Forza Horizon 4: General Discussion

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The new Free-For-All Adventures are replacing the "Anything Goes" Adventure mode. I quite liked that one (I have a decent Rank with it), but I believe it was the least played. Oh well. It was the only one to mix road racing, street, dirt and cross country events, along with games. It really made your car choice interesting.

Also: no mention of the Garage limit/Design limit being increased which they mentioned should come this month. Well...🤬
 
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Really desperate to see those increased garage limits, I’m sat at 544 cars and I don’t want to start selling my hoard of wheelspin cars until I can list them for what they’re really worth.

The fact they have more unique cars (counting the possibility of owning all 4 pre-orders) than garage space is stupid and should’ve been fixed when they first planned additional content.
 
I haven't opened any wheelspins for...a week or two, for that reason. Actually, it's kind of nice just having the game skip the wheelspin when I level up now. :lol:
 
Really desperate to see those increased garage limits, I’m sat at 544 cars and I don’t want to start selling my hoard of wheelspin cars until I can list them for what they’re really worth.

The fact they have more unique cars (counting the possibility of owning all 4 pre-orders) than garage space is stupid and should’ve been fixed when they first planned additional content.

I wonder what the actual limitation is. It must do something gnarly to your save file above a certain number?

If it's just an artificial limit they surely would have patched it higher, or out altogether months ago.

Doesn't really matter to me yet as I'm only at around 400 cars, but they should at least be able to support owning one of every unique car in the game.
 
Got my first real audio glitch last night. I was driving around in my '19 Corvette and I decided to turn off the radio so I could hear the engine better. I did so, and after driving through one of the highway tunnels I eventually came to realize my engine sound was "frozen" at full throttle. This became much more apparent after I got confused by the situation and crashed into a tree - the engine note continuing on with no end in sight.

I think the car flipped and got reset, because the next thing I know, there is no engine sound at all! All environmental and other car sounds worked fine. After driving around, again feeling really disconnected from the experience, I think I discovered the engine sounds were playing, but were incredibly quiet. Going into my garage and coming back out reset the volume levels.
 
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Got my first real audio glitch last night. I was driving around in my '19 Corvette and I decided to turn off the radio so I could hear the engine better. I did so, and after driving through one of the highway tunnels I eventually came to realize my engine sound was "frozen" at full throttle. This became much more apparent after I got confused by the situation and crashed into a tree - the engine note continuing on with no end in sight.

I think the car flipped and got reset, because the next thing I know, there is no engine sound at all! All environmental and other car sounds worked fine. After driving around, again feeling really disconnected from the experience, I think I discovered the engine sounds were playing, but were indistinguishably soft. Going into my garage and coming back out reset the volume levels.

Only real audio bug I've encountered is the one where your engine noises all stop for several seconds, and then the game barfs them all up at once like a hairball of sound. Not ideal, but rare enough that it hasn't bugged me too much,.
 
A bit late to the party but I just got FH4 on Christmas. I knew it would take a lot to get me off of FH3, but it certainly did the trick, really enjoying this one so far, it's probably the best one yet despite no Toyota. Also why are the starting cars so much better in Horizon games than they are in regular Forza games, ever notice that? They have seriously been good from FH2 onward. Anyway, this one has been hard to put down despite being in the middle of a RDR2 play through, it's just brilliantly done. I love the small things like not having to pay for a car to be delivered anymore. The ability to buy property is also great, and there is just something about this game is less fluorescent, pop-culture, FATF, go-go-raceboy feeling, maybe it's just the new scenery, but it's a little bit more gritty feeling than other FH iterations and I like that about it. I'd say a big pat on the back and a job well done should go out to PG for this effort.
 
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It's like the GTA of Car Games, long term playability is very high, even though it does need fixes in that department.

It's moving away from where it started and seems to be in that middle ground of where TDU was and where Horizon was.
 
My most popular custom route has been played by 217 people (hardly anything impressive, though my second most played route only has 34 plays) and I really can't see why as it's not very good. :lol:
 
I hit the garage limit last night, so I'm probably done until they increase it - I was getting a bit bored anyway as racing the AI is tedious and other players at least doubly so! I'll leave my Mixer idling Raspberry Pi going though so I come back to a cache of wheelspins at least, and I guess I'll check in when there are new cars to grab.
 
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(Although it may be a model added to FM 7)
They seem to add a new 911 to Forza.
I want them to love 928 and 924, 968. Like a 911 series.
There are many many Porsche lineups of FH4, but my favorite Porsche is few.
That's a 2020 Porsche 911 Carrera S, and looks like it will be added to Motorsport 7, usually as a spotlight car.
 
It's kinda weird that the "old" game would get the brand new car first, but I guess it is what it is.
 
It's kinda weird that the "old" game would get the brand new car first, but I guess it is what it is.

It could be coming to both, we don't know yet. FM7 is the current motorsport title and will be supported until a new one comes out, so it makes sense to add cars to it.
 
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