Forza Horizon 4: General Discussion

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You have to mix scores up, like drift/wreckage/drift/air etc.
Drifts and air can score consecutively, but they have to be seperate.

Drive South down the beach to the airstrip (preferably while drifting back and forth and hitting some stuff)
Drift down the airport back and forth, hitting the yellow markers during drifts and in between.
If you make the entire segment one large score that never ends, you will probably get 3 stars the first time.


I think they slowed unbeatable AI down.

Thanks. I noticed the scores improved when I started mixing them. I'll have to do it some more.

For me, the trick was to head south on the beach until I got to the drag strip, then just e-drift back and forth through the tape that lines the track. Got over 300,000 points easy. It helps that this is where I go to grind for skill points to buy mastery perks. Or it was before this latest bug.

I tried some Free For All racing over the last couple days, wanted to see how the new race regs affected online behavior. The wall riding penalties seems to be doing the job. But now griefers are responding by pushing cars into walls on purpose. The only way I’ve found to counteract it is to brake early and let the griefers slam into the wall themselves.

After that, my biggest gripe about online racing is the number of times it takes to actually get into a race series. About ten times in a row this morning, I kept getting knocked offline after choosing my car.

I did finally have a good race series though. Three road races in winter with S998 cars. I took my Shelby Monaco King Cobra with the Don Joewon Song tune. I don’t know how he does it but he’s a freaking tuning wizard. I won the championship with a second and two firsts, my first ever championship win in FFA.

Also thanks. I noticed heading towards the dragstrip and finding stuff to wreck helped. I'll have to try again.

I've also not tried downloading/buying others' tune in any racing game so far. I usually stay near stock except for tires, brakes, and weight, but I'll have to look into it.

I've not really tried much online. I've been in Horizon Life and did a couple challenges with other players, but that's it. Usually I don't want to get too deep into multiplayer as, even if I get into a session with good players, I often get called away and would have to quickly leave a session.
 
When do players start receiving the 10 super wheel spins I just had a update yesterday but haven’t gotten them yet for the missing skill points.

According to the tweet quoted earlier in this thread, tomorrow, May 13. "As a thank you, we will be gifting all affected players with 10 Super Wheel Spins. These gifts will be available beginning on May 13th, 2019. 2/2." Link to tweet.
 
Advice if you can not win the Ferrari Championship.
Ramming to the first place drivater in the first or second corner.
This is not a bad joke, it's a serious proposal.

AI of Forza series has a thought routine that is common both Horizon/Motorsport.
The 2nd to last place AIs will run slow and wide on purpose and will block you. And in the meantime, the 1st place AI will widen the lead.
So we need to pass those jammer as early as possible to win the race with them, and we need to stop the first AI from spreading the lead.

Of course, this is an act that should never be done in an online race, and GTP players may hate these dirty drives.
However, this is a very effective way when you can not win the drivater in single player. You can use it when you can not win by all means.
 
Advice if you can not win the Ferrari Championship.
Ramming to the first place drivater in the first or second corner.
This is not a bad joke, it's a serious proposal.

AI of Forza series has a thought routine that is common both Horizon/Motorsport.
The 2nd to last place AIs will run slow and wide on purpose and will block you. And in the meantime, the 1st place AI will widen the lead.
So we need to pass those jammer as early as possible to win the race with them, and we need to stop the first AI from spreading the lead.

Of course, this is an act that should never be done in an online race, and GTP players may hate these dirty drives.
However, this is a very effective way when you can not win the drivater in single player. You can use it when you can not win by all means.
I easily won with a AWD swapped and fully tuned 812 Superfast with some ramming assistance too but most of my races were clean. This was on expert.
 
Every DonJoewonsong tune I've tried sucked...

DJS tunes are all the same - full Forza aero, and tuned for AWD and grip. Fine choice for someone who isn't that great and just wants cars to be more controllable, but pretty unremarkable and boring for everyone else.

I follow ThePurpleGuy123 and Isuckatdriving for their tunes, which tend to be good, and don't mangle the look of the car.
 
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That’s this weeks Minis sorted!
 
I wasn't going to race the Cavallino Rampante championship since I already have the red driving suit (from a Mitsubishi event I think...), but after reading about some difficulties with it, I decided to give it a try and post my impressions.
This was the list of Ferraris available to me, stock and untuned:
F12tdf S2 901
599 XX S2 979
F40 C S2 976
FXX EVO S2 961
F50 GT S2 992
And these were the cars available for purchase:
FXX K S2 989
LaFerrari S2 966
FXX S2 937

For the 1st race at Astmoor Heritage Circuit, I opted for the F12tdf to see how it would fare as the lowest rated car.
My list of rivals produced the following:
458 S1 898 (!)
Enzo S1 899
812 S1 897
288 GTO S1 900
250 LM S1 882
365 GTB4 S1 897
430 S S1 895
And a bunch of other F12tdf's at S2 901 as well.

Astmoor Circuit demands good braking and acceleration and this base F12tdf didn't disappoint. I took the lead at the beginning of the second lap, mainly by exploiting the AI tendency of turning too wide, and I held a comfortable lead until the end.
I figured I could have stayed with the F12 the rest of the championship, as the AI's would be limited to S1, but I wanted to test the performance of my other cars and the behavior of the AI, so for the Meadows Sprint, I selected the FXX @ S2 961.
The Drivatars changed as follows:
Enzo S2 959
458 S S2 955
FXX K S2 989 (almost a 30 points difference!)
F12tdf S2 957
458 S2 957

In spite of its massive wheelspin in 1st gear, I managed a clean start and by 33% completion, I was in 3rd place. I took 1st place at around 40%, but a mistake made me drop to 5th and it was not until 70% completion that I could retake the lead against the FXX K (if by 80% you are behind the leaders, you are probably toasted.)

For the final event of Edinburgh Station Circuit I had an 8 pt. lead over the second place (40 pts. vs 32 pts.) and I decided to switch cars again, going with my top ranked Ferrari, the F50 GT @ S2 992, again, no parts, no tuning.
The Drivatar cars then changed to:
FXX S2 990
F50 S2 975
P4 S2 971
Enzo S2 981
575 M S2 942
F12tdf S2 980
458 S S2 984
FXX K S2 989

The F50 was very good in the tight circuit, hell on the straights and great brakes, but in the end, the FXX bested me. I won the Championship by a mere 4 points (56 vs. 52), so yes, it's tougher if you play in the high 900's.

I played on Expert, normal steering, ABS off, T/C off, Stability off, manual shifting, braking only driving line, no damage, no rewinds.
 
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Jumped into the Ferrari event after not playing Horizon for over a month and managed to beat it, just. 2nd in race 1 in the F12 TDF, 4th in race 2 in the TDF and then won the last race in the FXX and somehow won the championship. Race suit looks pretty sweet.
 
OK, not sure where to post. I just got FH4 on gamepass and have been playing GTS on PS4 for the last year (still am) and the cars in this feel floaty, I end up swaying left and right trying to correct, like there is some kind of delay before the steering begins to react, like a boat. I am sure I will adjust, but did anyone else come from one to the other and find this, and what did you do?

Really excited by all the older cars, not sure what is good or the best way of earning/unlocking, when or where to buy a house etc, but have blatted around over countryside destroying walls and jumping off cliffs in a seemingly indestructible TT for a bit. Apparently I need enough reputation to compete in the festival. Is that the mode that unlocks more of the map? Not so interested in racing as exploring. I love racing, I can do loads, but for me Horizon is unique in the world it provides. Any advice welcome!
 
Welcome Cerebral303! Do you use a controller or a steering wheel? If you are a controller user you may have to adjust your control settings for the best feel for you. In the control settings window (the one with a yellow BMW), click A, then X to go to advanced, there you will see adjustments such as steering axis deadzone inside and outside and steering linearity. Try 0 inside 100 outside and 50 for steering linearity, your steering inputs should be more responsive.
 
Change to offline mode and head to either Edinburgh or the highway, won’t take long to finish then

Edinburgh is the best because you get oncoming traffic to weave through as well as the traffic going in your direction.

I found on the motorway I wasn't presented with so many opportunities as the traffic is often in single file.
 
I need 5 thread the needle skills... There is never enough traffic to pull it off quickly! :lol:

I used offline mode, as others said, on the highway that passes through the main festival site. There was quite a bit of traffic and opportunities to shoot between cars. I didn't try it in Edinburgh.

OK, not sure where to post. I just got FH4 on gamepass and have been playing GTS on PS4 for the last year (still am) and the cars in this feel floaty, I end up swaying left and right trying to correct, like there is some kind of delay before the steering begins to react, like a boat. I am sure I will adjust, but did anyone else come from one to the other and find this, and what did you do?

Really excited by all the older cars, not sure what is good or the best way of earning/unlocking, when or where to buy a house etc, but have blatted around over countryside destroying walls and jumping off cliffs in a seemingly indestructible TT for a bit. Apparently I need enough reputation to compete in the festival. Is that the mode that unlocks more of the map? Not so interested in racing as exploring. I love racing, I can do loads, but for me Horizon is unique in the world it provides. Any advice welcome!

Welcome! It sounds like you have the controls sorted. The beginning serves as kind of an introduction. You can explore, do the different races, and get through the first four seasons, then it puts you in the proper game with a lot of stuff to do and a seasonal change weekly. At least so far for me, as I'm fairly new to it, too.
 
OK, not sure where to post. I just got FH4 on gamepass and have been playing GTS on PS4 for the last year (still am) and the cars in this feel floaty, I end up swaying left and right trying to correct, like there is some kind of delay before the steering begins to react, like a boat. I am sure I will adjust, but did anyone else come from one to the other and find this, and what did you do?

Really excited by all the older cars, not sure what is good or the best way of earning/unlocking, when or where to buy a house etc, but have blatted around over countryside destroying walls and jumping off cliffs in a seemingly indestructible TT for a bit. Apparently I need enough reputation to compete in the festival. Is that the mode that unlocks more of the map? Not so interested in racing as exploring. I love racing, I can do loads, but for me Horizon is unique in the world it provides. Any advice welcome!

Essentially the game takes you once through the four seasons based on how much rep you've earned, at which point it dumps you into the "open world", and everything in the game opens up to you. It's like a prologue... but a pretty long one.

I'd recommend getting through that introductory stuff first, and then putter around afterward, because at that point you can do the weekly seasonal stuff to earn the cars they are adding, and whatnot. If I remember correctly, even stuff like the auction house is closed off at first.
 
Anybody free with a silly-fast Transit I can use for drafting purposes?



I've got an alternative that can undercut @Jimmy B's Brit-Aus choice, but it needs a handful of MPH more...
 
So it sounds like if you have more than 999 points, it will just continue to show 999 points until you have spent enough points to get below that number.

I haven't read the link but it's showing me four digits, I had 8587 points. Not sure what the value in that is because spending them is slow and boring and at this point I don't actually need anything. I definitely don't need to spend them on skill score boosts...

That said, I'm sure people who don't own all the cars yet are loving this, I assume the AH is going to be flooded with 240Z and 911 Turbo 3.0s for some time to come.

Oh and in case anyone was wondering, car collector caps at level 100.
 
Anybody free with a silly-fast Transit I can use for drafting purposes?

I've got an alternative that can undercut @Jimmy B's Brit-Aus choice, but it needs a handful of MPH more...

I helped in filming with someone - who was challenged by Jimmy - and has beaten it (video not released yet though). It's definitely possible with another car. Doesn't have to be a transit draft partner.
 
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12906 points refunded plus the 143 I already have means I have 13049 mastery points to hand out.
 
I was refunded 37 skill points despite not having played the game in between the initially defective Series 9 update and the patch of May 10th. However, I probably did spend said amount of skill points while clearing the summer season challenges earlier this week, but those points were not lost as they were spent post-patch. So thanks for the unwarranted refund I guess.
 
I had 7330, which seems low considering how much I've played this game... oh well.

Edit: it seems the cars that were already fully mastered have not been affected, as my Alfa 8C FE still has the full tree.
 
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I was refunded 37 skill points despite not having played the game in between the initially defective Series 9 update and the patch of May 10th. However, I probably did spend said amount of skill points while clearing the summer season challenges earlier this week, but those points were not lost as they were spent post-patch. So thanks for the unwarranted refund I guess.

Weird, I got 397 points back and as far as I can tell, none of my cars lost perks either. But if some did, they’re needles in a haystack.
 
I haven't read the link but it's showing me four digits, I had 8587 points. Not sure what the value in that is because spending them is slow and boring and at this point I don't actually need anything. I definitely don't need to spend them on skill score boosts...

That said, I'm sure people who don't own all the cars yet are loving this, I assume the AH is going to be flooded with 240Z and 911 Turbo 3.0s for some time to come.

Oh and in case anyone was wondering, car collector caps at level 100.

As I'm fairly new to the game the glitch mainly caused confusion why skill points weren't sticking. So for me the wheelspins and points refund is overly generous, especially after all the money and cars waiting for me from playing other Forza games. While all that is appreciated, I'm using a small percentage of what's available, especially since most of my favorite cars are B-D class. So I'm having a lot of fun learning those cars, exploring the scenery, improving at the game, and only applying a few benefits to favorites. I kind of feel sorry should anyone immediately load up on S1+ cars and skill points as I think s/he'd miss a lot of coolness.
 
Jeash, I wish people would stop complaining about how grindy Horzion 4 is. Got 50% in like 5 minutes and I'm already starving for more content. This sucks.
 
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