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- yourluvryourzero
Illogical. Graphics are rendered on a GPU, physics are calculated on the CPU.
Not always; the CPU still does take a hit from a graphics engine.
Also, CUDA, OpenCL, and DirectCompute? Times are changing...
Illogical. Graphics are rendered on a GPU, physics are calculated on the CPU.
Have you ever tried GTR2 rFactor or iRacing? Have you ever heard about rFactor 2 and its new tyre wear/deforming model? Do you know what rFactor Pro is? Seems like real life physics has already been simulated.. Find it in an affordable pc it's just a matter of time.No one will ever be able to calculate real physics in a racing game on any hardware in our lifetime, but getting the models and tracks detailed is a necessary step in that direction.
They do cost in other resources such as ram as well as development time. It seem PS3 ram limit is one of the main thing held GT5 back.Wow, excuse my ignorance. I'm not programmer savvy.
I just assumed dynamic lighting and stuff like that would eat up what power was needed for calculating physics per second etc.
Great to know they can do eye candy without interfering with physics calculations.
Well you learn something every day lol.
A map doesn't do it justice.
Alex p.Newest rumours:
-Jeremy Clarkson to comment your actions while you inspect the car with Kinect.
-Over 500 cars and 80 manufacturers.
-Head Tracking through Kinect.
-New lighting and shading technology, making the game "look 10 times better".
http://www.4players.de/4players.php/spielinfonews/Allgemein/23123/2055028/Forza_Motorsport_4|Mutmassliche_Feature_Plaene.html
You do have a point graphics and painting your car is the main selling points of console game vs PC sims.
That looks sick. 👍
But how will that look in a videogame, I don't know. It looks like it could made me sick.
Than i advice you not too move lol
No, Tezza....embed the video properly.
He He, spread the world lol.
Holy..... (!BIG FORZA FAN!). Damn, why am i finding this on a GT Forum?
There's an adapter out now, supposedly you can.damn i hate that logitech wheel can't be used with xbox.. damn gt5.
Sadly I don't see Turn 10 eclipsing GT5, at least not this soon. It sounds like a difficult task, even if GT5 is a flawed game.
(By eclipsing I mean being better in every aspect, or at least be so amazing one doesn't even consider GT5 as competition).
Personally I think the eye candy which is needed for console titles kill the under the hood physics for these games.
It's a shame but nowadays your average Joe looks to the back of the box for graphics first, then reads the short right up on the back.
People expect amazing graphics and for a game to sell relatively well that's what developers strive for first and utmost.
Myself I would take standard/subpar graphics for more cars on track and a more PC like simulation.
Sad part is the game wouldn't get off the shelves though.
Eye candy really is the death of realistic sims on consoles.
No , more like the mods and site owner(s) are adults here and seem to have a passion for all racing. However don't let that fool you. I've seen some head shaking behavior from some guys in the general GT forum. I swear I almost went and had a rabies shot after reading some of it. lolMaybe because GT players are not much fan-boys as FM fans think? We playing all racing games and love them all. And how it can be other way if you are racing game fan? It's a kids wars, leave them...
No , more like the mods and site owner(s) are adults here and seem to have a passion for all racing. However don't let that fool you. I've seen some head shaking behavior from some guys in the general GT forum. I swear I almost went and had a rabies shot after reading some of it. lol
Have you ever tried GTR2 rFactor or iRacing? Have you ever heard about rFactor 2 and its new tyre wear/deforming model? Do you know what rFactor Pro is? Seems like real life physics has already been simulated.. Find it in an affordable pc it's just a matter of time.
pstari wanna see improved physics not tyre simulation
pstar(kinect head tracking???) i thought forza games are based on community feedback? and arent forza games meant for the hardcore crowd?
i wanna see improved physics not tyre simulation and kinnect head tracking.
i wanna see improved physics not tyre simulation and kinnect head tracking.