Forza Horizon 5: General Discussion

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The brands that have been revealed so far like Mercedes, Ford, and Hoonigan were all brands whose new cars were revealed in the recent streaming.
And Sierra Cars is probably the only brand that will have one car added to the game.
Based on this, I think the next brand to be revealed will be Porsche.
yeah prob right about that. as stated above some1 noticed a early tweet that got deleted which suggest they are showcasing a certain Nissan next stream. so most likely if judging by what u said nissan could be revealed next week. That is if deleted tweet is true.
 
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as stated above some1 noticed a early tweet that got deleted which suggest they are showcasing a certain Nissan next stream.
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Earlier, I had speculated that we may get some reveals late this week or early next week since PAX West is coming up this weekend in Seattle and Microsoft usually has a very large presence there for obvious reasons - along with demos of the latest Forza title. Well.......

I just took a look at the Exhibitor list on the PAX West app and Microsoft isn't listed (and neither is Nintendo, which also is located in the Seattle area).

My expectations are now tempered to say the least. My "kids" (they're actually adults now - yikes) and I are vaccinated, so we're not really concerned about attending, but are a little disappointed over the lack of "big names" as I would've liked to see FH5 running in person. :(
 
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Omissions from FH4:

2015 Jaguar XKR-S GT
1990 Jaguar XJ-S
1954 Jaguar XK120 SE
1953 Jaguar C-Type

Good to note that the Bond C-X75 makes it's way over to the regular Jaguar roster, which gives us hope about some of the other James Bond cars to return under regular brands.

Also, XKR-S GT is cut but the earlier 2012 model is kept? Very odd
 
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Omissions from FH4:

2015 Jaguar XKR-S GT
1990 Jaguar XJ-S
1954 Jaguar XK120 SE
1953 Jaguar C-Type

Good to note that the Bond C-X75 makes it's way over to the regular Jaguar roster, which gives us hope about some of the other James Bond cars to return under regular brands.

Also, XKR-S GT is cut but the earlier 2012 model is kept? Very odd
Pity about the omissions.

However, as the owner of a 2016 XE-"not S but the next level down as it was £10k cheaper and still goes like a rocket" I am happy with that list :D
 
I am a little surprised by the deletion of the Jaguar XJS.
This car had never been removed from the car list in both Motorsport and Horizon since its addition in FM6.
 
Exactly. Probably a safer option to take the under and add as the life of the game goes on, then have a bloated car list right at the start and work from there.
I actually think you're right. I feel stupid now because I remember mentioning a while back that "I wouldn't mind of they started with a lower count and then added them back after launch." A hypocrite am I (joking, of course).

Really, I think most peoples' issue with it is that if it's not on the Day One car list, then there's no outright guarantee we will ever see it in the game. Everyone's favorite cars are different, and having one or some of your favorites be absent from day one (or even worse, absent entirely) is not a great feeling obviously.

Now, with that being said, I'm definitely cool with them adding cars back as long as they do it consistently. It will be interesting to see how they handle Festival Playlist, DLC, and otherwise this time around.
 
Really, I think most peoples' issue with it is that if it's not on the Day One car list, then there's no outright guarantee we will ever see it in the game. Everyone's favorite cars are different, and having one or some of your favorites be absent from day one (or even worse, absent entirely) is not a great feeling obviously.
This would be more of an issue if we didn't know that Playground are very savvy about adding vehicles into the game, and have, if I had to guess, a two year shelf life in order to add said vehicles. And 95% of those vehicles were added for free in updates and Forzathons.

I mean, the vaunted list of datamined cars from FH4 is pretty likely to reveal what is available for DLC and Forzathons in FH5, but then again, I know that most of my favorite vehicles (off-roaders) will be added back into the game considering that is the theme of this game, so I'm not too plussed about losing other cars. But I'm also pragmatic about things, and considering Playground's track record since FH3, they're usually pretty fair about adding things back in for free.
 
Now, with that being said, I'm definitely cool with them adding cars back as long as they do it consistently. It will be interesting to see how they handle Festival Playlist, DLC, and otherwise this time around.
I'm thinking on average around 1 Free Car a week (or close to it) alongside the Car Pass (which drops a car each week for 42 weeks)

That gives incentive for standard edition/game pass players to keep playing each week alongside Ultimate Edition owners.

8 cars per month for the first 8 months/1 year of support seems probably around right.
 
My only concern with the car pass is a car which could easily have been in at day 1 taking up a spot from something completely new to the franchise.

FM5’s Car pass was notorious for this, many cars from there were standard in FM4, it was quite bad if i’m honest. :crazy:

I would have the car pass as new to the franchise cars almost exclusively and IF a returning car does slip in, I prefer it to have been last seen in from previous gen or has never been in a Horizon game (Like the Alfa GTV-6) and brought up to new standards.

Plus, having it be rare &/or unusual helps. :D

The Honda NSX R GT and the Cadillac Eldorado Biarritz Convertible for example, both were last seen in FH1 and FM4, but were brought back via FH4’s car pass.

NSX R GT is very rare and the Caddy is very unusual for a racing game so boom, they are in. :P

If it were up to me for FH5’s Festival Playlist, I’d try and average 3 or 4 cars per series, 2 or 3 returnees and 1 new to franchise pick.

This way, you bring back the regular cut cars (XJ-S and XKE120 for example.) without taking up a coveted car pass spot and by making them hard to get cars, they might not be as eager to sell them than if it was given to them or bought from the Autoshow like in FH4.

More so if they add a few new engine swaps to them. ;)

What you guys think? Something solid in there or just 4am ramblings? :lol:
 
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My only concern with the car pass is a car which could easily have been in at day 1 taking up a spot from something completely new to the franchise.

FM5’s Car pass was notorious for this, many cars from there were standard in FM4, it was quite bad if i’m honest. :crazy:

I would have the car pass as new to the franchise cars almost exclusively and IF a returning car does slip in, I prefer it to have been last seen in from previous gen or has never been in a Horizon game (Like the Alfa GTV-6) and brought up to new standards.

Plus, having it be rare &/or unusual helps. :D

The Honda NSX R GT and the Cadillac Eldorado Biarritz Convertible for example, both were last seen in FH1 and FM4, but were brought back via FH4’s car pass.

NSX R GT is very rare and the Caddy is very unusual for a racing game so boom, they are in. :P

If it were up to me for FH5’s Festival Playlist, I’d try and average 3 or 4 cars per series, 2 or 3 returnees and 1 new to franchise pick.

This way, you bring back the regular cut cars (XJ-S and XKE120 for example.) without taking up a coveted car pass spot and by making them hard to get cars, they might not be as eager to sell them than if it was given to them or bought from the Autoshow like in FH4.

More so if add a few new engine swaps to them. ;)

What you guys think? Something solid in there or just 4am ramblings? :lol:
I mean, this is how I'd see it happening. They were pretty good about the DLC in Horizon 4 (minus stuff like the 650S Spider). They did lock some returning cars behind DLC, but those were only cars that hadn't been in the series since the 360 era. For the most part, I think PG did a pretty decent job with the Paid DLC in Horizon 4, although I'd say the cars they added in for free were better overall.

I'm sure it will be more of the same in Horizon 5. I'm hoping they may add more cars per month than they did in Horizon 4, but it's okay too if it's about the same. I'll be happy with whatever they bring to the table, honestly.
 
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Yeah. I have a feeling that Turn 10 probably has an edict towards Playground not to add returning vehicles to the car pass, considering the can of worms that opens with people who spent the money for the car pass and will absolutely complain (and rightfully, I should add) that they're being deceived into buying a pass with mostly returning content in it. Lord knows there's already examples (DiRT Rally 2.0 being the worst offender in this regard, though Codemasters in general has a track record of this)

Plus, it's a nice bit of separation - the car pass is 95% new stuff through the life of the Horizon games since 3 in my experience, and the Forzathon can be used for both new vehicles, and then returning vehicles.
 
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Yeah. I have a feeling that Turn 10 probably has an edict towards Playground not to add returning vehicles to the car pass, considering the can of worms that opens with people who spent the money for the car pass and will absolutely complain (and rightfully, I should add) that they're being deceived into buying a pass with mostly returning content in it. Lord knows there's already examples (DiRT Rally 2.0 being the worst offender in this regard, though Codemasters in general has a track record of this)

Plus, it's a nice bit of separation - the car pass is 95% new stuff through the life of the Horizon games since 3 in my experience, and the Forzathon can be used for both new vehicles, and then returning vehicles.
Not to mention the massive backlash of returning cars in Forza Motorsport 5's Car Packs.
 
Not to mention the massive backlash of returning cars in Forza Motorsport 5's Car Packs.
I went to the Forza Fandom Wiki when doing my previous post to basically ensure I wasn’t gonna make a Tom Tit of myself in making my point and saw the cars in each car pack. :lol:

Holy hell was it bad. :scared:

The 1st pack of 10 cars, only ONE was new to the franchise and that was the car the pack was named after, the LaFerrari.

2nd one had 3 new cars, 3rd one had 2, 4th one had 1(technically 2, but the Ultima GTR getting a power hike and 720 added to its name isn’t a new car imo, it’s the old one with a upgraded version of the same engine, same model year too.)

5th one had 2, 6th one had 1, 7th one had 7(!) and the last of the 10 car packs also had 7 new cars.

And of the 15 cars from the track booster packs, only 6 were brand new to the franchise.

And of the 95 cars from the car pass, only 31 were actually new to the franchise. :crazy:
 
I remember that FH1's DLC was not too hot either, a lot of FM4 cars with some slightly upgraded models and a handful of new to the series stuff. I seem to remember that the Vandura and Transit being part of car pack DLC for FM4, Horizon and FM5, thankfully they don't pull that nonsense anymore.
 
Looking back on FH4's Car Pass we had;

New to Forza: 33 cars
360 Era Port: 9 cars

Though a lot of the New-To-Forza cars were lambasted a bit (as @YoungRhombus pointed out)

We had things like the Morgan Aero GT, 650S Spider, the Deberti Design Mustang, i8 Roadster etc that didn't resonate well.

On the whole it was definitely better than FM5/FH1's DLC offering for sure.

If we get a similar ratio in FH5's Car Pass I'll be content with that.
 
My only concern with the car pass is a car which could easily have been in at day 1 taking up a spot from something completely new to the franchise.
Part of why I think the Car Pass should wait a few weeks before starting. Let us enjoy the launch day cars then start feeding us the Car Pass cars when Series 2 starts (assuming FH5 keeps the 4 week long Series setup FH4 uses).
Seemed a bit silly to me that the first 2 car pass cars from FH4 released before the game's Standard Edition Launch date.
 
Looking back on FH4's Car Pass we had;

New to Forza: 33 cars
360 Era Port: 9 cars

Though a lot of the New-To-Forza cars were lambasted a bit (as @YoungRhombus pointed out)

We had things like the Morgan Aero GT, 650S Spider, the Deberti Design Mustang, i8 Roadster etc that didn't resonate well.

On the whole it was definitely better than FM5/FH1's DLC offering for sure.

If we get a similar ratio in FH5's Car Pass I'll be content with that.
To be fair, in my eyes there is a huge difference between something being not new to the series and something being new but not "liked".

Something being rehashed and added without bringing in modeling advances is very poor in most anyone's eyes. Whereas something being "popular" is definitely subjective. In a game that encourages you to do anything and everything, variety is surely key. I suspect a large part of the players want to see nothing but the usual suspects (Ferrari, Lambo, Porsche etc), but that's possibly because most players aren't particularly car fans (unlike most of us here) as the game is so widely spread and successful that it transcends being a "car game".
 

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