Forza Horizon 4 - Colour Creation Database (CONSTANT WORK IN PROGRESS) *READ FIRST POST*

  • Thread starter Mitcho2001
  • 4,355 comments
  • 951,306 views

McLaren Cerberus Pearl: Which Version Should be Added to the Spreadsheet?

  • JaCor653: Base - 0.72 L, 0.71 L, 0.97 R/Highlight - 0.11 L, 1.00 R, 0.96 R (Two-Tone Polished)

    Votes: 4 66.7%
  • Mitcho2001: Base - 0.63 R, 0.65 L, 0.98 R/Highlight - 0.08 R, 1.00 R, 0.99 L (Two-Tone Polished)

    Votes: 2 33.3%

  • Total voters
    6
  • Poll closed .
Of the five @Gotbeefboy564 posted the other day, three are already in the spreadsheet. The only two you'd need to do are Rapid Red Metallic Tinted Clearcoat and Twister Orange; the latter is a solid color, so you can use the sample from paintref.com. I'm not saying these are the only five colors for the car, but it's a start.
That's pretty much it. I may revisit Grabber Lime and possibly redo the metallic version. Everything else from there should be all good.

@Mitcho2001 and @JaCor653 I could really use your guys' help creating Tourmaline Violet (BMW). I've been trying to recreate it for over an hour but to no avail :/ :( Here are some reference images of it, though. I hope one of you will have better luck than I did.

View attachment 861463

View attachment 861464

View attachment 861465

View attachment 861466

View attachment 861467

View attachment 861468

View attachment 861469

View attachment 861470

View attachment 861471

View attachment 861472

View attachment 861473

View attachment 861474

This is the Tourmaline Violet I made based on some of these references:

Tourmaline Violet (BMW)

Paint Type:
Metal Flake
- Base: 0.89L, 0.34R, 0.18L
- Flake: 0.86L, 0.19R, 0.51L

View attachment 861486

View attachment 861487

View attachment 861488

View attachment 861489

View attachment 861490

View attachment 861491
I'll admit, that isn't a bad start! Not to mention the process can be a pain in the backside...
However, I shall give it a go myself and see if I can get something closer to the references for you.
 
That's pretty much it. I may revisit Grabber Lime and possibly redo the metallic version. Everything else from there should be all good.


I'll admit, that isn't a bad start! Not to mention the process can be a pain in the backside...
However, I shall give it a go myself and see if I can get something closer to the references for you.
Thanks buddy! If I can't do it, I know you or @JaCor653 most definitely can :) I think I've been getting better and better at replicating colors the more I do it and the more I make. There are still so many others that I have to recreate lol

I also have a few more colors to share :)

Blue Hera Mica Metallic (BMW)

Paint Type:
Metal Flake
- Base: 0.64L, 0.80R, 0.56L
- Flake: 0.63L, 0.93R, 0.65L

BMW Blue Hera Mica Metallic Forza.PNG


BMW Blue Hera Mica Metallic Forza 2.PNG


BMW Blue Hera Mica Metallic Forza 3.PNG


BMW Blue Hera Mica Metallic Forza 4.PNG


BMW Blue Hera Mica Metallic Forza 5.PNG


Morea Green Metallic (BMW)

Paint Type:
Metal Flake
- Base: 0.55L, 0.36R, 0.45L
- Flake: 0.53L, 0.16R, 0.86L

BMW Morea Green Forza.PNG


BMW Morea Green Forza 2.PNG


BMW Morea Green Forza 3.PNG


I also redid Boston Green Metallic (BMW) because the one in the chart seemed too dark to me

Boston Green Metallic (BMW)

Paint Type:
Metal Flake
- Base: 0.50L, 1.00R, 0.19L
- Flake: 0.50L, 1.00R, 0.38L

BMW Boston Green Metallic Forza.PNG


BMW Boston Green Metallic Forza 2.PNG


BMW Boston Green Metallic Forza 3.PNG


BMW Boston Green Metallic Forza 4.PNG


Electric Blue (Mitsubishi)

Paint Type:
Metal Flake
- Base: 0.62L, 0.88R, 0.61L
- Flake: 0.62L, 0.85R, 0.89L

Mitsubishi Electric Blue Forza.PNG


Mitsubishi Electric Blue Forza 2.PNG


Mitsubishi Elecctric Blue Forza 3.PNG


Mitsubishi Electric Blue Forza 4.PNG


Dandelion Yellow (Mitsubishi)

Paint Type:
Normal (Gloss)
- Paint Color: 0.11L, 0.69R, 0.94L

Mitsubishi Dandelion Yellow Forza.PNG


Mitsubishi Dandelion Yellow Forza 2.PNG


Mitsubishi Dandelion Yellow Forza 3.PNG


Mitsubishi Dandelion Yellow Forza 4.PNG


Sunset Pearlescent (Mitsubishi)

Paint Type:
Two-Tone Polished
- Base: 0.10L, 0.67R, 0.97L
- Highlight: 0.03L, 0.84R, 0.82L

Mitsubishi Sunset Pearlescent Forza.PNG


Mitsubishi Sunset Pearlescent Forza 2.PNG


Mitsubishi Sunset Pearlescent Forza 3.PNG


Mitsubishi Sunset Pearlescent Forza 4.PNG


Catalunya Red (Audi)

Paint Type:
Metal Flake
- Base: 0.02L, 0.80R, 0.79L
- Flake: 0.02L, 0.86R, 0.93L

Audi Catalunya Red Forza.PNG


Audi Catalunya Red Forza 2.PNG


Audi Catalunya Red Forza 3.PNG


Audi Catalunya Red Forza 4.PNG
 
Last edited:
Got some colours done that have been sitting around for a while, including @CVPI93's request for Boulder Opal Blue and the other recreations submitted. I also fixed some small mistakes on the spreadsheet which had been pointed out by @MadaraxUchiha, so thanks for the heads up on that! As for a definitive recreation of Rosso Fiorano, I'd rather put that up to the choice of you. I say this because I'm not sure what is best from the samples both I and @MadaraxUchiha made. I won't go ahead straight away with this as I don't have my own values recorded, but I'll put them all together and see what we think. Hopefully I'll get that done the next time I have some colours to put up.

Boulder Opal Blue.png

Boulder Opal Blue
Paint Type:
Two-Tone Polished
Base
Hue:
0.41 L
Saturation: 0.98 R
Brightness: 0.71 R
Highlight
Hue:
0.59 L
Saturation: 1.00 R
Brightness: 0.85 L

Tourmaline Violet.png

Tourmaline Violet
Paint Type:
Metal Flake
Base
Hue:
0.76 L
Saturation: 0.40 R
Brightness: 0.27 L
Flake
Hue:
0.90 R
Saturation: 0.17 L
Brightness: 0.57 L
Tourmaline Violet (2).png


Rapid Red Metallic Tinted Clearcoat.png

Rapid Red Metallic Tinted Clearcoat
Paint Type:
Metal Flake
Base
Hue:
0.99 L
Saturation: 1.00 R
Brightness: 0.65 L
Flake
Hue:
0.98 L
Saturation: 0.89 R
Brightness: 0.80 R

Twister Orange.png

Twister Orange
Paint Type:
Standard
Hue: 0.07 R
Saturation: 0.97 L
Brightness: 0.90 R

Grabber Lime (St. Patrick's Day).png

Grabber Lime (St. Patrick's Day)
Paint Type:
Metal Flake
Base
Hue:
0.21 R
Saturation: 0.93 R
Brightness: 0.71 L
Flake
Hue:
0.22 R
Saturation: 0.61 L
Brightness: 0.82 L
 
Got some colours done that have been sitting around for a while, including @CVPI93's request for Boulder Opal Blue and the other recreations submitted. I also fixed some small mistakes on the spreadsheet which had been pointed out by @MadaraxUchiha, so thanks for the heads up on that! As for a definitive recreation of Rosso Fiorano, I'd rather put that up to the choice of you. I say this because I'm not sure what is best from the samples both I and @MadaraxUchiha made. I won't go ahead straight away with this as I don't have my own values recorded, but I'll put them all together and see what we think. Hopefully I'll get that done the next time I have some colours to put up.

View attachment 861569
Boulder Opal Blue
Paint Type:
Two-Tone Polished
Base
Hue:
0.41 L
Saturation: 0.98 R
Brightness: 0.71 R
Highlight
Hue:
0.59 L
Saturation: 1.00 R
Brightness: 0.85 L

View attachment 861573
Tourmaline Violet
Paint Type:
Metal Flake
Base
Hue:
0.76 L
Saturation: 0.40 R
Brightness: 0.27 L
Flake
Hue:
0.90 R
Saturation: 0.17 L
Brightness: 0.57 L
View attachment 861572

View attachment 861571
Rapid Red Metallic Tinted Clearcoat
Paint Type:
Metal Flake
Base
Hue:
0.99 L
Saturation: 1.00 R
Brightness: 0.65 L
Flake
Hue:
0.98 L
Saturation: 0.89 R
Brightness: 0.80 R

View attachment 861574
Twister Orange
Paint Type:
Standard
Hue: 0.07 R
Saturation: 0.97 L
Brightness: 0.90 R

View attachment 861570
Grabber Lime (St. Patrick's Day)
Paint Type:
Metal Flake
Base
Hue:
0.21 R
Saturation: 0.93 R
Brightness: 0.71 L
Flake
Hue:
0.22 R
Saturation: 0.61 L
Brightness: 0.82 L
All amazing colors as usual, and I do believe you’ve nailed Tourmaline Violet friend :) I’ll be putting that on my M3 GTR :D

Some more colors :)

Dragon Orange (Audi)

Paint Type:
Metal Flake
- Base: 0.07L, 0.87R, 0.71L
- Flake: 0.08L, 0.97R, 0.93L

Audi Dragon Orange Forza.PNG


Audi Dragon Orange Forza 2.PNG


Audi Dragon Orange Forza 3.PNG


Audi Dragon Orange Forza 4.PNG


Ginster Yellow (Volkswagen)

Paint Type:
Normal (Gloss)
- Paint Color: 0.11L, 0.85R, 0.86L

Volkswagen Ginster Yellow Forza.PNG


Volkswagen Ginster Yellow Forza 2.PNG


Volkswagen Ginster Yellow Forza 3.PNG


Volkswagen Ginster Yellow Forza 4.PNG


Arctic Gray Metallic (BMW)

Paint Type:
Metal Flake
- Base: 0.16L, 0.03R, 0.42L
- Flake: 0.16L, 0.01R, 0.74L

BMW Arctic Gray Metallic Forza.PNG


BMW Arctic Gray Metallic Forza 2.PNG


BMW Arctic Gray Metallic Forza 3.PNG


BMW Arctic Gray Metallic Forza 4.PNG


Blaze Orange (Acura)

Paint Type: Metal Flake
- Base: 0.03L, 0.81R, 0.84L
- Flake: 0.03L, 0.48R, 0.98L

Acura Blaze Orange Forza.PNG


Acura Blaze Orange Forza 2.PNG


Acura Blaze Orange Forza 3.PNG


Acura Blaze Orange Forza 4.PNG


Dravite Gray Metallic (BMW)

Paint Type:
Metal Flake
- Base: 0.11L, 0.22R, 0.18L
- Flake: 0.11L, 0.16R, 0.36L

Forza Dravite Gray.PNG


Forza Dravite Gray 2.PNG


Forza Dravite Gray 3.PNG


Forza Dravite Gray 4.PNG
 
Last edited:
@Mitcho2001, I was looking through your spreadsheet, and without sounding overly nitpicky, I've found some errors.

Capture.PNG


Firstly, you've replaced the color name Verde Gea & Oro Electrum from the Lamborghini Sián with "Two-Tone Semigloss." I remember that this color was supposed to be Two-Tone Semigloss, but it seems you've changed the color name to that instead of the paint type.

Also, the gridlines around "Metal Flake" have been removed somehow for those three colors.
 
Got some colours done that have been sitting around for a while, including @CVPI93's request for Boulder Opal Blue and the other recreations submitted. I also fixed some small mistakes on the spreadsheet which had been pointed out by @MadaraxUchiha, so thanks for the heads up on that! As for a definitive recreation of Rosso Fiorano, I'd rather put that up to the choice of you. I say this because I'm not sure what is best from the samples both I and @MadaraxUchiha made. I won't go ahead straight away with this as I don't have my own values recorded, but I'll put them all together and see what we think. Hopefully I'll get that done the next time I have some colours to put up.

View attachment 861569
Boulder Opal Blue
Paint Type:
Two-Tone Polished
Base
Hue:
0.41 L
Saturation: 0.98 R
Brightness: 0.71 R
Highlight
Hue:
0.59 L
Saturation: 1.00 R
Brightness: 0.85 L

View attachment 861573
Tourmaline Violet
Paint Type:
Metal Flake
Base
Hue:
0.76 L
Saturation: 0.40 R
Brightness: 0.27 L
Flake
Hue:
0.90 R
Saturation: 0.17 L
Brightness: 0.57 L
View attachment 861572

View attachment 861571
Rapid Red Metallic Tinted Clearcoat
Paint Type:
Metal Flake
Base
Hue:
0.99 L
Saturation: 1.00 R
Brightness: 0.65 L
Flake
Hue:
0.98 L
Saturation: 0.89 R
Brightness: 0.80 R

View attachment 861574
Twister Orange
Paint Type:
Standard
Hue: 0.07 R
Saturation: 0.97 L
Brightness: 0.90 R

View attachment 861570
Grabber Lime (St. Patrick's Day)
Paint Type:
Metal Flake
Base
Hue:
0.21 R
Saturation: 0.93 R
Brightness: 0.71 L
Flake
Hue:
0.22 R
Saturation: 0.61 L
Brightness: 0.82 L
To me grabber lime is more gloss than metallic
0BCE3088-B1E3-4C9E-93B5-D23B820E23A5.jpeg
FF52DD3D-24A9-4973-8DE4-D7B57A7CF6C3.jpeg
414DA25F-F525-4B42-9981-A01917FC2103.jpeg
C2528113-F1EC-4264-8D7D-488EA71B25D0.jpeg
9BE4FA10-776C-4C99-9E21-AC65782A8271.jpeg

Same with orange
94258F17-0249-4145-83C2-83CC784E230B.jpeg
 
There are two versions of Grabber Lime. The stock version is the gloss one, and the other is a metallic St. Patrick's Day special version. Both are already on the chart, not sure if you checked or not but both were done a long time ago by myself and @JaCor653

Also, here’s a fun fact: Apparently the word ‘twister’ is banned on Xbox for whatever reason. I didn’t even know it was an offensive term until I made ‘Twister Orange’ but couldn’t name the file that so I had to call it ‘T wister Orange’. Pretty dumb if you ask me.
 
Last edited:
@Mitcho2001, I was looking through your spreadsheet, and without sounding overly nitpicky, I've found some errors.

View attachment 861658

Firstly, you've replaced the color name Verde Gea & Oro Electrum from the Lamborghini Sián with "Two-Tone Semigloss." I remember that this color was supposed to be Two-Tone Semigloss, but it seems you've changed the color name to that instead of the paint type.

Also, the gridlines around "Metal Flake" have been removed somehow for those three colors.
Oh no... I had a feeling something like that was coming. That being said, I guess I should not be working on this when I'm extremely tired. That or completely rush through things. I genuinely do not remember somehow doing that! So that is somewhat embarrassing on my part.
Verde Gea & Oro Electrum is completely fixed, while the grid lines are back in place. Google Sheets is a bit of a pain when you select everything and choose to put a border around each box and doesn't, because that isn't the only time that has happened.
Thanks for the heads up about that!
 
Last edited:
There are two versions of Grabber Lime. The stock version is the gloss one, and the other is a metallic St. Patrick's Day special version. Both are already on the chart, not sure if you checked or not but both were done a long time ago by myself and @JaCor653

Also, here’s a fun fact: Apparently the word ‘twister’ is banned on Xbox for whatever reason. I didn’t even know it was an offensive term until I made ‘Twister Orange’ but couldn’t name the file that so I had to call it ‘T wister Orange’. Pretty dumb if you ask me.

You'd be surprised at how many "interesting" words are censored by Xbox Live. :D

"Damn" is censored in their Discord for some reason. Funnily, "crap" isn't, but is censored in the forums instead! What gives?

Now that you're on a roll, please give Deep Blue Pearl some love! ;)
 
You'd be surprised at how many "interesting" words are censored by Xbox Live. :D

"Damn" is censored in their Discord for some reason. Funnily, "crap" isn't, but is censored in the forums instead! What gives?

Now that you're on a roll, please give Deep Blue Pearl some love! ;)
Well then. I don't really know how to respond to that. Something just does not add up for that to make sense... :confused:

Before we get onto Rosso Fiorano, I have only one colour to share. That colour being Bayside Blue Metallic.

Bayside Blue Metallic.png

Bayside Blue Metallic
Paint Type:
Metal Flake
Base
Hue:
0.60 L
Saturation: 1.00 R
Brightness: 0.44 R
Flake
Hue:
0.56 L
Saturation: 0.99 L
Brightness: 1.00 R

As said, I have redone my examples of Rosso Fiorano and listed their respective hue, saturation and brightness values. Keeping to my promise, I have also got @MadaraxUchiha's examples. I'd rather let everyone have their say instead of adding one of my own; be a bit greedy. I'll give this one some time before I officially add it to the ever-growing spreadsheet.

My Examples:
Rosso Fiorano (1).png

Option 1
Paint Type:
Metal Flake
Base
Hue:
0.00 L
Saturation: 1.00 R
Brightness: 0.46 L
Flake
Hue:
0.98 R
Saturation: 0.90 L
Brightness: 0.58 R

Rosso Fiorano (2).png

Option 2
Paint Type:
Metal Flake
Base
Hue:
0.00 L
Saturation: 1.00 R
Brightness: 0.56 L
Flake
Hue:
0.98 R
Saturation: 0.90 L
Brightness: 0.73 L

Rosso Fiorano (3).png

Option 3
Paint Type:
Metal Flake
Base
Hue:
0.00 L
Saturation: 1.00 R
Brightness: 0.67 R
Flake
Hue:
0.98 R
Saturation: 0.90 L
Brightness: 0.87 R

@MadaraxUchiha's Examples:
4bf12002-46dd-42b1-8560-3772aa80e5df-png.859015

Option 1
Paint Type:
Metal Flake
Base & Flake: 0.00L, 0.67R, 0.47L
4d0562c7-fab5-4abe-9ba0-948486537aca-png.859016

______________________________________________________________________________________________________________________________________

3c088f37-b418-4b30-8186-c781c43e4e42-jpeg.859770

Option 2
Paint Type:
Metal Flake
Base: 0.00L, 0.49R, 0.46L
Flake: 0.00L, 0.49R, 0.46L
7a8e4149-cfb2-48b3-90f7-e05e94aa4ba7-jpeg.859771


10210d87-f4cf-4b1f-8da3-04531c0415b4-jpeg.859772

______________________________________________________________________________________________________________________________________

8e85e920-762e-4cb4-8c2b-5a87807a1b66-jpeg.859777

Option 3
Paint Type: Metal Flake
Base:
0.00L, 0.67R, 0.47L
Flake: 0.00L, 0.49R, 0.46L
314200be-df4b-4a74-b9aa-c4c34df5b9d2-jpeg.859778


9ad50cad-0afa-451c-b277-8badcc477498-jpeg.859779

Now I shall leave the decision up to you...
 
Last edited:
I’m really confused now :confused: Is Rosso Fiorano a metal flake paint or two-tone polished? Look at this:

8DA2EAD2-0247-4121-B83A-82826DF6F3B6.jpeg


That looks like two-tone polished to me, but I can’t see it close up enough to tell if there’s flakes or not :(
 
I would say it's metallic. This webite offers touch-up paint in that color, and the sample image they use appears to contain flakes.

Link
 
I’m really confused now :confused: Is Rosso Fiorano a metal flake paint or two-tone polished? Look at this:

View attachment 861870

That looks like two-tone polished to me, but I can’t see it close up enough to tell if there’s flakes or not :(
I think trying to create it using Two-Tone Polished would result in a darker result, unless you really crank the brightness up for both the base and highlight. I can have a go with my attempt and see what it ends up looking like. But on a more serious note, it’s hard to tell as to whether or not Rosso Fiorano is a metallic colour or not. From the images I’ve seen, it’s been nearly impossible to tell.
 
Are these the same color or are these different than the rosso Fiorano
1BB24EBD-1FA4-4E44-844D-2B420B2DDD88.jpeg
C13BAFA4-2B35-4748-80A0-5E3C4C250F08.jpeg
4C57A99F-A1E5-4F56-993D-15227E79B144.jpeg

These look more glossy than the ones posted.
 
It's amazing how much confusion one paint color can spark. Anyway, I have more colors to share.

Harvest Tan (Willys)

Paint Type:
Normal (Gloss)
- Paint Color: 0.10L 0.39R, 0.79L

Sunset Red (Willys)

Paint Type: Normal (Gloss)
- Paint Color: 0.05L, 0.90R, 0.83L

bf09ecdc-cb95-44ae-9240-27c36ae83f6e.jpg


Sparkle Green Metallic (Mazda)

Paint Type:
Metal Flake
- Base Color: 0.51R, 0.77R, 0.29L
- Flake Color: 0.48R, 0.94L, 0.62L

6cc5db74-ec05-409f-8f5a-fd00092cad1b.jpg


Sandstone (Chevrolet, GMC)

Paint Type:
Metal Flake
- Base Color: 0.09R, 0.18L, 0.56L
- Flake Color: 0.10R, 0.13L, 0.65R

f51b84a6-3a63-43eb-a267-cf05a54d7083.jpg


I'm not entirely happy with this color. If someone wants to refine it, feel free.

Sunset Orange (Nissan)

Paint Type:
Metal Flake
- Base Color: 0.06R, 1.00R, 0.64R
- Flake Color: 0.07R, 0.90R, 0.77R

e74a555d-beee-43e2-a0c3-0614e2c34def.jpg
 
Last edited:
I'm partial to @Mitcho2001 version of Rosso Fiorano (option 3). But, I still think there's possible room for improvement. Paul Bailey owns a LaFerrari in this color and from videos of it the color seems to be very slightly more orange than what Mitcho did (my guess is 0.04L hue but feel free to experiment). It looks like a metallic version of Rosso Scuderia, really.

I googled Rosso Fiorano and I get lots of different colors. Technically, all five could be a good representation. But depending on lighting this color is easy to mistake for Rosso Rubino, another metallic red which is darker, closer to burgundy. Rosso Fiorano is lighter.
 
I did Rosso Fiorano again. Hopefully it turned out right :lol:

Rosso Fiorano (Ferrari)

Paint Type:
Metal Flake
- Base: 0.98L, 0.72R, 0.41L
- Flake: 0.98L, 0.87R, 0.71L

Ferrari Rosso Fiorano Forza.PNG


Ferrari Rosso Fiorano Forza 2.PNG


Ferrari Rosso Fiorano Forza 3.PNG


Ferrari Rosso Fiorano Forza 4.PNG


Ferrari Rosso Fiorano Forza 5.PNG


Ferrari Rosso Fiorano Forza 6.PNG


Ferrari Rosso Fiorano Forza 7.PNG


Ferrari Rosso Fiorano Forza 8.PNG


These are all the same color, by the way. I took pics outside and in the Autoshow.
 
Alright, it's time for me to throw my hat into this ring.

I present my version of Rosso Fiorano. I took @HyperSpeeder's suggestion of tinting the color a bit towards orange, and I think it looks pretty realistic. I'll let other people decide for themselves:

Rosso Fiorano (Ferrari)

Paint Type: Metal Flake
- Base Color: 0.00L, 0.98R, 0.51R
- Flake Color: 0.02L, 0.98L, 0.96L

6abb1cfd-9a55-4489-86a1-c6a59343f3ca.jpg
 
I'm not going to stress about Rosso Fiorano when I have more colors to share :)

Black Rose (Chevrolet)

Paint Type:
Metal Flake
- Base: 0.98L, 0.36R, 0.23L
- Flake: 0.95L, 0.39R, 0.38L

Corvette Black Rose Forza.PNG


Corvette Black Rose Forza 2.PNG


Corvette Black Rose Forza 3.PNG


Corvette Black Rose Forza 4.PNG


Zircon Red (Mercedes-Benz)

Paint Type:
Metal Flake
- Base: 0.00L, 0.78R, 0.57L
- Flake: 0.00L, 0.84R, 0.68L

Mercedes Zircon Red Forza 3.PNG


Mercedes Zircon Red Forza.PNG


Mercedes Zircon Red Forza 2.PNG


Mercedes Zircon Red Forza 4.PNG


Mantis Green (McLaren)

Paint Type:
Normal (Gloss)
- Paint Color: 0.27L, 0.76R, 0.96L

McLaren Mantis Green Forza.PNG


McLaren Mantis Green Forza 2.PNG


McLaren Mantis Green Forza 3.PNG
 
As a side note, I’ve recreated German fashion designer Philipp Plein’s Ferrari 812 Superfast :) I don’t know the color name, but it’s so gorgeous I had to recreate it (and I’m currently using it on mine lol)

Paint Type: Metal Flake
- Base: 0.41L, 0.99R, 0.61L
- Flake: 0.42L, 0.91R, 0.93L

3FEA0708-DBE0-4A50-942E-C25B574F0DDA.png


D6575BFD-DEA1-4DAC-A228-71C2A8080563.png
 
I just did two versions of Monsoon Gray (Audi) because I couldn't decide which was more accurate so I need your guys' help :lol:

Monsoon Gray (Audi)

Paint Type:
Metal Flake
- Base: 0.65L, 0.14R, 0.30L
- Flake: 0.94L, 0.03R, 0.36L

Audi Monsoon Gray Forza.PNG


Audi Monsoon Gray Forza 2.PNG


Audi Monsoon Gray Forza 3.PNG


Audi Monsoon Gray Forza 4.PNG


or

Monsoon Gray (Audi)

Paint Type:
Metal Flake
- Base: 0.72L, 0.04R, 0.33L
- Flake: 0.04L, 0.03R, 0.54L

Audi Monsoon Gray Forza 5.PNG


Audi Monsoon Gray Forza 6.PNG


Audi Monsoon Gray Forza 7.PNG


Audi Monsoon Gray Forza 8.PNG
 
Monsoon Gray (Audi)

Paint Type:
Metal Flake
- Base: 0.65L, 0.14R, 0.30L
- Flake: 0.94L, 0.03R, 0.36L

audi-monsoon-gray-forza-png.862813


audi-monsoon-gray-forza-2-png.862814


audi-monsoon-gray-forza-3-png.862815


audi-monsoon-gray-forza-4-png.862816

This version looks more accurate to me.

EDIT: Here are another five colors:

Interchange Yellow (Mini)

Paint Type:
Normal (Gloss)
- Paint Color: 0.12R, 0.62L, 0.84R

3cdc52fd-57ee-44f1-a850-1f0c165dd0ef.jpg


Copper Red Mica (Mazda)

Paint Type:
Metal Flake
- Base Color: 0.00R, 0.95R, 0.47R
- Flake Color: 0.02L, 1.00R, 0.98L

b4106914-4723-479e-8750-22d259072542.jpg


Inferno Red Metallic (Chrysler, Dodge, Jeep, Plymouth)

Paint Type:
Metal Flake
- Base Color: 0.97L, 0.91R, 0.47R
- Flake Color: 0.97L, 0.88R, 0.92R

583589ee-d857-4438-a985-956056db61f9.jpg


Laguna Blue (Chevrolet)

Paint Type:
Metal Flake
- Base Color: 0.59L, 0.98L, 0.65R
- Flake Color: 0.57L, 1.00R, 0.85L

c1728a5a-035f-4eef-a76b-b01c4683e664.jpg


Lead Foot (Ford)

Paint Type:
Normal (Gloss)
- Paint Color: 0.61L, 0.11R, 0.42L

0cb86871-93be-4953-a397-551bfb0e0c3d.jpg
 
Last edited:
I bring more colors guys :)

Grigio Scuro (Ferrari)

Paint Type:
Metal Flake
- Base: 0.41L, 0.02R, 0.33L
- Flake: 0.60L, 0.05R, 0.38L

Ferrari Grigio Scuro Forza.PNG


Ferrari Grigio Scuro Forza 2.PNG


Ferrari Grigio Scuro Forza 3.PNG


Ferrari Grigio Scuro Forza 4.PNG


Cliff Green (Volkswagen)

Paint Type:
Metal Flake
- Base: 0.28L, 0.66R, 0.64L
- Flake: 0.27L, 0.80R, 0.81L

Volkswagen Cliff Green Forza.PNG


Volkswagen Cliff Green Forza 2.PNG


Volkswagen Cliff Green Forza 3.PNG


Volkswagen Cliff Green Forza 4.PNG


Piedmont Green (Mercedes)

Paint Type:
Metal Flake
- Base: 0.58L, 0.26R, 0.21L
- Flake: 0.55L, 0.37R, 0.42L

Mercedes Piedmont Green Forza.PNG


Mercedes Piedmont Green Forza 2.PNG


Mercedes Piedmont Green Forza 3.PNG


Mercedes Piedmont Green Forza 4.PNG


Electric Beam (Mercedes)

Paint Type:
Normal (Gloss)
- Paint Color: 0.19L, 0.88R, 0.94L

Mercedes Electric Beam Forza.PNG


Mercedes Electric Beam Forza 2.PNG


Mercedes Electric Beam Forza 3.PNG


Mercedes Electric Beam Forza 4.PNG


Sunshine Orange (Subaru)

Paint Type:
Normal (Gloss)
- Paint Color: 0.06L, 0.85R, 0.84L

Subaru Sunshine Orange Forza.PNG


Subaru Sunshine Orange Forza 2.PNG


Subaru Sunshine Orange Forza 3.PNG


Lagoon Blue (Subaru)

Paint Type:
Metal Flake
- Base: 0.54L, 0.91R, 0.62L
- Flake: 0.53L, 0.73R, 0.82L

Subaru Lagoon Blue Forza.PNG


Subaru Lagoon Blue Forza 2.PNG


Subaru Lagoon Blue Forza 3.PNG


Wilderness Green (Subaru)

Paint Type:
Metal Flake
- Base: 0.17L, 0.28R, 0.44L
- Flake: 0.18L, 0.21R, 0.50L

Subaru Wilderness Green Forza.PNG


Subaru Wilderness Green Forza 2.PNG


Subaru Wilderness Green Forza 3.PNG


Venetian Red (Subaru)

Paint Type:
Metal Flake
- Base: 0.96L, 0.71R, 0.46L
- Flake: 0.99L, 0.78R, 0.58L

Subaru Venetian Red Forza.PNG


Subaru Venetian Red Forza 2.PNG


Subaru Venetian Red Forza 3.PNG


Cool Gray Khaki (Subaru)

Paint Type:
Normal (Gloss)
- Paint Color: 0.57L, 0.16R, 0.80L

Subaru Cool Gray Khaki Forza.PNG


Subaru Cool Gray Khaki Forza 2.PNG


Subaru Cool Gray Khaki Forza 3.PNG


Subaru Cool Gray Khaki Forza 4.PNG


Photon Red (Jaguar)

Paint Type:
Metal Flake
- Base: 0.01L, 0.75R, 0.89L
- Flake: 0.01L, 0.84R, 0.99L

Jaguar Photon Red Forza.PNG


Jaguar Photon Red Forza 2.PNG


Jaguar Photon Red Forza 3.PNG


Jaguar Photon Red Forza 4.PNG
 
Last edited:
The M3 GTS in FH4: no Alcantara leather wheel, no rollbar (what you get in the chassis upgrade is quite different and badly textured), no shift lights, no base 3-Series parts (which were in FH1), no colors other than Inca Orange (I think very few not from Individual were built in other colors but not sure).

Playground on the M3 GTS: "AMG LOL"

If I was Daimler-Benz I'd be phoning Microsoft the exact second after this video was first uploaded.

My God, why do I even care. After I saw in this very thread the Corvette ZR1 shipping with Z06 wheels and gauges being treated as a "minor bug" (which came to no surprise considering who said that), all hope is lost for this game.

Turn 10 needs to look at FH4 very closely and do EXACTLY the opposite if they wish FM8 to have any kind of success. That is, attention to car detail and sounds, and fair access to each and every car in the game. Making Forza great again involves sanitizing and/or purging every aspect of Forza Motorsport even remotely related to the mess Forza Horizon has become. Because Forza Motorsport's competition is Gran Turismo and, starved of content as they are, they do treat the bits they get with utmost respect after all. Meanwhile, Forza becomes the laughing stock of the community with Legos and bugs that would make Black Box, Criterion and Ghost Games blush.

And yes, I'm angry because I wanted this car really bad, and, in its current state, it sucks.
 
The M3 GTS in FH4: no Alcantara leather wheel, no rollbar (what you get in the chassis upgrade is quite different and badly textured), no shift lights, no base 3-Series parts (which were in FH1), no colors other than Inca Orange (I think very few not from Individual were built in other colors but not sure).

Playground on the M3 GTS: "AMG LOL"

If I was Daimler-Benz I'd be phoning Microsoft the exact second after this video was first uploaded.

My God, why do I even care. After I saw in this very thread the Corvette ZR1 shipping with Z06 wheels and gauges being treated as a "minor bug" (which came to no surprise considering who said that), all hope is lost for this game.

Turn 10 needs to look at FH4 very closely and do EXACTLY the opposite if they wish FM8 to have any kind of success. That is, attention to car detail and sounds, and fair access to each and every car in the game. Making Forza great again involves sanitizing and/or purging every aspect of Forza Motorsport even remotely related to the mess Forza Horizon has become. Because Forza Motorsport's competition is Gran Turismo and, starved of content as they are, they do treat the bits they get with utmost respect after all. Meanwhile, Forza becomes the laughing stock of the community with Legos and bugs that would make Black Box, Criterion and Ghost Games blush.

And yes, I'm angry because I wanted this car really bad, and, in its current state, it sucks.
https://www.gtplanet.net/forum/threads/forza-horizon-4-general-discussion.382029/page-284
Believe this goes here.
 
The M3 GTS in FH4: no Alcantara leather wheel, no rollbar (what you get in the chassis upgrade is quite different and badly textured), no shift lights, no base 3-Series parts (which were in FH1), no colors other than Inca Orange (I think very few not from Individual were built in other colors but not sure).

Playground on the M3 GTS: "AMG LOL"

If I was Daimler-Benz I'd be phoning Microsoft the exact second after this video was first uploaded.

My God, why do I even care. After I saw in this very thread the Corvette ZR1 shipping with Z06 wheels and gauges being treated as a "minor bug" (which came to no surprise considering who said that), all hope is lost for this game.

Turn 10 needs to look at FH4 very closely and do EXACTLY the opposite if they wish FM8 to have any kind of success. That is, attention to car detail and sounds, and fair access to each and every car in the game. Making Forza great again involves sanitizing and/or purging every aspect of Forza Motorsport even remotely related to the mess Forza Horizon has become. Because Forza Motorsport's competition is Gran Turismo and, starved of content as they are, they do treat the bits they get with utmost respect after all. Meanwhile, Forza becomes the laughing stock of the community with Legos and bugs that would make Black Box, Criterion and Ghost Games blush.

And yes, I'm angry because I wanted this car really bad, and, in its current state, it sucks.
You know, you could write to Turn 10 or Playground Games on their Twitter, the official Forza Complaint Thread, or support page and point out exactly what you just said. They fixed another car recently, one of the Mazda's, that had messed up gauges or something. They do listen to stuff like that, as far as I know, so if you bring it to their attention, the better.

@Mitcho2001 Also, there's a mistake on the chart. Under Ford, you have the color listed as 'Electric Spice' when it is actually called 'Orange Spice'. Thought you'd like to know :)
 
Last edited:
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