- 17,891
- Florida
- GranTurismo0517
- RandomCarGuy17
Xbox One picture and what exactly are you referring to that doesn't look detailed?^^ X360 shot?
Xbox One picture and what exactly are you referring to that doesn't look detailed?^^ X360 shot?
Note that this isn't the car he's driving but another drivatar's. LOD may be affected if it's right on the edge of view.Right so I'm assuming the shot's from The One? It seems to be sitting somewhere in the middle; doesn't look detailed enough to be X1.. but then the car detail makes me think it ain't X360!
Second
Oh how I fantasize about the days when Horizon sheds its semi-arcade roots...
I can agree with some of this. But being on a popular gaming platform, it can't take itself too seriously when it comes to Sim. The Forza series as of late has evolved in many aspects, many which have creeped closer to realism than not but deep down inside it doesn't want to shake off the players that they do have.To be blunt, I'm sure it's too late. Horizon appears to be a hit with those Forza Motorsport fans who were never sim-geeks. Online multiplayer in FH1 was always dominated by R1-class pileups, repetitive top speed runs on the Freeway Blast course, and neverending 1/4-mile drags in Online Free Roam. Any FH1 or FH2 YouTube LP I've peeked at is dripping with eau de dudebro. Horizon may be the new "Gears of Halo: Modern Battlefield" of racing games. It came close to the open world simulator I always wanted, but I'm not holding my breath for it to inch any closer.
If anything, Forza Horizon might allow Forza Motorsport to finally shed its semi-arcade roots. I'm aware that FM5's physics are improved, but in terms of other gameplay aspects, it's no Project CARS.
Been waiting for this kit for so long!The second is an A2 quattro, the bodykit we have in game is for the Sport quattro.
View attachment 275840
I raced the finale last night. Two laps around the island in my beloved Lancia Fulvia. I had a tight race with an AE86 but I brought home the win with about a half second to spare.
The physics don't feel much different than fm5's. Already shed.Oh how I fantasize about the days when Horizon sheds its semi-arcade roots...
You appear to be conflating realism with quality. FH2-360 is not a simulator and probably not as realistic as FH2-One, but it's top tier among arcade-style racing games. God forbid you ever play some bargain-bin racing game that's both unrealistic and terrible.
I'll agree with your distinction there.Furthermore, H1 had enough realism to still accomodate simmers. H2 doesn't.
I suppose you'd rather play the parallax-scrolling original as opposed to the 3D sequel, which was ported to consoles by...Sumo Digital.What a lame effort on Sumo's part. I'd rather play the arcade classic Outrun.
H2 360 has different physics to h1?"top tier arcade-style racing games".. < that's precisely why I'll be skipping it. H1 on X360 is a polished and complete game, not rushed and half-arsed.
Furthermore, H1 had enough realism to still accomodate simmers. H2 doesn't. What a lame effort on Sumo's part. I'd rather play the arcade classic Outrun.
From the short time I owned it on the 360 I would say so.H2 360 has different physics to h1?
2000th post
H2 360 has different physics to h1?
2000th post
The tire model is quite different, but the underlying physics seem mostly the same. I think FH2-360 actually improved upon oversteer control/recovery on a physics level, but there's so much grip that you need about twice as much horsepower to break the rear wheels free, and you don't get the sort of corner-entry oversteer you did in FH1 (which was closer to reality than FM4's, IMHO).
So, same physics engine, but different handling. It's still more realistic than your typical arcade-style racing game.
Misses bought me FH2 on the 360 for my xmas
First impressions:
Although people tend to take a **** on the 360 version, having not owned FH1 (only FM4), i gotta say the game is still beautiful. Especially the car models who seem to look a lot better than they did in FM4. Also the environments are pretty (although of course they can't compare to the Xbone version), and it's fun just cruising around like you would in real life. I'm gonna buy the shifter for my CSR so it's gonna be fun learning how to use the 6 speed one with this game.
Physics are more arcade than simcade, i put he steering on sim and TC off and it's still very easy but enjoyable.
Game structure is nice, mixing cruising with races and special challenges when you feel like it, and although you can't play around with the setups, i don't think it's necessary for a game that's arcadish like this.
Overall i'm very satisfied with it, although i wouldn't have bought it myself, but i'm glad i got it in the end 👍