Forza 5 Is A Major Dissapointment, Will DLC Save It?

  • Thread starter Macrinus
  • 825 comments
  • 62,178 views
When will this ******** conspiracy theory end, honestly it's been going on since the first DLC in Forza.

Turn 10 are not holding back content just to sell it for DLC.

In fact most Forza titles have free DLC packs at launch for the cars finished between the game going gold(game completely finished) and the games release to public. With the exception of Forza 5 where they charged for the pack.

This thread is about Forza 5 right? and Forza 5 charged for the car pack right? what are you saying exactly, all DLC is free on previous Forza's ? I think your a bit wrong about that, yes you may get the odd free DLC but they usually charge, its no conspiracy lol. My point was valid about Forza 5, limited car count and they charged for a car pack, which I think is wrong and I'm not just shining the spot light on Forza 5, most games are employing micro transactions and I think its getting out of hand especially when you have already shelled out a load of money buying the game. There was a lot of complaints about GT6 and micro transactions the main one being that it was very difficult to amass the amount of money needed to purchase certain cars and it appeared that the game had been structured to encourage micro transactions, this has since been fixed to a degree with the log in bonus and an increase in race winnings but you can see were all this is potentially going.
 
Last edited:
I have no idea what your point is because it just seems all over the place. He is not talking about charging for DLC being a conspiracy, hes talking about how you said T10 held cars back. DLC that you have to pay for has never been a problem for me, if you feel that it is of high enough quality then its easy to make a decision on weather you want it or not. You can still play the game with out it if you think its not worth it.

Your making it seem like theres no other way to play the game, besides using micro-transactions, which is not the case. All it is, is the easy route for people that dont have the time/patience to accumulate the required funds to purchase a car. Theres nothing wrong with it. Although, there was complaints about it early in FM5's life cycle, it seems like it has been alleviated.

The only games where micro-transactions become a big problem is games that are f2p, as that is the only source of income for the developers, so the thing your usually purchasing throws you way ahead of the game.
 
I have had FM5 since release and haven't spend a nickel more than the original price. I have over 12 million in credits as I don't buy cars just to own cars, I have my favorites and stay mostly with those - so I don't need a thousand cars. FM5 has a nice variety of cars, quality over quantity in my opinion. I may pick up a car or car pack if something is released that I must have. I would like more tracks but I am a patient man, they will come either as free or paid DLC or in FM6.
To each their own, something isn't crap just because it doesn't meet a particular expectation of someone.

Note, I bought the Anniversary Edition of GT6 which provided a number of cars out-of-the-box, I maybe brought one or two other cars other than those. I don't need a thousand cars, some may so GT may be a better choice for those.
 
I have no idea what your point is because it just seems all over the place. He is not talking about charging for DLC being a conspiracy, hes talking about how you said T10 held cars back. DLC that you have to pay for has never been a problem for me, if you feel that it is of high enough quality then its easy to make a decision on weather you want it or not. You can still play the game with out it if you think its not worth it.

Your making it seem like theres no other way to play the game, besides using micro-transactions, which is not the case. All it is, is the easy route for people that dont have the time/patience to accumulate the required funds to purchase a car. Theres nothing wrong with it. Although, there was complaints about it early in FM5's life cycle, it seems like it has been alleviated.

The only games where micro-transactions become a big problem is games that are f2p, as that is the only source of income for the developers, so the thing your usually purchasing throws you way ahead of the game.

I'm not the one who used the word conspiracy, spanner head, I was replying to his comment which is plain to see, try reading the posts above and you might get my point. T10 would have to build all the cars for the game, its quite safe to assume that a lot more cars were ready to go but will be used as DLC is it not? unless they are working into the wee hours of the night as we speak building more cars, maybe that's the case with some of the future DLC, I'm just saying that Forza 5's car count could have and should have been bigger from launch. What do you think the point of DLC is ? its to make money.
FuzzyFassbender I never said the game was crap, the car count aint great though is it...
 
Last edited:
Something tells me we are back again at a point that has already been addressed by post #279.

Turn 10 does exist to make a buck, but they aren't out to plunder our wallets. They produce what they believe people want. In Horizon, that meant a detailed open map on one DVD (versus FM4's two discs) that necessitated a cut in the car list, which meant the only way to bring back some of the cars people wanted was to reintroduce them as DLC; the only alternative was for them to remain gone forever. In FM5, it means delivering MEGA-ULTRA-HD GRAFIX with a smaller selection of all-new assets to satisfy the pixel- and polygon-phobes who rate games by graphical sophistication and expect a tangible bump in quality from a next-gen console. I don't agree with that choice, or the graphics-obsessed gamers, but the point is T10 makes a product. They don't brainstorm ways to rip people off.

If the car count was as big as the previous game then it might not have made the launch window.
 
Last edited:
I'm not the one who used the word conspiracy, spanner head, I was replying to his comment which is plain to see, try reading the posts above and you might get my point.
I clearly said that he used the word conspiracy, and explained why, because your reading comprehension seems too be pretty low.

T10 would have to build all the cars for the game, its quite safe to assume that a lot more cars were ready to go but will be used as DLC is it not?
Exactly, all you can do is assume, which is not anything too go off. I can assume your 15 because you cant seem to comprehend what I posted, throwing around a childish name.

Although, while we are on the subject, Day one DLC is the stupidest thing ever, and has everything to do with what your talking about. DLC coming out months later though, we have no way to tell if they held it or not, so why go on to with it?

I'm just saying that Forza 5's car count could have and should have been bigger from launch.
While I do want more cars, what they have produced, for a launch title with limited time on said hardware, they did fairly well and set up a nice platform for the next iteration too work from.

You're correct though, all you're saying is that the car count is low (also dont forget micro-transactions, logo redesigns, physics, replays. Oh and GT Academy means GT is better)

What do you think the point of DLC is ? its to make money.
:dunce:
 
Last edited:
I'm not the one who used the word conspiracy, spanner head, I was replying to his comment which is plain to see, try reading the posts above and you might get my point. T10 would have to build all the cars for the game, its quite safe to assume that a lot more cars were ready to go but will be used as DLC is it not? unless they are working into the wee hours of the night as we speak building more cars, maybe that's the case with some of the future DLC, I'm just saying that Forza 5's car count could have and should have been bigger from launch. What do you think the point of DLC is ? its to make money.
FuzzyFassbender I never said the game was crap, the car count aint great though is it...

My comments were not directed at you, more in relation to this thread in general. The person who started this thread had the opinion that FM5 is a "major disappointment" as though it was a known fact. It may be a disappointment to him, but it isn't in the mind of many and I for one don't need DLC to "save" it, improve it yes. I am only speaking for myself but I know that I'm not alone.
 
" When will this ******** conspiracy theory end, honestly it's been going on since the first DLC in Forza. "

That was the post I replied to ImaRobot and I think he is referring to the DLC thingy. No I'm not 15 and I thought spanner head was genius...it made me laugh...even as I typed it. Sorry FuzzyFassbender, thought you were having a dig.
p.s. I don't think they like me here lol
 
" When will this ******** conspiracy theory end, honestly it's been going on since the first DLC in Forza. "

That was the post I replied to ImaRobot and I think he is referring to the DLC thingy. No I'm not 15 and I thought spanner head was genius...it made me laugh...even as I typed it. Sorry FuzzyFassbender, thought you were having a dig.
p.s. I don't think they like me here lol

Still having trouble reading I guess. I know what you replied to, as stated numerous times.

So you really are 49? My assumption was way off. Weird though, I could have sworn my assumption was 100% correct.
 
Last edited:
Yep 49 but I've got the same muscular body I had at 25, cool huh
Aint nothing wrong with my comprehension mate, when a post begins with

"When will this ******** conspiracy theory end, honestly it's been going on since the first DLC in Forza."

and is followed by

"Turn 10 are not holding back content just to sell it for DLC."

That says to me that the conspiracy theory he referred to at the start was about T10 holding back cars for DLC, maybe they teach English comprehension differently in the US of A ?
 
Last edited:
Yep 49 but I've got the same muscular body I had at 25, cool huh
:odd:

Aint nothing wrong with my comprehension mate, when a post begins with

"When will this ******** conspiracy theory end, honestly it's been going on since the first DLC in Forza."

and is followed by

"Turn 10 are not holding back content just to sell it for DLC."

That says to me that the conspiracy theory he referred to at the start was about T10 holding back cars for DLC, maybe they teach English differently in the US of A
Yes, that is what he is referring to. There was never confusion on my end in the first place. Its even in his original post quoting you directly, implying that you are the one making up the theory.

All of this because you cant understand that I did not say that you where the one to say that?
 
Always going to be something to wish for or complain about in not just this game, but every game. I was looking at the listings for Project cars, track list is a doozy if they all make it in, then I looked at the car list and did not see a single Ferrari, unless I overlooked something. Choices are good. I do wish that Turn 10 would put a list out of what they plan to put though.
 
Last edited:
I do wish that Turn 10 would put a list out of what they plan to put though.

I wish we lived in a world where this would be a good idea.

However the problem is that just because they plan on certain content doesn't mean they can deliver on it. If they were to release a list but in a couple months have to admit to losing a license on a certain car or track the community would have a fit.
 
I wish we lived in a world where this would be a good idea.

However the problem is that just because they plan on certain content doesn't mean they can deliver on it. If they were to release a list but in a couple months have to admit to losing a license on a certain car or track the community would have a fit.

We are already having a fit FordGTGuy, if there was a good reason for it we would suck it up like we have done with everything else. I get the feeling that request might fall on deaf ears but it would be nice to have an idea of what they have on the board. Side note, we are still waiting for the "Ring".
 
T10 are doing the right thing, and not mentioning what's in the pipeline until they know they can deliver. The Ring being the exception I guess, although if they release a really exceptional version I suspect most people will still consider it worthwhile.
 
Nothing official yet, been checking the various outlets all day. Hope it drops soon.

Edit. Available now, the Alpinestars pack. Pretty underwhelming for me, but mostly because I thought the QE2 clue was a shoe-in to be the Clio Williams.
 
Last edited:
This March dlc is does very little for me, going to sit this one out. It would be interesting to know within a given time period how the sales numbers for each one stack up.
 
I watched a replay of Bathurst on F5 and it does not look as good as GT6, even my friend who owns Forza 5 agreed and I think one of the reasons is the lighting in GT6, its just so good and a great lighting engine makes a whole lot of difference.

I have played both extensively, and the FM5 version is by far superior on Bathurst.

The fact that GT6 and Forza 5 are even being compared is testament to Forza's next gen entry being underwhelming. Forza 5 is a good game all said and done, nice graphics etc but personally I was expecting more from a next gen title especially when you compare it to GT6 on the PS3, that's my point.

They are being compared because they came out at the same time, and the PS4 has no next gen game. Nothing to compare it to. Granted, FM5 is dominating the comparisons, but that is to be expected. Forza continues to pull away.

Its strange, you would have thought that T10 would have created the cars and tracks in Forza 4 with the next gen in mind, obviously this would take more time but imagine all the cars from F4 plus the new models in F5 and that would have been a very healthy car count not to mention at least some of the tracks.

We didn't want ports, and clearly they didn't want ports, for the next gen. Glad we didn't get them.
 
And FM4, it was like driving on ice, since race and drag slicks in game have far less grip than in real life. I would imagine this is the same for FM5, but I will say I have never played it and therefore cannot give an accurate comparison between FM4 and FM5.

Like driving on ice and less grip? Wow. If I had a nickel for everyone the complained that there was too much grip in Forza 4, I would be a rich man. It's not too often I hear it's to low on grip.
 
Like driving on ice and less grip? Wow. If I had a nickel for everyone the complained that there was too much grip in Forza 4, I would be a rich man. It's not too often I hear it's to low on grip.
I agree with the grip being a bit on the low side in Forza 4 especially with slicks. Even worse at the drag strip with slicks. Well known problem but not as exaggerated as some make it out to be. HUGE improvement over F3.

Sounds like it has been even more improved in F5.
 
I agree with the grip being a bit on the low side in Forza 4 especially with slicks. Even worse at the drag strip with slicks. Well known problem but not as exaggerated as some make it out to be. HUGE improvement over F3.

Sounds like it has been even more improved in F5.
I have seen the problem as being too grippy in FM4. FM5 seems pretty fair as far as grip goes. To me it seems to be a bit more realistic. Probably due to the all new tire model they have chosen to go with.
 
Like driving on ice and less grip? Wow. If I had a nickel for everyone the complained that there was too much grip in Forza 4, I would be a rich man. It's not too often I hear it's to low on grip.

Sorry for the dramatization of the lack of grip. Driving on ice is far more fun. xD And if there was a more realistic grip level with slicks, then a 600 hp car even while dragging the brakes and slowly letting out on the clutch would not spin tires like it does in FM4. Even top fuel dragsters irl with 10,000hp don't slip unless they let out the clutch too fast. But that's a whole 'nother level of engineering. But even say in my 700hp Pontiac Fiero in FM4 slipped when letting the clutch out slowly and it has a mid engine!
 
It's not simply too much or too little grip. I would say FM4 was willing to spin the drivewheels a bit too easily, and yet if you could avoid doing that, overall vehicle handling was quite understeer-biased and "friendly". Mid-engined cars known for devilish snap oversteer exhibited rather little of it (on corner entry; I don't mean overcorrection). Lift-off oversteer in general was lacking, making all cars relatively stable and predictable.

In addition, countersteer had a strange effect of nullifying angular momentum, preventing any spins that should result from throwing the car too hard into a drift (making drifting pretty easy), enabling easier recoveries from any tank-slapper sort of situation, and also allowing you to hang onto a handbrake slide for what seems like forever. With Simulation Steering on the controller, doing a burnout with a RWD car, you can twiddle the car back and forth like a pen between your fingers...as if it gets tugged around by the front wheels.

So FM4 is a bit too drift-happy, but also kind of easy. Which I think is why some say "too little grip" and others say "too much grip." As for FM5, I have yet to try it myself.
 
I played the demo of Forza 4 seeing as I completed and enjoyed Forza 3, i thought the handling was just horrible, it was like driving on ice, that's the exact term i used when describing it, at speed its like your floating over the track, no discernible feeling of grip.
 
I'm always confused at statements like that.

I can definitely feel grip, at any speed in that game, and most of it comes into play at higher speeds. What setup did you use, and was it a stock or modified car?
 
I played the demo of Forza 4 seeing as I completed and enjoyed Forza 3, i thought the handling was just horrible, it was like driving on ice, that's the exact term i used when describing it, at speed its like your floating over the track, no discernible feeling of grip.
The Forza 5 version I played last was like driving on ice, will be interesting to try latest version of it and see if they have fixed it properly or just added countersteering aids. Forza 3 was like on rails due to the driving aids.
 
Back