Tired Tyres
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- Tired_Tyres
- Tired Tyres
The only weakness of GT is the terrible GT mode. That is why I keep playing GT4.
Problem with this idea is the penalty system punishes the victim most of the time.One little idea I had for licenses is to have a special Sport Mode license, heavy on racing etiquette and sportsmanship lessons, and make it a prerequisite for access.
Also persistent and deliberate violations of etiquette and sportsmanship will strip you of your Sport Mode license and you’d have to do it all again to be allowed back in.
Probably dreaming with that one though I’m sure
Mostly agree except [16] substantially disagree. Unless we can copy each others save games which would include all license are gold already and start 'fresh' without any stoopid license test stuff..! I deeply hated license tests from GT3. But make it optional!Cool thread idea!
1) Make what I call a 'Money Race'. Where it's a single race, medium length (like 5-10laps), medium difficulty race where you win a significant car for a more difficult series later on. And said car just happens to be worth a ton of money (1-3mil?). Did I mention you could do this race over and over to win the prize car again and again?
2) Bring back every original track in their former GT6 glory in hi-res, along with the new ones (because why not?).
3) Bring back every actual race track in former GT titles.
4) Bring back all the missing cars from GT3 & GT4, in their current gen, hi-res, ray tracing form.
5) Bring Sophy to its full potential, dump the old AI completely. Along with scalable difficulty for each race.
6) Improve BOP
7) Improve Penalty System
8) Add a little bit of storyline to the offline career mode with two calendars; kart to professional racing calendar and a fun/off season, or maybe invitational only calendar. Perhaps the protagonist's father was a pro driver but only made it to GT4 and tragically died in a race (your uncle raised you and brought you up in racing); one you eventually do yourself. I'm thinking the professional race calendar would be races in which car specs are locked down or use BOP and you earn top prize money. The invitational calendar would host more open, 'suggested' BHP races, smaller payouts but with those valuable prize cars.
9) The only restriction to buying a car is money; no more invitations
10) Add caster and tire pressure adjustments
11) Add a proper clutch option, that does not instantly make you faster when using it
12) Update physics engine and tire model (ACC physics anyone?)
13) Bring back slow motion replays along with control inputs for them. Or better yet, integrate with Motec.
14) Make the drift events completely optional (rewardless). Even expand upon what was in GT7, but don't force me to do them, also
15) Bring back side events like the One Lap Magic and Driving Missions from GT4 (but leave out Mission 34, or if you bring it back, don't make us wait 90 seconds, c'mon now)
16) Increase the license test difficulty.
I think the visuals are on point and polished, I love the PSVR2 and motion option and I think the sound is 'fine'. If PD outsourced some of this work, it may be possible to get it all done. If this was all promised, I'd be fine waiting another 4-5 years before GT8 launched.
Jerome
To be fair, its far easier to discuss specific elements the game design than to cover everything.I love the fact that the premise of this thread is free rein to redesign the whole game, and we still have people just listing their one or two gripes that they post in every thread.
Imagination is running at a deficit, it seems.
I’ll just say what everyone is thinking, just remake GT4 with modern graphics/hardware and cars, then call it a day. 👍
Indeed, but I'd wager that if GT8 came out at $80 and it was GT7 but with GT Sophy in place of the regular AI, I think we'd see some very pissed-off people - even though that was a suggestion back in the thread of how someone would approach GT8 with the power to completely redesign it.To be fair, its far easier to discuss specific elements the game design than to cover everything.
Instead of asking about how to completely redesign the game, the OP could ask something like...
Too precise and people end up complaining that we're the ones doing the dev's work, when we simultaneously want them to listen to our feedback (lol).
- How would you redo the Cafe Menu Books to be more engaging?
- What changes would need to be made to make you play Music rally more regularly?
- What QOL updates would you apply to make tuning more accessible and worthwhile?
- What are some things you enjoy about Gran Turismo 7? What are some issues that could be addressed in them?
- etc.
Add.. I dunno. I had a brilliant idea but I've forgotten it.
I’ll just say what everyone is thinking, just remake GT4 with modern graphics/hardware and cars, then call it a day. 👍
Make everything optional! At least after 'unlocking' which shouldn't be necessary but Kaz is too rigid, so after completing a one-make race or championship or achieving 3rd place or better we can use any tire, any car, any BHP, any PP, any weight, any starting place, any nationality!!! Problem fixed! Now there's only too few events but let players upload their favorite custom races and then we can choose freely to implement them into our single-player campaign. The top 10 player made custom races by popularity should be ranked officially on the servers in GT7.I love the fact that the premise of this thread is free rein to redesign the whole game, and we still have people just listing their one or two gripes that they post in every thread.
Imagination is running at a deficit, it seems.
* Cafe would become the community hub. Some of your friends' current selected cars (or one of the cars they've made favourites) are parked outside as well as your own (with usernames above). You can select one of them and it will show something they've revently done or uploaded, but the actual UI will be to access showcase in its current guise, and maybe some other things (I don't know).