don't own a CSR. Yet, anyway.
So what you are saying is, basically the same situation as PD for the DFGT and Thrustmaster? Okay.
 
Look in the video at 0:39-0:44 and it is quite clear that the track on the main strait is wider. But beyond even that, look at 0:52-0:53, more specifically, the distance between the support of the Start/Finish bridge and the outside wall. There is clearly more space in the GT5 footage than in the real one. That's just what you can see in that one vid for evidence.

Loking at this video:

http://vimeo.com/30067958

it appears to me, that the width is spot on.

You see? You got an opinion based on a video from a video, and i got one as well. And this race driver doesn't see the problems with GT5's Laguna:
https://www.gtplanet.net/forum/showthread.php?p=6157560#post6157560

So we are back to square one. To have a fact leave imagination land, it is helpful to provide something substantial, such as comparison screenshot or video that without doubt (alot can be blamed on recording conditions, lens focal distance etc). So, let's see what you got for those cambers you claim are missing. Much thanks in advance!
 
Im sure they learned alot already(T10) ... they did state in an interview that they got into racing games because of the GT series.

I myself think it is one of the most unfortunate things he stated on an interview (not playing other racing games because he feels that there is always something missing) but how can he now if they have something missing if he hasnt try them out?
But why do you keep insulting Kaz? what did he do to you other than planting the seed that today allows you to play and enjoy Forza?

First, Ill say it again, PD/Kaz didnt make car games mainstream. Thanking him for inspiring some guys at T10 is silly. Should I thank the people that invented plastic that is used to make keyboards, that made it possible to develop games? What about thanking the sun for giving life to Earth in order to be a human, in order to play games? See what I mean?

Insult? No, just stating I think he is a dolt. A bad head of PD. He needs the boot, so someone can come in and actually refresh GT. Do I personally hate him? No, because I dont personally know him. The same way people think Tony Romo is a good QB and others think he sucks.

If you want a short list of what I dont like him...

1. He doesnt communicate, when he does it cryptic.

2. He seems to think that just because GT is a well know name, he can turn out garbage and its "artistic", or "full of spirit and passion".

3. He cares about what HE wants in a game, not the people that pay for it.

4. His vision is obtuse.

5. He is stuck in his ways and cant seem to grasp change.

There are more, including him talking about not paying attention to competition. Lots of key notes that he is too arrogant.
 
Interesting.

So dumping a video that highlights the inconsistencies even better than the two already posted (gotta love how it doesn't even look like the same track from 1:46 to about 1:55) supports what you are saying (somehow), but posting a video and comprehensively detailing the differences between the two (of which you only bothered to try refuting one of said differences before you gave up and changed the subject again) does not?
 
Toronado
Cool story. And yet here we are, today, with two videos detailing the subject and an exhaustive breakdown for one of them. As you asked for, and promptly shirked. So:

HighSeasHoMastr
Ok, how about some quid pro quo on the proof:

Prove that GT5's Laguna Seca is accurate.

Terronium-12
Can you provide concrete proof that there are no problems with the GT5 iteration?

In the absence of "concrete proof" from you, or from anyone else participating in this discussion that GT5's Laguna is messed up on the level of Forza's Nurb, i have concluded that GT5's Laguna is hereby excluded as an evidence to prove that GT5 is guilty of maligning real world tracks as Forza is.

Oh, and here's a video. http://vimeo.com/30067958

So, you got a video and my opinion. I can't imagine you'd need any further proof that GT5's Laguna is simply perfect.
 
From what little I watched (I couldn't take all of the goddamn buffering) the third corner hits the apex much earlier than in the real life lap. That's one.

The bridge also appeared further away in GT5. That's two.

That's where I stopped.

---

Perfect? Okay, now you're delusional. And who's even talking about Nurburgring? We know that's inaccurate, no one will refute that. Stop bringing it up. It supports nothing. It proves nothing.
 
I must say the few GT fans that ..(cant use that word).. in this thread and on forzaplanet are "passionate". Guys never give up, keep going however this is passing time for me. What I have seen so far is few here explaining why GT5 laguna is off and one here saying its not off, good reading.

For the record there is no such thing as "premium cars" only sub standards or ports from last gen.
 
Interesting. So dumping a video that highlights the inconsistencies even better than the two already posted (gotta love how it doesn't even look like the same track from 1:46 to about 1:55) supports what you are saying (somehow), but posting a video and comprehensively detailing the differences between the two (of which you only bothered to try refuting one of said differences before you gave up and changed the subject again) does not?

We'll go one by one, no need to rush. Can you please conclusively demostrate the case of "missing camber"? No? Thought so.
 
I can't imagine you'd need any further proof that GT5's Laguna is simply perfect.

Aaaaannd now I invoke Poe's Law.


Nothing to see here people. Go on home.


We'll go one by one, no need to rush. Can you please conclusively demostrate the case of "missing camber"? No? Thought so.

Also interesting. You got the breakdown you asked for, hastily changed the subject, and are now demanding others do what you have still refused to do.
 
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