Forza 6 Free Play Concept:
Single Player:
Exhibition: Use this mode to unlock new cars exclusive to the game. You can use any car you want, but you are going to race on pre-made events, divided into two categories: pre-made races and time challenges.
Arcade: This is where you can create a free game session with the mode, rules and track of your choice. It's either with opponents or without opponents.
Arcade Game Modes:
Single Race: Race against 15 other Drivatars on the track and car of your choice, with your rules.
Sprint: Point-to-point racing against 15 other Drivatars with the car of your choice and with your rules. You have extra options for this mode, such as:
Normal Sprint Race (Single Race style, but on a point-to-point track.)
Outrun (You go on a head to head duel for two heats, and you are scored in a similar manner to NFS Carbon's Canyon Duel mode. Whoever makes it down to the bottom of the point-to-point successfully wins.)
Time Trial: Your only opposition is the clock, so you can use this mode as free practice with any car on any track. There are no limits on laps.
Drift Trial: Compete for the highest points for going sideways on the following selections of gameplay:
Full Lap Trial (where you will drift for an entire lap)
Sector Trial (where you will drift through sectors of a track)
Drift Race (You race against Drivatars, and if your position gets higher, the more your score will increase)
Elimination: The last racer to cross the line or the checkpoint will go CONTENDER ELIMINATED!!! Make sure you don't stay in last place to stay in the game. The last racer remaining is the winner. You have three types of elimination races:
Lap elimination (Contenders in last place get eliminated every time they cross the finish line in last, number of laps depend on the number on Drivatars.)
Sector elimination (Contenders who cross last, section by section will get eliminated.)
Timed elimination (Contenders who are in last will get eliminated after a few seconds.)
Timed Race: Race until the clock expires. Once the clock expires, it's the final lap! You can race with or without Drivatars, and you have two selections for this mode:
Standard timed race (It's just you against other Drivatars racing until the clock expires. When the clock expires, it's the final lap!)
Competitive time trial (Opponents will have to post the fastest lap time in order to be the winner. Once the clock expires, it's the final lap and you can no longer post a lap time.)
Drag Racing: This mode is where players will race on a drag strip. You can add a number of heats if you like for more competition.
Car Soccer: This crazy mode pits you in a game of car soccer on the Top Gear Football Field.
Tag (Virus): A game of car tag. Whoever spends the least time being infected wins.
Time Rally: An OutRun-styled gameplay where players hit checkpoints to extend their time and overtake and perform cool maneuvers such as jumps and full speed in order to obtain a high score throughout one whole lap on any track.
Car Bowling: On the Top Gear Test Track, you are given one lap to score points by knocking down cones that will increase your score.
Checkpoint: Reach each checkpoint to extend your time. There's no fixed lap count, so the player with the farthest distance throughout the entire duration of the clock wins.
Tournament Mode: Create your own tournament using a number of games with a variety of modes and rules, the winner is either the one with the most points or the one who reaches to the top of the tournament.
Mode Settings:
Single Race:
Any track (except drag strips, point-to-point tracks or the Top Gear Soccer Field) can be used.
Laps: Infinite up to 99 laps
Number of Drivatars: 0 to 15
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off (such as slowing down when cutting corners, added time when out of the track, or disqualification)
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Start Type: Grid Start, Grid Start with False-Start Check, Rolling Start, Double-File Rolling Start
Sprint:
Point-to-point tracks only
Style: Normal Sprint Race or Outrun
Number of Drivatars: 0 to 15 (1 in Outrun Mode)
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Start Type: Grid Start or Grid Start with False-Start Check
Drift Trial:
Can be on any track except drag strips and the Top Gear Soccer Field
Style: Full Lap Drift, Sector Drift Trial or Drift Race
Laps (Full Lap Drift and Drift Race only): Infinite up to 99 laps
Number of Drivatars: 0 to 15
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Start Type: Grid Start or Grid Start with False-Start Check
Elimination:
Can be on any track except drag strips and the Top Gear Soccer Field
Style: Lap, Timed or Sector
Laps: 1 to 15 (Lap Elimination only)
Number of Drivatars: 1 to 15
Time Limit (Timed Elimination only): 15 to 30 seconds
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Start Type: Rolling Start or Double-File Rolling Start
Timed Race:
Can be on any track except point-to-point tracks, drag strips and the Top Gear Soccer Field
Style: Normal, Competitive Time Trial
Time Limit: 5 minutes to 24 hours
Number of Drivatars: 1 to 15
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Start Type: Grid Start, Grid Start with False-Start Check, Rolling Start, Double-File Rolling Start
Drag Racing:
Only on drag strips
Number of heats: 1 to 3
Number of Drivatars: 0 to 15
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Car Soccer:
Only on the Top Gear Soccer Field
Number of games: 1 to 20
Time limit: 5 minutes to 30 minutes
Teams: 0 to 4
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Time Rally:
Can be on any track except point-to-point tracks, drag strips and the Top Gear Soccer Field
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Tag (Virus):
Only on the Top Gear Soccer Field
Number of games: 1 to 20
Number of Drivatars: 1 to 15
Time limit: 5 minutes to 30 minutes
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Penalties: On or Off
Car Bowling:
Only on the Top Gear Full Circuit
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Checkpoint:
Can be on any track except point-to-point tracks, drag strips and the Top Gear Soccer Field
Number of Drivatars: 1 to 15
Default Time Limit: 15 to 30 seconds, can be extended by hitting checkpoints
Difficulty: New Racer, Beginner, Amateur, Semi-Pro, Experienced, Unbeatable
Car Class: Any, F, E, D, C, B, A, S, R3, R2, R1, X
Drive Type: Any, FWD, RWD, AWD
Damage: Off, Visual Only, Realistic
Tire and Fuel Wear: Off, Mild, Strong, Realistic
Tournament Mode:
Number of rounds: 1 to 100
Tournament style: Point-based or elimination style
(Each round can use any mode and the rules set can be adjusted to your liking.)
Track Selection:
Choose either from any tracks of the game using the following criteria:
By Environment
By Distance
By Difficulty
By Country
Track Settings:
Time: 12:00AM to 12:00PM (24-hour cycle)
Time Progression: x1 to x240
Weather: Clear, Sunny or Cloudy
Precipitation Type: Rain, Rain with Storm, Hail
Weather at Race Start: adjusted from 0% to 100%
Weather Changeability: adjusted from 0% to 100%
Surface Water at Race Start: adjusted from 0% to 100%
Grip Reduction on Wet Track/Track Edge: Low, High, Realistic
Constellations: On or Off
Car Selection:
Garage Cars: Choose any cars from your Garage. You can earn credits and XP by using cars from your Garage.
All Cars In Game: Use out of all 1000+ cars in the game already for you to use. Pick a car, then out of all its official colors/liveries to your liking. New cars exclusive to Forza 6 are locked until you play more of Exhibition Mode. Also, you cannot earn XP or credits using these cars as you are renting them. However, you can tune them using tuning set-ups, but you can't customize their performance.
In the "All Cars In Game" category, you have options in sorting the cars:
By Manufacturer
By Performance Class and Index
By Chronological Era
Once any of these are selected, you'll be taken to a screen where all these cars are shown. You can press up and down on the left stick or D-pad to choose the color, press Y to toggle its performance, or sort them out to check out their data. Once a car is selected, you have the option to take a photo of it, with or without backdrops or photo travel locations, use Forzavista with it or just get in the car.
After getting in a car, you are given a number of assists and the ability to before being taken to the pre-race menu, such as:
Braking: Assisted, ABS On, ABS Off
Steering: Assisted, Normal, Simulation
Traction Control: On or Off
Stability Control: On or Off
Transmission: Automatic, Realistic Automatic, Manual, Manual with Clutch (In Drag Races, you are only restricted to Manual and Manual with Clutch.)
Racing Line: Full, Braking Only, Off
Blind Spot Indicator: On or Off
Pre-Race Menu:
Start Race: Start the race with your applied pre-race settings.
Qualifying: Perform an optional qualifying mode to determine who gets pole position, in which who gets to get through a good start. You will do a Formula One-style qualification where the driver who posts the fastest lap time until the time ends wins.
Practice: You can practice for the race, either it be timed or a practice race.
Starting Grid: Check out whoever's competing against you on the grid, as well as the cars they're using to compete against you.
Rules: Not sure on what to do to win? Here, you can review the rules before starting the race.
Tuning Set-Up: Create a tuning set-up that will perfect your car such as:
Tire pressure
Suspension settings
Brakes settings
Differential settings
Transmission settings
Aero settings
Load Tuning Set-Up: Load a previously saved set-up for future uses of the set-up you made for a specific car.
Save Tuning Set-Up: Save your current set-up so that on future races with a specific car, your car is armed with the winning edge.
Leaderboards: See the rankings of the highest scorers depending on the mode you're playing. You can sort them from the entire world, your region or your friends.
Options: Fine-tune your game options to match your expectations while playing.
Quit Race: Leave the race and start a new session.
*NOTE: During very long endurance races or tournament, it is possible to save the race or tournament in the middle of gameplay in order to play from where you stopped at that point, but you cannot start another session until it is finished.
Free Play Statistics: Check out your overall universal progress playing Free Play mode. You have various criteria such as:
Total Play Time
Number of Races
Races Won
Races Lost
Favorite Car
Favorite Track
Total Mileage
Number of Cars Unlocked
Number of Cars Driven
Total Credits Earned
Total XP Earned
Number of Split-Screen Sessions Played