Ambleside is a very narrow course with many corners that require a lot of low speed turns.
This means that acceleration performance and turning performance, especially measures to prevent understeer, are important.
Since drivatar have cheat grip tires and don't know about understeer, it is even more important if you want to fight against them.
- Overtake as many cars as possible right after the start, even if it's a little rough driving.
As every Forza player knows, the Forza AI has the first few cars running away at high speed, while the rest of the AI drivers deliberately slow and blocks the path to prevent the player from catching up with them.
This is why it is important to overtake them(jammers) before they are too far behind the top drivatar.
This is an offline racing event after all. No one will complain if you bump into them. Overtake them, even if you have to push them away.
- The top AI will slow down in the second half of the race.
The AI of FH4 is basically a rubber band. This means that in the early stages of the race, it runs away at a high speed that the player can't catch up with, and in the late stages of the race, it slows down to create a close race.
If you can't catch up to them on the first lap, don't give up. They will slow down even more after the second lap. If you drive calmly, you will have a chance.
- (*dirty advice) Let's do ramming.
As mentioned earlier, Ambleside is a circuit with a low speed range.
This means that the AI ahead of you is not very fast.
In the middle of the course, there is an area shaped like the menu button on an Xbox One pad.
Here, there is a right-angle corner at the end of a long straight, where the AI will slow down and show you the side of its body unprotected. Do a ramming there.