- 589
- United States
Dear Forums,
First and foremost, allow me to congratulate T10 for delivering awesome racing games for all of us to enjoy; 10 years and running!
Now, onto the jelly in the doughnut.
I want to use this thread to categorize different aspects of FM6; in particular things we like, don't like and things that need immediate attention.
I made this thread in the official FM forums and I asked that the community replied with their own GBU's and we'll cast votes on what things we like the most and what things we didn't like the most. On that thread, I counted all the votes and noted which user voted for what, but I removed that for this post. Just want to hear your two-cents!
Here we go!
The Good
Your driver no longer plants his/her right foot on the throttle at the beginning of a race. Really bugged me in FM5.
-
AI seems vastly improved; perhaps this is just another case of placebo, but they drive very professionally with the aggression limiter turned on They are also a lot more competitive, which is great!
-
Puddles are awesome.
-
Rain and Night-Time Racing.
-
Graphics and Visuals.
-
Track and Car Selection.
-
Endurance Racing.
-
Online Racing Leagues.
The Bad
Linear career mode, as opposed to the traditional "Do whatever you want, how you want, when you want it" that FM4 encouraged incredibly well.
-
Not a huge fan of the UI; everything seems to be all over the place. The font is horrible, too.
-
Garage Car Management; The inability to organize your car collection.
-
Seating Position / FOV.
-
Cannot view the Starting Grid within the Free Play menu prior to starting the race.
The Ugly
Engine displacement is no longer a displayed statistic, despite the fact that increasing displacement is, in itself, an upgrade option.
-
Cannot select your opponents in Free Play and overall lack of options.
-
No "Launch" statistic available on cars anymore.
-
When installing tunes, it doesn't state what the drivetrain setup for that tune is (FWD/RWD/AWD)
-
No Drag Racing in Free Play.
-
Sounds - Long has Forza been in the near top of audio excellence when it comes to racing games, but most (if not all) the cars in this game are ridiculously quiet compared to their real-life counterparts. I can barely hear a straight-piped 60's Mustang idle - and need I mention the GT350R?
Looking forward to see what you gives have to say!
First and foremost, allow me to congratulate T10 for delivering awesome racing games for all of us to enjoy; 10 years and running!
Now, onto the jelly in the doughnut.
I want to use this thread to categorize different aspects of FM6; in particular things we like, don't like and things that need immediate attention.
I made this thread in the official FM forums and I asked that the community replied with their own GBU's and we'll cast votes on what things we like the most and what things we didn't like the most. On that thread, I counted all the votes and noted which user voted for what, but I removed that for this post. Just want to hear your two-cents!
Here we go!
The Good
Your driver no longer plants his/her right foot on the throttle at the beginning of a race. Really bugged me in FM5.
-
AI seems vastly improved; perhaps this is just another case of placebo, but they drive very professionally with the aggression limiter turned on They are also a lot more competitive, which is great!
-
Puddles are awesome.
-
Rain and Night-Time Racing.
-
Graphics and Visuals.
-
Track and Car Selection.
-
Endurance Racing.
-
Online Racing Leagues.
The Bad
Linear career mode, as opposed to the traditional "Do whatever you want, how you want, when you want it" that FM4 encouraged incredibly well.
-
Not a huge fan of the UI; everything seems to be all over the place. The font is horrible, too.
-
Garage Car Management; The inability to organize your car collection.
-
Seating Position / FOV.
-
Cannot view the Starting Grid within the Free Play menu prior to starting the race.
The Ugly
Engine displacement is no longer a displayed statistic, despite the fact that increasing displacement is, in itself, an upgrade option.
-
Cannot select your opponents in Free Play and overall lack of options.
-
No "Launch" statistic available on cars anymore.
-
When installing tunes, it doesn't state what the drivetrain setup for that tune is (FWD/RWD/AWD)
-
No Drag Racing in Free Play.
-
Sounds - Long has Forza been in the near top of audio excellence when it comes to racing games, but most (if not all) the cars in this game are ridiculously quiet compared to their real-life counterparts. I can barely hear a straight-piped 60's Mustang idle - and need I mention the GT350R?
Looking forward to see what you gives have to say!