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Because I personally think the cars in GT5 feel more real than those in Forza (cars in forza feel to ungrippy and weird).
Well if your used to GT5s insane levels of grip then its bound to feel weird
Because I personally think the cars in GT5 feel more real than those in Forza (cars in forza feel to ungrippy and weird).
I do wonder which game has better super gt content but that's not important here
Well, to answer your question, both games don't put huge emphasis on it. GT5 has more cars that are in the JGTC/Super GT, but only has that one event with 3 races. Forza on the other hand, doesn't have as many of those cars but there is a Nissan Super GT event and a GT 500 Tour event, so you get to do more with them there.
I do wonder which game has better super gt content but that's not important here
Well, to answer your question, both games don't put huge emphasis on it. GT5 has more cars that are in the JGTC/Super GT, but only has that one event with 3 races. Forza on the other hand, doesn't have as many of those cars but there is a Nissan Super GT event and a GT 500 Tour event, so you get to do more with them there.
thanks but i think i'll pick GT5 coz of the many cars and a few GT300 though i wish they made the SUPER GT EVENT a actual championship same with DTC. the GT 500 TOUR sounds like the surperior event though
Both GT5 and Forza 4 are fairly realistic. They just have strong points and weak points in different areas. Overall F4 is a more polished game with WAY better sound and WAY better tire feel. The problem with Forza 4 is the track feel NOT the car physics. GT5 has the nuances and feel of the tracks down pat where they seem a little too perfect in F4.
sorry my bad i was curious and i don't wanna make a forum rignt now
No not really I don't use the racing soft tires at all.Well if your used to GT5s insane levels of grip then its bound to feel weird
Cars in GT5 have weight to them but they're missing something:
For the larger cars (Ram,SUV's or whatever is taller than average) they don't roll over even if they have a high center of gravity.
this is how it in reality
He means the cars don't tilt like they should , its a purely visual trick forza pulls, a Guy on you tube debunked why the suspension looks so realistic in forza, its what you call a scripted movement , he slowed it down to were you can see teh script cut and change to adapt to the turn .. and the car irealisticaly shift into place to make it look realistic. These tricks make it look more realistic than gt5 but there purely visual .
He means the cars don't tilt like they should , its a purely visual trick forza pulls, a Guy on you tube debunked why the suspension looks so realistic in forza, its what you call a scripted movement , he slowed it down to were you can see teh script cut and change to adapt to the turn .. and the car irealisticaly shift into place to make it look realistic. These tricks make it look more realistic than gt5 but there purely visual .
shved111this is how it in reality
<a href="http://www.youtube.com/watch?v=WjhNnEL26Vs&feature=player_embedded"]http://www.youtube.com/watch?v=WjhNnEL26Vs&feature=player_embedded[/URL]">YouTube Link</a>
Please provide a link as I've searched and can find nothing that comes close to matching this at all.He means the cars don't tilt like they should , its a purely visual trick forza pulls, a Guy on you tube debunked why the suspension looks so realistic in forza, its what you call a scripted movement , he slowed it down to were you can see teh script cut and change to adapt to the turn .. and the car irealisticaly shift into place to make it look realistic.
Which is odd because the visual side of FM4 ties in with the suspension telemetry, load centre and the tyre grip levels?These tricks make it look more realistic than gt5 but there purely visual .
ScaffPlease provide a link as I've searched and can find nothing that comes close to matching this at all.
Which is odd because the visual side of FM4 ties in with the suspension telemetry, load centre and the tyre grip levels?
Are you suggesting these are faked as well?
Then why did he say it was purely visual? Which would imply that the suspension movement we see is not related to the actual workings of the physics engine, which would make them fake.I don't think he means fake.
Do you mean 'scenario'?I think he means a senaryo built simulation movement if you catch my drift.
But with that said both games have that same style basically
He means the cars don't tilt like they should , its a purely visual trick forza pulls, a Guy on you tube debunked why the suspension looks so realistic in forza, its what you call a scripted movement , he slowed it down to were you can see teh script cut and change to adapt to the turn .. and the car irealisticaly shift into place to make it look realistic. These tricks make it look more realistic than gt5 but there purely visual .
I've heard that in Forza the eye of the pilot is oriented to the apex when turning ?? Like in the real life??? This would be a great thing too for GT5 or 6 ....
PS: Why G27 can't play Forza..... If i buy an Xbox one day, i have to buy a fanatec expensive wheel too ???? That's not good.!!
><(((((°>°°°°°°
ScaffThen why did he say it was purely visual? Which would imply that the suspension movement we see is not related to the actual workings of the physics engine, which would make them fake.
Do you mean 'scenario'?